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Siege of Deepingdown
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Siege of Deepingdown


Zooryn stumbled along the pitch black passage.  Even with eyes so accustomed to the dark, he could barely discern anything through his good eye, his other having been swollen shut for some time.  He tripped over unseen terrain, barely able to right himself.  His stomach lurched, hunger pangs almost making him retch.  He was battered, starved, and oh so tired.  “Gods below, let me find them,” he muttered, thinking idly that his gods were unlikely to hear him, so far was he from his native lands.  He paused, bowing to catch his breath.  He could just stop, lie down for a moment, get some rest…  A flicker of something caused him to jerk his head upright.  Was it light?  Another trick of his overworked mind?  He waited, his eye straining to see something, anything.  Then he heard them.  They were definitely voices, quiet and indistinct, yes, but voices.  He couldn’t place direction or distance, the sounds echoing madly around him.  Was it Dwarvish?  He leaned his head around, ears frantically seeking patterns in the unknown speech.  He tried to move closer and fell.  This time, as ha tried to rise, he realized that he had no strength.  The unseen voices got louder, and with his last reserves of will, Zooryn croaked out the one word of Dwarvish he’d been taught before he had been sent.  “Help.”  Then the deeper blackness claimed him.


An 8-hour adventure for 1st – 3rd level characters


Written by: Jason Eldridge and Scott Waisner

 Art by: Steven Simpson

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Discussions (4)
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Terry W February 27, 2019 8:55 pm UTC
The sequel to Siege of Deepingdown, Secrets of the Illithid Tombs, is now available here:
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Jason Q August 01, 2017 8:26 pm UTC
What language is the map writing written in?
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Steven S August 02, 2017 6:55 am UTC
It's written in dwarven. The maps were presented as they would appear in the journal of Brother Brannik Skarnhome, who as a cleric, chronicled their adventure, often sketching the areas they visit and creatures they encountered. At least that was my intention when I designed them. Each passage describes the area, and what they encountered there.
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Jason Q August 02, 2017 7:48 pm UTC
Can you link me to a site that translates the symbols? I'm interested to see what they say. Or do they not actually translate to anything?
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Jason E August 03, 2017 4:27 pm UTC
They do translate. The artist has all the information and we will update the module to add in the requested information as soon as we have the translation put together.
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Jason Q August 03, 2017 10:29 pm UTC
Thanks! If you could inform me when that happens that would be great!
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Steven S August 04, 2017 1:12 am UTC
Since you've requested it, I'm talking with the guys at Mage Tower about either adding the translations, or an actual guide to the language to the appendix, or as an update. Thanks!
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Jason E August 04, 2017 2:53 pm UTC
We made a revision to the document. Feel free to download the "Rev_1" document and it will have the translations as well as the runic alphabet used. Hope this helps.
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Terry W July 20, 2017 1:34 pm UTC
If you like the character sheets in this module, it is now available as a fillable PDF here:
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Lex D July 10, 2017 1:09 am UTC
This looks interesting. Can you give a bit more of an overview of what this adventure is?
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Jason E July 10, 2017 11:05 am UTC
In this adventure the PCs band together to seek out the small svirfneblin city of Deepingdown and offer aid to the city under siege. It is a journey through the Underdark and many dangers are encountered along the way.
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File Last Updated:
August 04, 2017
This title was added to our catalog on July 05, 2017.