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The Risen Mists

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A DOMAIN OF DARKNESS, DISCORD, AND DREAD

In search of a lost ally, an adventuring party journeys into the heart of a region once ruled by powerful reptilian and serpentine overlords. A blanket of strange mists has settled over the area, claiming all those who have dared venture into them..

Meanwhile, a twisted power unleashed at the mountain border of Samarach may weave a terrible fate for not only the people of the mists, but perhaps for all life in Chult.

The Risen Mists, a D&D Adventurer's League module for character Levels 11-15, It is the sequel to Heart of the Wild, and second in a series of adventures that expands upon one of the storylines first encountered in the Tomb of Annihilation™ hardcover. It can be played on it's own, as part of a series, or as a follow up to the ToA campaign.

Two notable monsters are re-introduced fo 5E in this product: the mighty dracotaurs and the cunning poison dusk.

This module is part of the Lost City of Mezro series of adventures, written for the DM's Guild Adepts line of products. Included in this series is the Ruins of Mezro setting book, by Will Doyle.

AL Adventure Code: DDHC-TOA-13


Rich Lescouflair is a writer and designer for D&D AL, who's contributions include In Volo's Wake and the Season 7 intro adventure, A City on the Edge.

His work also includes The Sundered Realms series, The Forgotten Realms Atlas Project, and Esper Genesis - the 5E heroic sci-fi setting.

 
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Reviews (3)
Discussions (15)
Customer avatar
daniel R December 04, 2018 8:29 pm UTC
PURCHASER
I have ran this adventure twice and have to say this is one of my favorite adventures I've had the opportunity of DMing. Most of the players i had went through and completed ToA so it was a fun continuation of that. I incorporated travel time from Port Nyanzaru and threw some higher CR monsters at them to give them an idea as to the likeliness of fatality. Overall a wonderful module, I just wish there was an approximate run time as I though it was 4 hours long, but it was crammed/finished at 6 hours long (as the store was closing for the night by that time.)
Customer avatar
xev X July 19, 2018 3:09 pm UTC
PURCHASER
Any news about Maze of Shadow ?
Customer avatar
Kenneth B July 30, 2018 6:48 pm UTC
PURCHASER
Seems increasingly less likely to ever come out... :(
Customer avatar
Rich L July 31, 2018 4:49 pm UTC
CREATOR
I'm actually a lot of the way through it. My problem has been finding small moments where I'm not immediately hit with a project that has a near immediate deadline attached to it. It's been stopping me from getting back to some past projects I care about very much. All I can ask is for people to please be patient.
Customer avatar
Andrew F July 14, 2018 4:09 am UTC
PURCHASER
If for whatever reason someone is viewing this expansion and doesn't want to make Maps or convert maps from the PDF for online play, here they are:

https://www.dropbox.com/sh/rcsmagkgnqvivit/AAB9O7bZQ2u-igOgZaWTsg2ba?dl=0

This is the native resolution of the map images extracted from the pdf, if they're not good enough, you may need to run them through a resolution enhancer program like waifux2. I've included a few Roll20 tokens as well. Keep in mind, the DM versions of the maps without the area numbers and secret doors are unofficial and my own crappy edits.

If this link isn't working in the future, feel free to email me:

