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5e Items, Poisons, and Potions Effects CodingClick to magnify

5e Items, Poisons, and Potions Effects Coding

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5E Items (non-magical), Poisons, and Potions Effects Coding

This is a module for use with Fantasy Grounds VTT.

This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects themselves and also being able to track the effects directly on the Combat Tracker.

Resources: Dungeon Master's Guide, Player's Handbook, Tales from the Yawning Portal, and Unearthed Arcana.

Examples: Antitoxin (Vial) - This item is coded as follows:

Effect: Antitoxin; ADVSAV: constitution 

Midnight Tears Poison - This poison is coded as follows:

Save Effect: Con DC 17 (H) Damage Effect: 9d6 poison

Potion of Acid Resistance - This potion is coded as follows:

Effect: Potion of Acid Resistance; RESIST: acid   

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5e Combat and Environmental Effects Coding 

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Discussions (1)
Customer avatar
Anthony R May 07, 2020 5:17 pm UTC
PURCHASER
For some odd reason, I can't drag and drop the spells onto the NPCs/ Monsters to generate the effects in the combat tracker.
Reply
Customer avatar
Brian S May 08, 2020 2:29 pm UTC
CREATOR
Are you dragging them from the Character Sheet?
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File Last Updated:
November 17, 2017
This title was added to our catalog on November 17, 2017.