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D&D Solo Adventure: The Death Knight's Squire
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D&D Solo Adventure: The Death Knight's Squire

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5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group to get a taste of the game.


“Definitely worth every dollar and more. The amount of work that has been put into this is incredible. You will most assuredly have fun adventuring ‘Solo Style’.”   Josh Lambert

“If, as I did, you cut your teeth on Fighting Fantasy or Lone Wolf gamebooks, you will definitely enjoy playing this solo D&D Adventure!”   David Bond

"Definitely a great substitute for group play."  Travis Dickens

The Death Knight’s Squire is the first in a planned series of solo, DM-less adventures. Unlike standard gamebooks, 5e Solo Gamebooks include a map / token dynamic to make the experience more like full tabletop gaming. Sections of the map are revealed as the PC moves through the adventure, encountering monsters, items and other occurences. The PDF contains clickable links that move you between your choices, keeping you fully immersed. With over 350 separate narrative entries, as well as varied combat encounters, there are innumerable paths your quest could take! Another difference from standard gamebooks is that you roll up your own PC, just like in a normal D&D quest.

You will need access to a printer (preferably colour, although black and white would suffice) in order to print the Maps Booklet for the optimal experience. You may choose to print the adventure booklet too, if you wish, although this could be accessed from laptop or tablet where you will have access to the active links. If you do not have access to a printer, .jpg files of the maps have also been included for you to load into applications like Roll20, where you can place and move tokens digitally. You will also need some small objects (miniatures, game tokens, coins) to function as PC and monster tokens.

The Death Knight’s Squire has been extensively playtested by experienced players of 5e D&D, and includes combat, opportunities for spellcasting, use of diverse class feats / skills and more. The quest should take about 2-4 hours and is designed to be as close to the experience of playing with a DM as possible. (NOTE: It can also easily be played by two players, or run as a full party adventure with a DM and multiple players).

So read the introduction to the Adventure Booklet (do this first), roll up a new Level 2 PC and let’s get playing! And when you're done, be sure to check out the other books in the series, as listed below. The sequel to Death Knight's Squire is Tyrant of Zhentil Keep.  

Please check out our full range of solo adventure titles:

Tyrant of Zhentil Keep

Citadel of the Raven

The Tortured Land

Drums at Daggerford

The Solo Adventurer's Toolbox

Solo Adventure Bundle 1 (First 4 solo adventures)

Eberron Solo Adventure: The Saviour of Sharn

Tables of Doom: 5E Solo Adventuring

Adventurers Wanted!: The Dread Vault of Tgozur

Adventurers Wanted: Labyrinth of Lies

Menace of the Icy Spire - 5e Solo Conversion

Rage of the Rakasta 5e Solo Conversion

Ghost of Lion Castle 5e Conversion

Toolbox Solo Adventure A1: The Dead Don't Sleep

 
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Reviews (81)
Discussions (115)
Customer avatar
Steven W October 08, 2021 9:01 pm UTC
Is this adventure suitable for a young player? No extreme violence, torture, gore, that sort of thing?
Customer avatar
Lauren P September 01, 2021 1:36 pm UTC
PURCHASER
Hi. I've bought the first 4 adventures in this series, and was wondering what the rules were on streaming the game that I play on twitch?
Customer avatar
Dan R July 28, 2021 7:07 pm UTC
Hi. I'm getting this for my birthday and can't wait! Do you have any recommended classes for this adventure? I've got a Gnome Ranger Hunter from an online campaign that I am rather attached to, and I am thinking of multiclassing him as a Druid for this. Thanks!
Customer avatar
5E Solo G July 30, 2021 2:06 am UTC
CREATOR
Sounds like a solid combo Dan. Druid for healing. Other classes that are good for solo are Cleric and Barbarian, although with some smart gameplay any character should work out good. Wizards might be a little squishy
Customer avatar
Ty M July 18, 2021 3:03 pm UTC
PURCHASER
Good morning and thank you for producing these solo adventures. I want to DM this as a duet(DM and single player). I see a note at the beginning of the adv booklet stating to contact you for a full map. Can you please provide that for me? My plan is to start here and then move to Tyrant and finally Citadel. If there are complete maps for those can you also provide them?

Thank you
Customer avatar
Kristin V June 25, 2021 3:30 am UTC
My DM ran this for us two years ago, and I'm still freaked out over it. Highly recommend!
Customer avatar
Jose T June 24, 2021 4:28 am UTC
how easy would it be to use a character of a higher level on these?
Customer avatar
5E Solo G June 25, 2021 10:28 pm UTC
CREATOR
Not too hard, but there would be a bit of tweaking required. Find yourself a good encounter calculator and increase monster numbers. However, I have written higher level adventures! Drums at Daggerford is Level 5
Customer avatar
Christian C May 13, 2021 7:26 am UTC
Does this work on Mac? I bought Fantasy Grounds and added this solo mod into fantasy ground's mod file. No luck. Any help please.
Customer avatar
5E Solo G May 17, 2021 2:26 am UTC
CREATOR
So what I'd suggest Christian is that you make a comment on the product page for the Fantasy Grounds version of this product. I don't know anything about FG, but the guy who created the FG mod for this should be able to help you.
Here's a link to that page!
https://www.dmsguild.com/product/221421/DD-Solo-Adventure-The-Death-Knights-Squire-Fantasy-Grounds
Customer avatar
Rob M April 30, 2021 1:37 am UTC
PURCHASER
Hello! Is it possible to get the complete map? I plan on playing by myself (map book) then once I have a grasp with a couple friends. Thank you!
Customer avatar
5E Solo G May 09, 2021 2:05 am UTC
CREATOR
Absolutely, here you go Rob
https://drive.google.com/file/d/1eJ5SU2gZOcjQZxLmfsw1GhGLbdkLKt1B/view?usp=sharing
Customer avatar
Gaspode W March 20, 2021 9:04 pm UTC
PURCHASER
I liked the game well enough - there were times that the options given didn't fit my character and stealing a horse they would never have done... however my main gripe was the ending I had mentioned a blood Knight's words ringing in my ears- I'd never met a blood knight...

