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Fantasy Grounds 5E Items Effects Coding - PotionsClick to magnify

Fantasy Grounds 5E Items Effects Coding - Potions


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Fantasy Grounds 5E Items Effects Coding - Potions (Part 5 of a 9 part series)

This a module for the Fantasy Grounds VTT software.

This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item...

Fantasy Grounds 5E Coding Package (ITEMS)

Do you play or DM Fantasy Grounds D&D 5E?

These codes are a companion piece to the previous coding modules I did for Spells, Feats, Class Features, and Race Traits.

This package delivers all of the coding effects for the items mentioned for the PC sheet Actions tab in drag and drop format! DMs viewing the combat tracker will always know the status on any item, where the effects are applied, and who the person was if it is concentration. No more stopping your game to code items. Drag, drop, KEEP PLAYING!

Included sources are Player's Handbook, Elemental Evil Companion, Sword Coast Adventurers Guide, Curse of Strahd, Volo's Guide to Monsters, and Xanathar's Guide to Everything. Fantasy Grounds coding done right.

This is the key for those symbols:

(60) - Range - this will be a range in feet 30, 60, 90, etc.

(S) - Self - sometimes listed with a corresponding range

(T) Touch

(C) Concentration

(B) Bonus Action

(R) Reaction

(RIT) Ritual

($) Component cost

This will be a great time saver for players and ESPECIALLY DMs!

I welcome suggestions and feedback. Please let me know. And feel free to adjust accordingly.



Any errors found, please let me know, I will publish corrections immediately!

Rob Twohy | rob2e






Twitter: @rob2e

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Reviews (11)
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January 8th, 2022
Outstanding modules and extensions for Fantasy Grounds!! Rob Twohy’s team does an amazing job with their modules—Therefore I got all of them in the “Insanity Bundle”. As a DM, his modules have saved me time and helped me focus on the story and [...]
February 14th, 2021
Part of what I see as an essential coding package. if you only buy one set of mods for FG. These comprise of the biggest time savers. This set of code makes potion so much more managable. This one was my favourite for so very long. I kind of [...]
November 18th, 2020
All the coding in one place savers so much time would 100% recommend. Keep up all the good work. [...]
October 3rd, 2020
These coding effects are a DM's (and Player's) best friend. It automates the effects of potions and keeps track of it, so that we don't have to. We can just focus on the roleplaying. [...]
April 26th, 2020
OMG, effects coding, MAJOR help to the game! These are great for novice and experienced players! Recommend, recommend, recommend. Make sure you drop the Potion of Healing (and/or other common use potions) onto the player's action tab from the [...]
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File Last Updated:
March 18, 2022
This title was added to our catalog on January 02, 2018.