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The Harvest (A Horror Story)
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The Harvest (A Horror Story)


ONE SHOT or ONE Session

The small quaint village of Keasling is a farming town two weeks away from their first Harvest festival in 180 years. The adventure begins with the party arriving and discovering through experience and reports that things in Keasling are not quite right. Players must make connections, defeat horrific encounters and learn the reasons for these evil happenings. They will learn about Keasling’s secret and must stop the curse prior to the Harvest festival else be transported into the shadow world with the entire town. The story will direct the players to the final battle grounds confronting them with Trakdor the Minotaur vampire and his minions at the Town hall stairs on the last night of the festival.

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Kerry M December 03, 2017 8:01 pm UTC
Is this for 5E?
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Scott C December 04, 2017 5:16 pm UTC
Kerry M, yes this was designed for 5e.
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Edward O September 08, 2017 12:15 am UTC
If used as part of a larger game what changes would you recommend making to better suit PCs of higher levels? Also does this start at level 1 or something higher?
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Patrick B September 13, 2017 7:29 pm UTC
Edward, this is intended as a one-shot with a very small party of 8th level characters or an average sized party of 5th level characters. Our initial intention was to create a module with built in “creepy” factor to allow DMs to run something, for their campaign, at those critical transition levels between low and high. If we were running it at a higher level we would re-spec. the big bad to be more dangerous (like Strahd) and up the current monsters to higher level CR monsters in the same undead creepy category. However we are big fans of regular monster to keep their flavor but make them a higher CR much like Wizards did in Volo’s Guide with the goblinoids. Thank you for your question and please leave a review after you run Harvest. Cheers -Pat
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Scott C September 13, 2017 7:42 pm UTC
*Warning, Potential Spoilers* The target range of starting characters is between 5 and 8 - depending on party numbers. A CR 15 Vampire Warrior is probably a bit tough for level 1 characters. For a larger game, one option would be if the characters stopped overnight at Keasling while traveling from one major plot location to the next. To make it more difficult for higher level parties, I'd recommend swapping out some of the support (Occurrence) monsters for similar, but more challenging types. Zombies into Wights, for example. For the final showdown, you might decide the Demon wants to ensure the Vampire Warrior is successful and sends some of his more powerful minion demons along beefing up that final encounter. Also, you could change the environment so the two worlds are blending together a bit more and perhaps some of the party's strengths (healing, divine magic, vision) don't function as well as they normally do.
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Edward O October 17, 2017 8:35 pm UTC
What level would you recommend for a party of 3?
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Edward O October 17, 2017 11:27 pm UTC
Hey, I was reading through the pdf and saw that that the sword had the stats of a bastard sword. Where can I find these? This weapon isn't in 5e
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Scott C October 25, 2017 4:42 am UTC
Hi Edward, for a party of three levels 5-8 should be challenging, but not overwhelming.
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Scott C October 25, 2017 4:46 am UTC
For a Bastard Sword, I'd recommend 35 gp, 1d8 slashing, heavy, versatile (1d12).
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File Last Updated:
June 20, 2017
This title was added to our catalog on June 21, 2017.