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Lords and Ladies: Titania, Baba Yaga, and the other Archfey
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Lords and Ladies: Titania, Baba Yaga, and the other Archfey

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This supplement includes stat blocks for 27 new monsters, many of which have never been given official stat blocks. All of the major archfey are included, each with their own unique concept to set them apart from any other creature, as well as adaptations of archfey from previous editions. This supplement also describes a new fey related artifact: the Night Diamond.

Please be aware that, due to an error in pdf formatting, copy/pasting text from this product is not possible in versions prior to version 3. I apologize for the inconvenience.

  • Abeil: The industrious beefolk of the Feywild, the Abeil love nothing more than to work for the good of the palace-hive.

    • Abeil Vassal (CR 2): The backbone of the palace-hives, the vassals are both the laborers and the philosophers

    • Abeil Soldier (CR 6): The guardians of the palace-hive, the soldiers are hulking brutes with thunderous wings

    • Abeil Queen (CR 12): The absolute ruler of the palace-hive, the queens entertain fancies that their hives indulge them in.

  • Elder Treant (CR 20): The most ancient of treants become veritable fey lords in their own right, protecting huge swaths of forest from destruction.

  • Lunar Ravagers (CR 7): Lovers of the ancient fey tradition of the Wild Hunt, the lunar ravagers are pitiless killers who gain power from the full moon.

Sidhe: Because the term “eladrin” has been reappropriated as an elven subrace, the celestial eladrin from 2e and 3.5 have proven to be a tad difficult to bring into 5e. However, I feel that rebranding them as sidhe and making them fey overcomes that issue while still allowing there to be a close tie between them and the eladrin subrace.

  • Coure (CR 2): The fun-loving pixie princesses, coures are inveterate pranksters

  • Shiere (CR 3): Eladrin rangers dedicated to preserving their sylvan realms, shiere are honorary sidhe who fight in the name of their fey lords.

  • Noviere (CR 5): Curious, ocean loving fey, noviere are spirits of water bound into a youthful elven form

  • Bralani (CR 6): Beings of raging passion, bralani are spirits of wind that live in arctic tundras, baking deserts, and the vast open skies above oceans.

  • Firre (CR 10): Beings of poetry and music, firre are spirits of fire wrought into souls of brilliant artwork

  • Ghaele (CR 13): Beings of subterfuge, ghaele are the knights errant who infiltrate humanoid society on behalf of other fey.

  • Tulani (CR 18): The lords of the fey, tulani are dream folk whose illusions have substance and whose mastery of magic is unequaled.

  • Verdani (CR 11): Consummate deceivers and deal-makers, verdani rule their forest realms from sun dappled palaces where their will is law.

  • Virage (CR 16): Fey embodiments of the beauty and cruelty of winter, virage love nothing more than to watch their victims starve and freeze to death.

Archfey: Capable of granting power to warlocks, the Archfey are mighty and dangerous lords of the Feywild, whose whims and fancies dictate all that occurs within their realms.

  • Titania, the Summer Queen (CR 24, CR 26 with Lair Actions): The ruler of the Seelie fey of the Summer Court, Titania is a being of magnificent light and woven enchantments

    • Poludnica (CR 8): Known as Lady Midday, this favored child of Titania's court loves to torment mortals with sweltering heat before killing them.

    • Verenestra (CR 14): The daugher of Titania and Oberon and the fairest nymph of all, Verenestra is a being of beauty and infatuation.

  • The Queen of Air and Darkness (CR 25): The ruler of the Unseelie fey of the Gloaming Court, the Queen of Air and Darkness is a being of shadow and intrigue

    • The Maiden of the Moon (CR 14): The peerless huntress of the full moon, the Maiden of the Moon is free from all restraints.

  • Oberon, the Green Lord (CR 23, CR 24 with Lair Actions): The living soul of the wilderness and the greatest hunter of all time, Oberon is a being of burning passion.

  • The Prince of Frost (CR 20, CR 22 with Lair Actions): Once known as the Sun Prince, the Prince of Frost has become immersed in bitterness, becoming a lord of winter and sorrow

    • The Sisters of Lament (CR 15): Once the sisters of the Sun Prince's bride to be, their despair and sorrow has corrupted them into shrieking phantoms on the wind.

  • Hyrsam, the Prince of Fools (CR 18): A born rabble-rouser, Hyrsam loves nothing more than dancing and telling jokes. Able to turn magic on its head and inspire wildness with his music, the Prince of Fools is a difficult foe to hurt.

  • Baba Yaga (CR 23, CR 25 with Lair Actions): The Mother of All Witches, Baba Yaga is a terror to those whose homes she settles near, though her wisdom and knowledge is without peer. Includes a list of weird magic items unique to Baba Yaga.

    • Baba Yaga's Dancing Hut (CR 16): The madly capering home of Baba Yaga, this towering construct is a mighty threat in of itself

    • Solar Knight (CR 12): The champion of Baba Yaga, the Solar Knight is a courteous warrior who wields the power of the sun and brooks no insult to his mistress.

  • Sovereign Elk (CR 20): A beast of immense size and power, Sovereign Elk roams the most remote realms of the Feywild, bringing destruction and new life in its wake

  • Naturalized Archfey: Though not fey themselves, these wily beings have eked out a place for themselves in the dream lands, finding their own strange power.

    • Razcoreth, the Whispering Wyrm (CR 23): The lord of the Lake of Dreams, the ancient green dragon Razcoreth swims through the dreams of mortals, fomenting strife and hoarding secrets.

    • Lord Kannoth of Cendriane (CR 13): Once a great eladrin lord, Lord Kannoth became a vampire after the fall of the legendary city of Cendriane, immersing himself in slaughter and dark magic.

    • Viktor Mazan of Brokenstone Vale (CR 10): The leader of the werewolves of Brokenstone Vale, Viktor Mazan is a terror to all who live near his borders.

    • Relkath, of the Infinite Branches (CR 21): Regarded as a god by the elves of Yuirwood, Relkath is an ancient treant of immense power and size, able to transform all that he encounters into trees.

Want More Fey?

Of course you do! And I'm here to deliver!

Fey Compendium   Fey FOlk

A huge thanks to Nikkie Stinchcombe for her fantastic work on the cover illustration!

Thanks to homebrewery for creating such a fantastic website.

v02. Added Elder Treant and changed Relkath into an elder treant variant. Increased the CR of Relkath. Changed true polymorph to animal shapes in Oberon's Innate Spellcasting. Added Viktor Mazan

v03. Gave the sidhe special weapons and alternate forms. Adjusted the noviere. Changed the verdant prince and frostwind virago into a variety of sidhe and renamed them. Trimmed down the shiere knight's statistics for ease of use. Decreased archfey CR. Elaborated more on the powers of the Night Diamond.

V04. Expanded descriptions of Archfey slightly. Added the Tuatha. Changed the Prince of Frost from a sidhe to a Winter Eladrin and altered his stats accordingly.

 
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November 11th, 2018
Initially I gave this two stars because I could not copy paste from the PDFs, but I just want to point to anyone else that runs into the same issue that v3 of this book allows to to use the text copy tool, but v1 & 2 does not. Still kind of annoyin [...]
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July 4th, 2018
I lloved   reading this product! A great resource for adventures set in the feywild or needing a strong fey theme. [...]
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File Last Updated:
December 07, 2018
This title was added to our catalog on August 24, 2017.