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Fifth Edition Alternate Rule Set: No bonus actions

Fifth Edition Alternate Rule Set: No bonus actions

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The inspiration for this book came from Mike Mearls on a recent Interview with Dungeon life (created by Todd Kenreck). In this interview he stated that he has developed a dislike for the bonus action, and that Fifth edition could be simply redesigned to not use it.   

So that's exactly what i did. Contained in this book is an alternate system in fifth edition that removes bonus actions from the game completely. So each turn in combat and during the game each player has access to a Movement Action and an Action.

Now this work has not been tested yet, as i simply don't have a game of fifth edition right now. However if someone does test it out feel free to leave any feedback so i can make further changes if needed.

As a side note this book only contains changes to the Core Rule set of Fifth edition and to the classes, feats and spells found in the Player's Handbook. If there is an interest in this product i will go through an make a version for the other books including the Unearthed Arcana works.

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Discussions (2)
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JOSEPH S November 14, 2017 7:09 pm UTC
Very well made, I especially like how you did the rogue's 'cunning action'. But I feel that having the sorcerer's font of magic being only usable as an action severely limits their abilities as a sorcerer therefore cannot use it in addition to casting a spell, what I personally think the purpose of it is (to add spell versatility, similarly to how spell points do'). I would suggest maybe having the spending sorcery points part have it so you can do it as part of an action and then cast a spell with a casting time of an action as part of that same action. Also the spending spell slots part could be during a movement action or possibly instead altogether as if they are using their time they could spend moving channelling their magical ability or even maybe after casting a cantrip. But, all said and done, this is a great attempt at this concept but felt I had to voice my opinion.
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Eric G July 12, 2017 7:20 pm UTC
I had a similar inclination to see if one could design 5th ed without Bonus actions. First, nitpicky: movement is not an action. I think utilizing "Instead of a Movement" to replace some bonus actions is pretty limiting. Also, an edit, you missed the Sorcerer metamagic quickened spell.
Customer avatar
mathew G July 12, 2017 8:10 pm UTC
Hey Eric. good catch on the Sorcerer metamagic Quickened spell. I had it in my notes but missed it when converting it with Homebrewery, i shall add it in tomorrow when i’ve got some time. I know movement isn’t really an action, however i my own games we simply refer to movement as a movement action. Also i’m curious as to what you mean by limiting ?
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Eric G July 13, 2017 3:25 pm UTC
I had interpreted Mike Mearls' removal of bonus action as a simplification, and for the purposes of removing limitations (example given was two weapon fighting and rogue's cunning action should be capable by standard rules). I understand a desire for tradeoffs/opportunity costs of actions, but giving up one's movement to be able to cast a "bonus action" spell (and another action), is still contrary to the spirit of what he was suggesting. Of course, this is just my opinion.
Customer avatar
mathew G July 14, 2017 8:35 pm UTC
I agree that bonus actions removal should be used to simplify the rules, and to remove the limitations of them. However maybe its my own personal design but it is really only spell casters that has to sacrifice there movement. I didnt like the idea of a spellcaster casting a spell mid run, that thematically didnt make sense to me. However i do see your point and it could be moved to be during a movement action instead. I think in the terms of spell casting it is a trade off that needs to happen, for both thematic and mechanical reason. Simply put that caster has to choose do they cast a spell and move or cast a cantrip and a spell but stand still. Overall i simply think it would come down to testing the product out.
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File Last Updated:
July 13, 2017
This title was added to our catalog on July 12, 2017.