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Into the Witchwood
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Into the Witchwood


Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood.

The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding Northlander raiders and the strange creatures of the Witchwood.

The adventure also takes the PCs into the Feywild, where time runs strangely and memories are fragile. Finally, they must face the chilling Gatekeeper guarding the Feywild portal that allows the PCs to return to the Material Plane.

Into the Witchwood is a D&D adventure suitable for 4-6 PCs of 1st level. It is estimated to run approximately 8 hours. A generic adventure suitable for use in the Moonshae Isles.

The adventure includes a map of the area, three new creatures and a new legendary magic item, the Circle of the Forest God.

If you like this, please check out my other titles:

FundeadThe Temple of the Sphinx QueenThe Charred Rose

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January 14th, 2018
This chase scenario contains plenty of original encounters, and is well written and keeps a very lively pace. For that reason I think it would work especially well as a one shot adventure, over two sessions. Especially as the adventure presupposes a ba [...]
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File Last Updated:
September 16, 2017
This title was added to our catalog on September 02, 2017.