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{OAP} The Oculus Race
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{OAP} The Oculus Race


Outlandish Adventure Productions presents:

The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves.

Oculi don't reproduce in a standard manner, instead asexually reproducing by a kind of mitosis in which the "parent" determines its offspring's evolutionary function: the Oculus Adjudicate, Oculus Inquisitive, or Oculus Vigilant.

Oculus Adjudicate. The most common type of oculus, the oculus adjudicate act as wise ambassadors for adventurers and other groups who stumble upon a watch, and act as the primary builders.

Oculus Inquisitive. Oculus inquisitives are created for the purpose of exploring the outer world for places to which a watch can expand, or to engage in trade or diplomacy with cultures outside a watch.

Oculus Vigilant. Oculus vigilants are the designated protectors of a watch, gaining a type of natural armor, built for combat.

We hope you enjoy the Oculus as much as we and our players do! We'd love to hear your feedback, so please send us any questions or comments you have. Also, if you perceive any balance issues, please let us know and we will address them as quickly as we can.

Update History

5/17/2017 v1.1 - Added clarification wording describing how the Oculus can perform the verbal components of spells without being able to verbally speak.

5/1/2017 v1.0 - Original Oculus race uploaded.

And if you like the Oculus, you might enjoy OAP's other products:

This is the Outlandish Adventure Productions philosophy: Despite our move to a paid model, we remain committed to our ideology that everyone who wants to play our products, regardless of financial means, should be able to do so. To that effect, if you'd like to play any of our products, you can message BossLeiser through OAP's Subreddit, contact us on Twitter or Facebook, or email to get a Printer Friendly copy at no cost to you. This copy won't include any of the art assets, but it will contain everything you need to utilize the product in your games. We look forward to hearing from you!

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Discussions (1)
Customer avatar
Matthew C September 15, 2017 5:13 am UTC
Do the Oculus Race have a special relationship (positive or negative) with beholders? The Vigilant seem like a proto-beholder almost (or a throwback).
Customer avatar
Ross L September 15, 2017 2:59 pm UTC
It depends on your campaign world. When we were designing it, we intended no connection to beholders, but your comment has made me see just how similar a concept they are (though lacking the eye rays). However, if you want to make oculi in your world a kind of proto-beholder that serves their beholder masters, that could make for an incredibly interesting story arc, especially if one of your PCs is an oculus that escaped that society. Making the two races mortal enemies, kind of like the gith and illithids, could also make for an interesting concept.
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File Last Updated:
May 17, 2017
This title was added to our catalog on May 01, 2017.