andyfarkie@yahoo.com
Customer avatar
Ryan G April 29, 2018 4:35 pm UTC
PURCHASER
Any chance on getting a conversion of this made for Fantasy Grounds?
Customer avatar
Kevin H March 21, 2018 4:51 am UTC
Got the free version from the latest Dragon+ and I am quite intrigued with regards to Mesika's storyline. If she is who I think she is, it's gonna be one hell of a revelation.
Customer avatar
Kenneth B April 18, 2018 3:06 pm UTC
PURCHASER
I don't think she is who you think she is, if you think she is who I think you're thinking she is. I think she's just Mesika. Artus and she are both in the party at the same time during Heart of the Wild.
Customer avatar
Andrew C March 19, 2018 4:59 am UTC
Wowzers! Modules like this make me happy for Guild Adept writers AND having them be AL legal. Anyone familiar with the mists will like this one. Great story, fun encounters! I want to play this one again over multiple sessions as it was time crunched at a convention. The story was good enough I want to know more AND I want to run this one as well. Thank you Rich for a great time with this one. Part 1 was my absolute favorite!
Customer avatar
FJ A March 12, 2018 3:39 pm UTC
So the Adept modules are assumed to be run side by side with the Hardcover book? Or can they be separate?
Customer avatar
Rich L March 16, 2018 8:57 pm UTC
CREATOR
Our modules are built to compliment the current hardcover and season of AL, so players immediately have more content available to them beyond the hardcover. However, most if not all can just as easily be played as standalones or fit into a homebrew campaign.
Customer avatar
Kenneth B February 15, 2018 4:02 pm UTC
PURCHASER
Just noticed that Spare speaks "Common, Elvish, and Drow." I'm pretty sure that in 5e, Drow only speak Elvish and Undercommon.
Customer avatar
Kenneth B February 15, 2018 3:49 pm UTC
PURCHASER
Woohoo, AL legal now! I'm excited to run this and I love that it specifically recommends playing the Ruins of Mezro adventure Parting the Veil afterward. Please come out with the exciting conclusion soon, who knows how long it will be before it's approved for AL!
Customer avatar
Josh S February 07, 2018 5:24 pm UTC
PURCHASER
Any news as to "Maze of Shadows?"
Customer avatar
Rich L February 15, 2018 8:02 pm UTC
CREATOR
One major project at a time, unfortunately. But it's high up on the list, for sure! Stay tuned!
Customer avatar
Peter R April 11, 2018 4:59 pm UTC
PURCHASER
Im antsy for pt.3, and hoping it quickly becomes a GA mod for adventure league play. Any clues on its level range?
Customer avatar
Kenneth B April 18, 2018 3:09 pm UTC
PURCHASER
It would be awesome if Maze of Shadows went up to Tier 4, but I think the intent is Tier 3 again. If it doesn't come out in the next month or so, I think my group will miss it. :'(
Customer avatar
Ryan G April 29, 2018 5:03 pm UTC
PURCHASER
I hope Maze of Shadows will be coming soon. I'm a bit hesitant about starting this series when there is no ending.
Customer avatar
Kenneth B June 01, 2018 6:11 pm UTC
PURCHASER
Rich, I see that you've dropped another GA adventure recently. Is Chult GA content closed? Is Maze of Shadows dead?
Customer avatar
Christopher B January 30, 2018 4:48 am UTC
What is the expected run time of this adventure? Thanks.
Customer avatar
Rich L February 05, 2018 5:41 pm UTC
CREATOR
As with most of the Guild Adepts release, these are run as extensions of the hardcover, so there aren't any exact run times. If I were to give an estimate, I'd say Part 1 is anywhere from 2-3 hours. Part 2 could be anywhere from 4-6 hours depending on the paths and actions taken by the players. Part 3 is shorter and could take another 2-3 hours to complete if everything is run consistently. Hope that helps!
Customer avatar
Le T November 19, 2017 7:31 pm UTC
PURCHASER
What is the APL for this adventure?
Customer avatar
Rich L November 20, 2017 12:26 am UTC
CREATOR
This adventure is for APL 13. Easily adaptable for 11-12 as well.
Customer avatar
Le T November 20, 2017 12:28 am UTC
PURCHASER
Thanks! I'm trying to weave a storyline of all the ToA, GA, and DDAL stuff and I was wondering where this would fit in, so that was very helpful :D.
Customer avatar
Ewing M November 17, 2017 3:10 am UTC
PURCHASER
Is this adventure considered AL legal?
Customer avatar
Rich L November 18, 2017 12:50 pm UTC
CREATOR
Not as of yet. It has to go through admin review first before it can be considered legal for AL.
Customer avatar
Anthony T December 12, 2017 9:33 am UTC
PURCHASER
Still not AL approved?
Customer avatar
James C March 10, 2018 9:35 am UTC
Now it is!
Customer avatar
Ryan G November 12, 2017 3:49 pm UTC
PURCHASER
Page 8 ends with the start of the sentence, "If necessary, ". The rest of the sentence doesn't appear on page 8, 9, or 10. What is it supposed to say?
Customer avatar
Rich L November 12, 2017 5:53 pm UTC
CREATOR
Hi, Ryan. It's advice for the DM to have the NPCs verify that the ice prison can't be affected, so that there isn't an excessive amount of time spent trying to do so. It appears the rest of the sentence got cut off at the bottom of the column during export.
Customer avatar
John M November 11, 2017 4:39 am UTC
PURCHASER
The stat block for Ifalakuntho seems to be missing?
Customer avatar
Rich L November 11, 2017 8:18 pm UTC
CREATOR
Correct, John. Updated file is available today with a few file fixes and the correct stat block for Ifalakuntho.
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File Last Updated:
February 15, 2018
This title was added to our catalog on November 10, 2017.