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Return of the Lizard King

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BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!

In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves in the middle of the fray. Their heroics could save the land from terrible evil, or it might play a part in bringing about doom!

Return of the Lizard King is a D&D Adventurers League legal adventure for characters level 1-4, playable as a lead-in to Tomb of Annihilation or suited to launch your own Chult-based campaign. Report your players’ decisions, and see how they affect a forthcoming high-level adventure in the same setting! The adventure also includes two new playable races (the wilden and the Chultan lizardfolk), class archetypes (the druid's Circle of Reaping and the cleric's Survival domain), backgrounds, feats, spells, magic items, and more than 20 new monsters designed specifically for this adventure, for a Chult campaign, and for Tomb of Annihilation.

The adventure contains separate parts for each level, one through four. Characters that start the adventure as brand new level 1 characters should finish the adventure as a level five character. Run time for each part is approximately 4 hours, although play time varies drastically by DM and group. The play time for the entire adventure is approximately 12 - 20 hours.

[NOTE: The races, classes, backgrounds, spells, feats, and magic items in this product are only AL legal if you have special campaign documentation that allows it. Only the adventure and the monsters are considered AL legal without that documentation. See http://dnd.wizards.com/articles/news/dms-guild-adept-news for the complete rules for using any Guild Adept product for AL play.]

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Reviews (15)
Discussions (38)
Customer avatar
Robert V May 19, 2022 6:20 pm UTC
PURCHASER
Anyone run this for AL before? Any idea if you can run just 1 chapter, or do you need to run the whole thing?
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Customer avatar
Thomas M September 11, 2022 8:39 pm UTC
PURCHASER
You can run just one chapter. It works very well as an intro to ToA. I've mixed it in with The Tortle Package as well.
Customer avatar
Miguel Luis D September 02, 2021 4:58 pm UTC
PURCHASER
I am interested in getting this :) So as it stands now this is still AL legal for historic campaign correct?
Customer avatar
Robert V August 02, 2021 12:29 am UTC
PURCHASER
POSSIBLE SPOILER BELOW:

POSSIBLE SPOILER BELOW:

POSSIBLE SPOILER BELOW:

Hi there, anyone know what to do about the certain permanent magic item that players may find (however unlikely) in Chapter 3? It's not listed in the appendix, and isn't a story item; reading the ALDM, nothing in particular seemed to apply to it. It has no rarity listed. Trying to figure out if it's AL legal or not. Thanks!
Customer avatar
Kostas N July 16, 2021 3:55 am UTC
PURCHASER
We any closer to the sequel?
Customer avatar
michael M September 24, 2020 2:09 am UTC
any chance of print on Demand? Asks a former Geoffite
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Customer avatar
Shawn M September 24, 2020 4:05 pm UTC
CREATOR
I wish we could, but that is highly unlikely at this time.
Customer avatar
Guillaume F April 06, 2019 3:56 am UTC
I heard this adventure includes Beasts (Giant Spitting Lizard, Mutated Crocodile, etc) and Fey (Pine Wilden & Willow Wilden).

