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The Lingering Soul - Class/Post-Death Option

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The Lingering Soul

An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons.

Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple.

Your afterlife, unfortunately, is not so restful. You’ve been cut down, left to die, and your spirit now remains, unable to pass on when so filled with fear, with anger, with questions. Binding to whatever symbol will anchor you to the world of the living, you feel the hunger for answers rival your need for vengeance as you learn to control this ethereal existence thrust upon you.

With the aid of still-living allies, you continue the pursuit of your goals using your spectral gifts to frighten, manipulate, and control those who would stand in your way. Leaping from body to body, wrestling control from your foes as you send them to a worser fate than yours, you continue to fight for another chance at life... or embrace your ghostly talents to do what living mortals cannot, ever fighting the cold and hungry urges that encompass the curse of undeath.

This is a complicated class the DM can offer as a choice upon character creation, or offered by the DM when a player character death is surrounded by enough violence or mystery to cause the soul to cling to the mortal world. It can allow the continued play of a beloved character when resurrection is unavailable, or as a reward for a party seeking to restore the narrative lost when a central figure has fallen. Players should not be able to select to become a Lingering Soul upon death; it should be offered with good reason, and it should be an option granted sparingly.

v1.1 Update

  • Fixed a number of spelling and usage mistakes!
  • Tied Secondary Saving Throws to your Phantom Calling choice for balance.
  • Clarified that Spirit Binding is indefinite once bound, only changing when the bound creature or object is destroyed.
  • Added clarification on some rules regarding Consume Enchantment.
  • Added clarification on when Pervade the Fallen ends and destroys the corpse.
  • Replaced lvl 19 Spectral Transformation with the standard Ability Score Improvement and added it as a Spirit Guardian lvl 15 ability.
  • Altered "Ravage Soul" for balance purposes (closer to as intended).
  • Adjusted damage on the Wraith's Scything Claw.
  • Lessened the Spirit Guardian's Savior Spirit aura to balance with having a new lvl 15 Ability.
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Reviews (9)
Discussions (61)
Customer avatar
Andrew P January 19, 2021 3:58 am UTC
PURCHASER
How does their resistance interact with the halved damage when possessing someone? Is the damage down to 1/4, or still 1/2?
Customer avatar
Dashel C October 17, 2020 2:06 am UTC
PURCHASER
How does it work for a death alternative? It only says how the class works.
Customer avatar
Walker D August 08, 2020 1:46 am UTC
PURCHASER
As others have asked, i'm wondering if this may have a chance of being added to DDB.
Customer avatar
Dany P April 18, 2020 6:55 pm UTC
PURCHASER
Cool class
Customer avatar
Bruno C December 11, 2019 1:07 pm UTC
PURCHASER
I want to build the Fantasy Grounds Module for this class and share it. Is it ok?
Customer avatar
brandon R December 05, 2019 6:00 am UTC
PURCHASER
I know your blood hunter got added to dnd beyond any chance this class will be added at some point?
Customer avatar
John O November 30, 2019 3:44 am UTC
PURCHASER
Is there a way we can get a version of this pdf where the text can be copy pasted?
Customer avatar
vimes C November 28, 2019 2:43 am UTC
PURCHASER
Ghostly Form specifies that you cannot "physically carry" objects. However, nowhere does it specify if you can interact with the physical world around you in other ways. Can you, for example, turn the pages of a book? Turn the handle of a door? Perform a stabilising Medicine check on a downed ally? Perform an unarmed strike?

I am personally ruling that ghosts can do everything below the level of carrying objects - therefore, they can do all of the things I just listed. But if that's not what was intended, I'd be interested to know and may adapt.
Customer avatar
Daniel S September 28, 2019 9:58 pm UTC
PURCHASER
If a character of a particular class (for example, a wizard) became a Lingering Soul, would they still be able to attune to items that require that class, or would their new status limit them to attuning only unclassed items?
Customer avatar
Vincent T August 30, 2019 2:38 pm UTC
PURCHASER
I noticed TLS is immune to poison, but there's no mention of diseases. Is that just an oversight?
Customer avatar
Tim B June 20, 2019 11:03 pm UTC
PURCHASER
Fantastic class, Matt. I'm setting up a lingering spirit scenario for this weekend.

One question: do you see the class as NOT able to use ranged weapons except for thrown items? The upcoming dead guy in my game is a ranger and he's fond of that bow...
Reply
Customer avatar
Natalie M August 14, 2019 11:54 pm UTC
PURCHASER
What subclass are they?
Customer avatar
James M April 01, 2019 2:37 am UTC
PURCHASER
how does the possession feature interact with a sleeping target?
Customer avatar
Natalie M March 26, 2019 11:59 pm UTC
PURCHASER
So I assume your character has basic clothes that don't increase AC, would you be able to consume a bag of holdings enchantment to have a bag of holding for a pocket?
Customer avatar
Eddie D March 26, 2019 1:38 pm UTC
PURCHASER
Hey just a few questions 1st does the soul pick its form, so what it looks like as a ghost or does it look what it did in death. Also when the soul is downed can it be stabilized
Customer avatar
Mathew C September 10, 2018 10:48 am UTC
PURCHASER
So I have managed to get my hands on the hex spell without needing material components. my question is: if i made a possessed creature attack the hexed creature, would it apply?

My initial guess is no but i'm not sure
Customer avatar
Walker D August 26, 2018 6:24 am UTC
PURCHASER
Is the pdf copy/pastable? When I get it, I'd love to port it in as a homebrew class for usage on D&D Beyond.
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File Last Updated:
November 15, 2017
This title was added to our catalog on November 14, 2017.