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Kaziquek's Guide to Alchemy
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Kaziquek's Guide to Alchemy

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These 34 pages provide a detailed guide to the trade of alchemy for D&D 5e, going well beyond rules on dice rolls and lists of potions. This is a textbook on the science of mixing ingredients containing the right essences, which allows improvisation in potionmaking, discovery of new ingredients and invention of brand new potions. We present 118 recipes for brews, lotions, gases, vapors and elixirs including their side effects, and more than 200 ingredients for you to pick from.

Whether you are a DM looking for cool potions, for exotic ingredients to base quests on, or a player whose character wants to dabble in alchemy, this book is for you!

Some sixty years ago, I was an apprentice alchemist in my village in Pangar, when I decided to leave home and enroll at the Great University of Malor to study alchemy. It was there, at the School of Sciences & Medicine, that I learned the art of alchemy, thanks to the amazing Master Zeexmo, who was like a father to me. But it was not until later, when I started adventuring around the world, that I learned the true secrets of the craft. I collected, analyzed and categorized countless new ingredients, I invented and tested many new potions of all kinds and I discovered a few new essence pairs. For some time, I was obsessed with the ultimate task - cheating death. It was the wise Professor Bronse, who showed me the true nature of immortality, which does not reside in the flesh, but in the text. My alchemist's notepad was not in any shape to be published, so I embarked on a lifelong project to write the first ever comprehensive guide to alchemy. Let this book serve you well, and I hope this knowledge will be used for good.


Example potions:

Time Warp elixir

Chameleon's Gift lotion


 
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Reviews (2)
Discussions (8)
Customer avatar
James A February 14, 2021 5:30 am UTC
Do you separate characters that use Alchemy Supplies from those that use Poisoner's Kits when it comes to creating poisons?
Customer avatar
Adam E July 22, 2019 1:21 pm UTC
PURCHASER
I really like this potion/alchemy system! It goes into the "nitty-gritty" details of how alchemy works and how potions are made. Unfortunately, I have had some difficulty picking out an alchemist homebrew class to use with this system. I like how this system is firmly on the side that Alchemy is different than magic, but almost every homebrew alchemist class is written so that alchemy is just another way to cast spells. It ought to be different, like this system. I think it's more interesting if it's more than just a way to do magic. Perhaps Jan Kolmas and Andrew Crouch could make their own version of the Alchemist class that fits with this alchemy system's parameters.
Customer avatar
Jan K July 27, 2019 7:06 pm UTC
CREATOR
Thanks for the suggestion Adam! We're glad that you are enjoying the guide and we'll take your comments into account in the next release.
Customer avatar
justin B January 20, 2019 6:54 pm UTC
PURCHASER
I just bought this pdf and am confused how you created the respites. I would like to know so if my players want to substitute or make new potions I know if they work and their side effects. I see that ACROBAT’S ALE’s ingrediencies have a more air and lightness essence then lightness and flexibility.
Customer avatar
Andrew C May 01, 2019 4:49 pm UTC
PURCHASER
Hello! I am very sorry for how incredibly late this reply is! Substitutions are of course super possible! And new potions, too! We were hoping this would be a good base for things like that, but a lot of this stuff, like all the rules in D&D, will come down to DM interpretation, so if there's a substitution and you think it should modify the effect or side effect and the player is okay with that, go for it! Same with figuring out new potion effects. I imagine there's an infinite number of effects that could be dreamed up. I hope that addressed your confusion. I apologize again for the delay.
Customer avatar
Jordan V December 05, 2018 9:38 am UTC
PURCHASER
Hello, with the difficulty. How does that translate into game mechanics? Is there a skill set that has to meet a standard or is it a roll?
Customer avatar
Andrew C December 09, 2018 6:20 pm UTC
PURCHASER
Hello! It's a small footnote on page 16, but we imagined that it would be a skill check using one's intelligence modifier plus their proficiency bonus in alchemist's supplies, if they have it. Of course, DMs are free to switch it up, just like how the DMG advocates changing up the abilities associated with skills! Depending on what you're making and how, the DM could allow one's proficiency in herbalism kit or poisoner's kit to be used, and maybe use your wisdom modifier instead!
Customer avatar
Annecia S June 20, 2018 8:22 pm UTC
PURCHASER
Does this guide show the rarity of each potion?
Customer avatar
Jan K August 20, 2018 7:22 am UTC
CREATOR
Hi Nisa, not explicitly, but each potion has a crafting difficulty. It would be logical to assume that the more difficult a potion is to make, the rarer. Additionally, the special potions made using exotic ingredients would be very rare.
Customer avatar
Hope M May 28, 2018 3:48 am UTC
PURCHASER
I love this guide! Purchased as something for my players to do during downtime in Tomb of Annihilation. Great foundation and options for coming up with new potions. I like to pair this with random jungle foraging tables. My players and I have been having a lot of fun with this.
Customer avatar
Jan K August 20, 2018 7:28 am UTC
CREATOR
Hi Hope, we are excited to hear that, thanks for sharing!
Customer avatar
Christopher G L March 08, 2018 7:27 pm UTC
PURCHASER
How do essences and making them active/ parasitic essences work? I'm thinking something more of a elder scrolls alchemy shindig. Something like needs the active essence to be in each ingredient, and the side effects are given by the essence that aren't canceled out by their opposite (parasitic essence). It would be a bit of restructuring but it could allow the user to mix and match more. So the pros and cons could be given by the essence/ combing essences.
Customer avatar
Jan K August 20, 2018 7:27 am UTC
CREATOR
Hi Christopher, it is in fact exactly as you say. For the potion recipes in the book, ingredients are matched in such a way that the active essence is added, and if possible, the parasitic essences are cancelled. The parasitic essences which are not cancelled are responsible for the side effects. For example, the Night Owl Potion has an unbalanced chaos essence from sulfur, which causes the side effect of scattered thoughts. This way, when you create your own potions, you can easily think of the potential side effects. Enjoy!
Customer avatar
TA F February 22, 2018 12:55 am UTC
PURCHASER
Does this include a way to discover the ingredients? Or is through Roleplay that a character finds them?
Customer avatar
Jan K February 27, 2018 10:40 am UTC
CREATOR
Hi Anthony, to discover ingredients, the DM can offer them in an alchemy shop, or have the alchemist roll investigation with DC relevant to the ingredient and environment. Thanks for the feedback, we are working on an update that would list the chance of finding ingredients in a variety of biomes.
Customer avatar
Taylor N April 23, 2019 9:39 pm UTC
PURCHASER
Has there been an update for this? I have a player that likes to forage and this would be perfect for him!
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File Last Updated:
February 05, 2018
This title was added to our catalog on February 05, 2018.