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Ruins of Matolo : Discovery
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Ruins of Matolo : Discovery


The dead are walking the jungles of Chult. Adventurers are needed to fend off the savages. In the process something long forgotten is rediscovered. Will their pleas for help be heard from The Creator of chult? A Dungeon & Drangons adventure for characters of levels 5-10 

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Reviews (9)
Discussions (18)
Customer avatar
Jim H August 10, 2018 4:19 am UTC
So, I have to say based on the Reviews, the comments, the criticisms, the complete and utter lack of responses by the Creator, and no comments by the Creator, Ms Cindy Moore, regarding any aspects of the product indicating that any of the issues associated with the product have been rectified - that this is, unfortunately, one sale I'm passing on. It's a shame too. I really was looking forward to the Adept's works for Chult and something that was different from everyone else's works, especially since there has been plenty of time do so...
Customer avatar
Ken C May 11, 2018 4:44 am UTC
Jasmine below noted ‘some’ errors within this module which doesn’t come anywhere near the amount I found. May I suggest you get a 2nd and 3rd pair of trained eyes to look over this. Looks somewhat embarrassing from what I would expect from an Adept standard.
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Ryan G April 29, 2018 4:39 pm UTC
Any chance on getting this converted for use in Fantasy Grounds? Or if not, can we get a text version so that I can quickly make my own?
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Matt M March 14, 2018 10:17 pm UTC
When I try to look at the full-size preview, I receive an error that says, "Failed to load PDF document."
Customer avatar
Taylre G March 15, 2018 6:37 am UTC
Same here.
Customer avatar
Jim H August 10, 2018 4:09 am UTC
As of 8/10/18 same error on the Preview request!
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Christian R March 12, 2018 8:02 pm UTC
I ran this mod a couple of weeks back. It was a welcome mod for some of my players who happened to XXX off the leadership at this encampment. Having someone new take charge and give them a pass for escaping was pretty good. The party had a great weight lifted off of their shoulders because of this. It was a pretty good mod to run
Customer avatar
Mathieu P December 08, 2017 2:26 am UTC
I ran this. Now I started the new trilogy of AL modules with the same group. I want to avoid spoilers but any ideas on how to run 07-08 Putting the Dead to Rest without it seeming repetitive?
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Justin D February 22, 2018 12:31 am UTC
I played down the final encounter. Added in a hoard of zombies for players to brute force through burning resources or sneak through. I also added in some encounters from encounters in the jungle of chult that really pulled in some themes. Statue with su-monster skulls that kept turning up. Monkey see monkey do from Encounters. Even getting to camp, there was a tropical storm forcing the party to portage a little through the jungle. The BBEG isn't that big and bad in this so I made it more about the journey.
Customer avatar
Kenneth B November 02, 2017 7:47 pm UTC
On page 13, the Treasure section lists "a circlet made of gold and precious gems" but no value is given for it.
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Brent D October 31, 2017 9:36 pm UTC
Anybody have an estimated time of how long the adventure takes to run?
Customer avatar
Todd S October 21, 2017 5:46 pm UTC
Any chance of getting a printer friendly version of this? I only received one pdf when I downloaded the file and it's 19MB in size. I shiver at the thought of how much toner I would go through trying to print these stylized pages.
Customer avatar
Joshua T October 17, 2017 8:24 pm UTC
As a DM i failed to prepare a adventure for the evening so Downloaded this for $3 and ran it, it was worth the price. With a few minor changes to fit my campaign, it ran smooth don't think my players even noticed my lack of unpreparedness.
Customer avatar
Joshua H October 05, 2017 6:54 pm UTC
My computer is saying that there is a problem with the format of this document and that it cannot be opened. Is there something wrong with the file?
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Michael B October 03, 2017 10:36 am UTC
Hi, can you give an estimated run time for this module please? A Target Adventure Level or APL would be useful too. Helps for scheduling them for local and convention play. Thanks!
Customer avatar
Denis C October 03, 2017 8:32 am UTC
Can we get a package for all the new Guild Adept content? Or at laest everything that became AL Legal?
Customer avatar
Tim B September 24, 2017 10:17 pm UTC
What is the difference between the 2 pdfs? I've opened both and they seem to be the same.

Also to tie in with Rick U, same sentence, Wizards of THE coast :) Also, page 3, A DM' guild adept Adventure for use with..... is there something that is supposed to be in that blank space?

looking forward to reading it through and using it in my campaign, thanks!
Customer avatar
Rick U September 24, 2017 11:17 am UTC
Just letting you know on page 5 under About The Adventure, it mentions that this is a supplement to Tomb of Antihalation. Typo. :)
Customer avatar
Jasmine L October 29, 2017 5:52 pm UTC
Some other typos I've found:

Page 5:
"He tells the characters **the** Niles Breakbone is missing."
"...a group of undead and **yaun**-ti..."
"...their leader, a **rouge aarokocra**..." (two typos there)

Page 11:
"The shells **weight** close to 250 pounds each."

Page 14:
"Rhilleg, **and** aarakocra necromancer..."

Page 22:
"**Aarokocra** Necromancer"
"...served as a mentor for many of the young **aarokocra**..."
" a group of pterafolk, the aarakocra's natural enemy **to**."
"The surviving **aarokocra**..."

There are also numerous punctuation errors scattered throughout, mostly involving missing or superfluous commas.
Customer avatar
Tony P September 21, 2017 11:02 am UTC
Previews would be appreciated.
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File Last Updated:
October 02, 2017
This title was added to our catalog on September 08, 2017.