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The House of Usher
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The House of Usher

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Explore The House of Usher in a classic horror D&D adventure!

Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from.

  • Full colored PDF ebook containing 4-6 hours adventure for 1st-4th Level characters

  • Decipher an intriguing Enigma in form of a poem through the clues scattered throughout the mansion,

  • Face the ghost of Lady Madeline, discover its history and the reason of its torments,

  • Indulge yourself with dozens of references and easter eggs from the fantastic and rich work of Edgar Allan Poe,

  • Explore The House of Usher with its three high-resolution color maps,

  • New magic item: the Tell-Tale Heart

  • Handouts for the players to solve the riddles

  • All maps and battle grids also provided as separate PNG image files

Also look out for the Fantasy Grounds module:

Fantasy Grounds edition: /product/224173/The-House-of-Usher--Fantasy-Grounds-Edition

https://i.imgur.com/Dnbi72D.png

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Discussions (3)
Customer avatar
David J October 16, 2018 1:09 pm UTC
Your full-sized preview is not currently working. :(
Customer avatar
Rafael M October 17, 2018 11:30 pm UTC
CREATOR
Thanks for the heads up! I re-uploaded the files, should be working soon. Please let me know if there are any more issues. Thanks for the support!
Customer avatar
Mark B September 09, 2018 12:57 pm UTC
PURCHASER
I plan on running this on Halloween next month, because I think it will be a lot of fun, and my friends and I are all Poe fans (we are in Baltimore).

One thing I'm wondering about is how to handle the players that pass the Constitution save for the mist seeing the real mansion and the others seeing the lively (fake) version, without telling everyone what everyone else sees. Maybe write it on notes and hand them out?
Customer avatar
Rafael M September 09, 2018 10:06 pm UTC
CREATOR
Thanks for the support! I'm glad to hear that! Regarding notes, I think it depends on how your group usually deals with the metagame, and how much you think would spoil their disbelief. In my experience, there are groups where it is best to use notes or text messages to keep everyone curious, in others they do not work very well, but players often correctly represent what their characters are experiencing... Maybe just choose that strategy that seems more fun! ;)
Customer avatar
Spenser C October 13, 2017 9:19 pm UTC
PURCHASER
I really like this module, and I think the puzzles are extremely clever, there seems to be either one thing missing or that I'm not understanding. I'm unclear exactly how the players are meant to be able to deduce the weights of any unfound heads, or the weight for the 10th scale.
Customer avatar
Rafael M October 13, 2017 11:49 pm UTC
CREATOR
If the player knows the missing letter, he can just add weight gradually until the display shows the desired letter. He can guess the remaining letters by deduction, analyzing the clues scattered throughout the mansion. Thanks for the feedback, I'll rewrite this part so it gets better explained. On the weight of the missing head, it should weigh the same as Euripides's head (because it's the same letter). The characters can also use the balance in the secret library to measure their equivalent weight in books, for example. Thanks very much for the support!
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Pages
30
Format
Original electronic
Scanned image
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File Last Updated:
October 17, 2018
This title was added to our catalog on October 07, 2017.