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Xanathar's Guide to Orders and Organizations
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Xanathar's Guide to Orders and Organizations

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In his Guide to Everything, the Xanathar described new avenues of power for adventurers of all types. In his follow-up text, the know-it-all beholder brings you a listing of Orders and Organizations that are connected to the new archetype options presented in Xanathar's Guide. 

Xanathar's Guide to Orders and Organization contains 31 fully detailed factions to help organically connect the archetypes of Xanathar's Guide to any campaign. These groups do not require use of the Xanathar's Guide material and can be easily plugged into any campaign setting to provide interesting new allies and adversaries. Each entry contains lore on the faction, as well as details on their goals and outlooks, their secrets, and the battles they fight every day. Each entry also contains a section on how to join the faction, as well as the type of quests adventurers can expect to undertake when working with the organizations.

  • Join or oppose the Keepers of the Line, a faction of Grave Domain clerics that believe only they have the necessary judgment to meddle with the forces of life and death, hunting down those who reanimate the undead or even sometimes adventurers who have been resurrected.
  • Visit the museum of the Curators of Steel, where bards of the College of Swords collect and keep sentient magic weapons to keep them out of evil hands, wielding them when necessary to defend their home.
  • Witness the power of Draconis Mortem, a group of paladins who swore the Oath of Conquest that have vowed to hunt down every living dragon in the land, uncaring of good and evil and willing to work with fiends and the undead if it means taking down the hated dragons.
  • ... with 28 additional factions to bring new life to your home campaign!

Useful for DMs and players alike, Xanathar's Guide to Orders and Organizations can help to connect new characters created using the materials from Xanathar's Guide to Everything to your home game, or just to bring new power players into the world to aid, oppose, betray, and fall before your heroic adventurers.

CHECK OUT THESE OTHER TITLES BY THE AUTHOR:

Xanathar's Guide to Orders and OrganizationsRacial ArchetypesVolo's Racial ArchetypesVillainous Archetypes25 New BackgroundsMonster ClassesUrban Encounters: Shops & HousesConstruct Compendium

 
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Reviews
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January 15th, 2018
Xanathar's Guide to Orders and Organizations is a certified DM's Guild Masterpiece by the Going Last Tabletop Gaming Podcast! In his latest book, author Richie Root has created an incredible stockpile of organizations that can b [...]
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December 9th, 2017
I picked this up today, and it's proven to be a very enjoyable read. With fairly minimal tweaking, all the factions presented within can be fit into almost any game world. This resource is incredibly useful for anyone who wants to add some new orders [...]
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Product Information
Electrum seller
Community Content
Author(s)
Rules Edition(s)
Pages
48
Format
Original electronic
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File Last Updated:
December 07, 2017
This title was added to our catalog on December 07, 2017.