Is it AL legal to use these creatures for Wild Shape, Polymorph, & Conjure Animals / Conjure Woodland Beings?
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Customer avatar
Shawn M April 06, 2019 4:23 pm UTC
CREATOR
Unless it is normally AL legal for beasts from adventures to be usable in those ways, then no. If it is normally legal for those uses, then you will still want to ask the AL admins directly.
Customer avatar
Thomas M March 15, 2019 6:12 am UTC
PURCHASER
Another voice keen for the sequel.
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Customer avatar
Shawn M April 06, 2019 4:25 pm UTC
CREATOR
Thanks. I have been working on Revenge of the Lizard Queen as I get free time. Unfortunately, free time has been very limited because of other projects. But it is still on my to-do list, and I beg forgiveness for people who are waiting for it. I want to do it justice, which takes time and focus.
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Customer avatar
Thomas M September 13, 2019 1:57 am UTC
PURCHASER
Any word, Shawn?
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Customer avatar
Justin R July 10, 2020 8:01 pm UTC
PURCHASER
Can’t wait for the sequel. What level range are you targeting for the Revenge of the Lizard Queen?
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Customer avatar
Justin R July 10, 2020 8:01 pm UTC
PURCHASER
Can’t wait for the sequel. What level range are you targeting for the Revenge of the Lizard Queen?
Customer avatar
Brent D November 14, 2018 5:11 pm UTC
PURCHASER
Will Revenge of the Lizard Queen ever be released? It's been quite a long time, and I have some players interested in what happens next.
Customer avatar
Christopher R October 26, 2018 3:11 am UTC
PURCHASER
One of the comments suggests that there is Fantasy Ground .mod included with this adventure? Is that the case? I might be snapping this one up.
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Customer avatar
Christopher R October 26, 2018 11:02 am UTC
PURCHASER
Please disregard; I couldn't resist buying it anyway. For anyone wondering, yes it does come with a Fantasy Grounds .mod! I'm excited to take my group through this one.
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Customer avatar
Thomas M August 18, 2020 12:20 am UTC
PURCHASER
The FG mod needs a lot of TLC: most of the combat encounters aren’t keyed to maps. So you’ll need to to a few hours of tweaking before running.
Customer avatar
Juan Carlos M October 22, 2018 5:12 pm UTC
PURCHASER
any news on the Revenge of the Lizard Queen?
Customer avatar
jackie M September 02, 2018 12:29 pm UTC
PURCHASER
Shawn i have run this adventure twice and have started on the 3rd time. it is a great adventure. i run it for adventure league group and everyone says what a difference it is from others. My only problem is my players keep wanting to fight the queen of creeping vines and i have no clue how to run her. Is she just some kind of fey?
Customer avatar
Alexander M June 15, 2018 2:00 pm UTC
PURCHASER
Hey Shawn, loved playing this with you at Winter Fantasy! I'm running it for my own table and they are harboring a grudge for the Queen of the Creeping Vines. Do you happen to have a stat block for her?
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Customer avatar
Shawn M July 14, 2018 7:39 pm UTC
CREATOR
Hey Alex, there will be a stat block for her in the Revenge of the Lizard Queen adventure, coming Fall 2018!
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Customer avatar
Thomas M August 18, 2020 12:21 am UTC
PURCHASER
Maybe Fall 2020? Or is Oracle of War sucking up all available cycles?
Customer avatar
Roger M May 29, 2018 6:37 pm UTC
PURCHASER
Suggestion if you want to Adventure League level from 1 to 4. Then this should be added.
Part 1 LEVEL 1 TIER 1 XP 300
Part 2 LEVEL 2 TIER 1 XP 600
Part 3 LEVEL 3 TIER 1 XP 1,800
Part 4 LEVEL 4 TIER 1 XP 3,800
Someone double check my math. And Thanks for printer friendly version. I should be dming this soon.
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Customer avatar
Michael T June 25, 2018 8:47 pm UTC
What's the source of the XP guide you are sharing? And what's the intended implication?
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Customer avatar
Roger M July 10, 2018 6:16 pm UTC
PURCHASER
The module states a level 1 pc should level up to level 5 at the end of the adventure. The xp is the amount you need to go up to the next level.
Level 1 0-299, level 2 is 300-899 etc.
Customer avatar
georges P May 15, 2018 5:38 am UTC
PURCHASER
Any plan for part 2? I've got a demon wandering the jungles of Chult, I could homebrew him, but I'm curios on what was the creator's intent.
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Customer avatar
Shawn M May 16, 2018 9:10 am UTC
CREATOR
Looking toward a Fall 2018 release.
Customer avatar
David K May 09, 2018 4:51 pm UTC
The Mutated enemies in Eelstead can reduce a PC's maximum hit points. The Death Curse blocks characters from ever regaining these lost hit points until it's stopped. It seems really harsh for 3rd level characters. Is this interaction intentional?
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Customer avatar
Shawn M May 16, 2018 9:09 am UTC
CREATOR
Answered in previous discussion question. Thanks!
Customer avatar
Joshua F February 16, 2018 6:11 pm UTC
PURCHASER
Shawn, my DM has a question about your intent for the playable Gecko subrace option for Lizardfolk.

Was your intention for the Gecko to have 30 swim speed, and 35 walk speed?

Or was your intention for the Gecko to have no swim speed, and 35 walk speed?

I read it as having a swim speed but my DM think you meant to have it without swim speed.

Thanks!
Reply
Customer avatar
Joshua F February 22, 2018 10:23 pm UTC
PURCHASER
I got a reply from Shawn on Twitter:

https://twitter.com/shawnmerwin/status/966766791648251905

As I suspected all Lizardfolk subraces have a swim speed. Thanks Shawn!
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File Last Updated:
January 05, 2018
This title was added to our catalog on September 01, 2017.