Still I enjoyed it and have bouth the 2nd one. Got a bit more out the play through by padding it out with the travel rules from the solo adventure toolbox.
Customer avatar
William K March 19, 2021 9:30 pm UTC
PURCHASER
Where is the Maps Booklet? Was it supposed to come with this adventure? I assumed it was after looking for it online thinking it was separate and could not find it. Yet there is no link within the adventure (that I can find, as I am playing it now) that brings it up. I feel kind of lost without maps if I am supposed to use them. What gives?

Edit: Nevermind. I found it, and downloaded from my purchase history here. Some things never come easy to me, I downloaded the adventure four days ago. *sigh*
Customer avatar
Cameron P March 11, 2021 6:36 pm UTC
PURCHASER
Fantastic work by the way, I loved it! And I plan to revisit with new characters and new choices sometime in the near future.

Spoilers ahead!! :

I rolled poorly most of the game until the very end, but managed to not only sneak up on the Death Knight and also hit him with an arrow while hidden, but also then win initiative! As a paladin, I was already planning a Divine Smite, but happened to ALSO roll a critical hit and fell the Death Knight before he ever got a chance to attack. In the INITWON choice block, it never took into account him actually having been defeated prior to attacking, so I still had to "go through the motions" to get to the victory section.
Customer avatar
Eran A March 07, 2021 9:30 pm UTC
PURCHASER
I purchased this adventure and would like to try it streaming live. Would this be ok to play on stream?
Customer avatar
5E Solo G March 11, 2021 1:52 am UTC
CREATOR
Absolutely, go for it!
Customer avatar
Eran A March 13, 2021 12:42 pm UTC
PURCHASER
Awesome. Thanks.
Customer avatar
Stuart S March 05, 2021 7:39 pm UTC
Is this good for a total beginner? It will be my first ever encounter of anything D&D related?
Thank you
Customer avatar
5E Solo G March 11, 2021 1:53 am UTC
CREATOR
Oh ok. As your first D&D experience I would probably recommend a group D&D game, if you can get one. Even on Roll20. That will help to put the concept of solo adventures in context.
Customer avatar
herbert G February 27, 2021 10:11 pm UTC
PURCHASER
I have bought death knights squire paper back. I notice none of the other books come in paper back. Is possible to get them in paper back?
Thanks.
Customer avatar
5E Solo G March 11, 2021 1:53 am UTC
CREATOR
No, this is the only one available in print.
Customer avatar
Jeremy G February 27, 2021 5:17 am UTC
PURCHASER
Hi, great module. Really enjoyed the solo adventure. Wanting to run through for 2 players in our group. Can you send me the complete map? Thanks
Customer avatar
Jeremy G March 22, 2021 5:46 am UTC
PURCHASER
Hi again, wondering if you could respond to this. It states on page 3 "If you are a DM and want to run this as an adventure with multiple PCs, contact me through DM’s Guild (leave a comment on this product’s page) and I will supply you with the complete map."
Wondering if I can get the complete map.
Thanks
Customer avatar
5E Solo G March 22, 2021 10:26 pm UTC
CREATOR
Hi Jeremy, sorry about the delay! Here's the link:
https://drive.google.com/file/d/1eJ5SU2gZOcjQZxLmfsw1GhGLbdkLKt1B/view?usp=sharing
Customer avatar
Benjamin M February 07, 2021 9:48 pm UTC
PURCHASER
I have always struggled to play D&D due to time, work and commitment issues with groups. I gave this scenario a go. It worked out flawlessly, it is super intuitive, link clickable, I did not even print the maps out and Used adobe edit pdf to put temporary markers etc. I can highly recommend it. As a noob it's handy to buy the player rule book on dndbeyond as I'm using it quite extensively.

A question for the maker, the saving throw on strength of the death knight, when do you use this ? What about the death knights HP changing over the rounds, the values aren't the same ?

I just bought the 2nd scenario and will probably buy em all ! Please make more !!!

I won on the first go with a warlock and eldritch blasted my way through the game :), will play it again as DM and lead my 10y old daughter through it (will probably make her a unicorn character as she requested)
Customer avatar
5E Solo G February 23, 2021 11:33 pm UTC
CREATOR
Huge thanks for the support Ben! I'll have a look into those changing hp values.
Customer avatar
Scott S July 21, 2021 3:23 pm UTC
PURCHASER
Finally successfully completed the adventure on third try. Thanks to the creator for the effort put in on this adventure module. I have the same question about the Death Knight's changing HP. On page 41 of the adventure book, the section INITWON has the Death Knight's HP as 32 (I believe this is on the sneak attack scenario). All other tables for the Death Knight after this show the HP as 28. It seems odd that the HP would change. I'm wondering if the HP was meant to always be 28, which would have meant that my first play through would have succeeded. I don't mind a challenge and the possibility of PC death, but want to make sure it is balanced.
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Product Information
Adamantine seller
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Pages
118
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File Last Updated:
March 30, 2019
This title was added to our catalog on September 06, 2017.