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All Hallows Eve: ReAwakening - A Halloween Adventure
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All Hallows Eve: ReAwakening - A Halloween Adventure

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All Hallows eve is a special module event that only occurs once a year when the barriers between the seen and unseen are at their thinnest. Any adventurers may be foolish enough to explore this event regardless of which world they hail from. Awaiting them is an original story filled with chances to acquire unique Hallows Eve themed items and goodies that can only be acquired during this event.

UPDATE: The third All Hallows Eve: ReAwakening Update is finally here!
It has been a verylong time coming since last year and I will admit that it is a little late, but Halloween lives on and here comes the brand new updated and upgraded version of All Hallows Eve for 5th Edition that was used during 2018.

Now with a whopping 77 pages of halloween themed adventure, and now boasting more than 90 unique Halloween themed items to find and acquire throughout the edventure, 4 brand new old school horrorific bosses to potentially face on top of the previous 9, an increase to a total of 19 locations to visit along with an updated town map and encounter maps for the new bosses.

This adventure was designed for a group of 4 level 5 PC's for use with 5th edition rules. 
It is designed to be an adventure that can be repeated each year whilst still being slightly different each time you play it. The whole setting is Halloween themed and is perfect for a little D&D celebration taking about 4-5 hours to complete or less if needed.

I hope you all have fun with this new and improved adventure!
I will still keep the original and previous updates available for download in case people wish to see how much it has changed. :D

Time to start working on the 2019 update!!!

Please feel free to make any suggestions or point out any errors in this work :) Thankyou! 

Updated 25/02/2019 EAST

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Reviews (2)
Discussions (4)
Customer avatar
James W October 17, 2019 5:10 pm UTC
i am running this adventure in a few days for my party. i had a question about the Soul Crucible ability for the Headless Horseman. it says the targets' souls will stay out of their body until the ability ends. how long does the ability last? i may have overlooked it. thank you for the time you put into this adventure.
Customer avatar
Jared R October 18, 2019 7:51 am UTC
Hi there! Thanks for posting!
Apologies, I may have missed the description of the duration in the stat block! Personally I consider the duration of the Soul Crucible ability to remain in effect until the Horseman has been defeated or until the players are defeated. At either point the effect would end and the players soul's returned accordingly.
However it might offer some interesting role-playing opportunities if you were to say, set the duration of the ability to an hour or so, the players accidental body swapping or trying to work out how to get back into their bodies could make for a little bit of fun before they revert to normal.
I hope this helps, if you need anything else then feel free to post again, I hope you and your friends enjoy! :) And thank you for helping me identify something to fix :)
Customer avatar
James W October 18, 2019 5:23 pm UTC
thank you for the reply! i like the idea of body swapping. will try to make that a part of this fight. i appreciate the hard work on this.
Customer avatar
Sean M October 07, 2019 5:44 am UTC
Is it possible to get the battle spaces as hex grids? I know it's a weird request, but I really want to run this campaign for Halloween and all my players are used to Hex battles.
Customer avatar
Jared R October 18, 2019 7:54 am UTC
Hey there, thanks for messaging.
I have some hex maps prepared and I should have the rest of them all finished by the end of the weekend (EAST). I will make sure to update this product with a folder containing the hex maps for all current and for all newly added maps for anyone wishing to use them.
Thank you for requesting this I hope to have it to you soon! :D
Customer avatar
Sean M October 07, 2019 1:06 am UTC
Hello Jared! I am looking to run this campaign in a few weeks time, and I know that my players will probably go to pick up The Horseman's Scythe. I am allowing them to bring the gear back to the normal campaign we run on a weekly basis, so I was wondering if I could get stats for the Scythe? They seem to be missing from the notes...
Customer avatar
Sean M October 07, 2019 5:28 am UTC
Never mind this, I just found it under Soul Scythe
Customer avatar
Jared R October 18, 2019 7:55 am UTC
I am glad you were able to find it!
Thank you for pointing this out to me. When I update the files I will be sure to fix the names and modify the description so it is easier for others to locate! :)
Customer avatar
Dylan W October 17, 2018 12:09 am UTC
I just ran this adventure last week for my players as a Halloween event! We all loved it. I do have a question though. There are currently no stats for the Headless Horseman's cloak. One of my players took it, and I'm wondering what you would have it do?
Customer avatar
Jared R October 17, 2018 6:44 am UTC
Hey Dylan!
It makes me ecstatic to hear that your team had a blast playing this adventure :D
I apologise that I seem to have misplaced the information for the horseman's cloak. I will note it down to add it do the list of changes in this years update.
In my own campaigns, (there is a little debate amongst my players XD) I have the headless horseman's cloak labelled as a 'Coat of Many Pockets'. Essentially the interior of the tattered cloak is lined with dozens of pockets of varied sizes. The coat functions similarly to that of a bag of holding, in that it can hold an extreme amount of items in a sub-space dimension without getting heavier. With the added feature that all the pockets lead to the same sub-space. IE, you can retrieve the same item from a different pocket, which makes for a cool trick.
I will put a more thorough explanation in the update!

Thank you for pointing this out to me :D
Customer avatar
Dylan W October 17, 2018 11:25 pm UTC
Oooo I like that idea! My one player wants to melt down a magic lantern of truesight he accuired and fashion it into a clasp/buttons for the cloak. Not sure I'll allow that if I do use your idea, the two combined might be too much haha
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File Last Updated:
October 19, 2019
This title was added to our catalog on July 10, 2017.