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Southcrypt: The Upper Halls
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Southcrypt: The Upper Halls

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Southcrypt: The Upper Halls is a 26 page adventure set in the Sword Mountains region of the Forgotten Realms.  It is the 3rd Southcrypt module that continues the Dungeons & Dragons starter module; Lost Mines of Phandelver.  Neither the started module nor the other Southcrypt modules are needed to play this adventure as it can be set in any location.  

The module details over 12 encounters and 5 maps culminating with an encounter with a vampire spawn.  The adventure also introduces a few updated monsters such as the norker goblin, the stroper, and the vargouille.  The adventure explores the region of the upper halls inside the mountain and does not fully explore the ancient dwarven fortress or the lower regions.  

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keith S July 08, 2017 1:48 pm UTC
My original thought was to create the middle and lower halls. Right now I'm working on something for the underground lake in from Lost Mine of Phandelver. This lake may tie into the Soughtcrypt Mines at some point. I'm not sure when the tie-in will be completed, I mostly make the adventures for my play-group and see where they go. It may end up being an adventure for 10-12th level characters.
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Edward O September 07, 2017 8:18 pm UTC
Would love to see you cover the lower levels and dwarf fortress. Also where is the underground lake? I'm struggling to remember where that is.
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keith S September 07, 2017 8:33 pm UTC
I just guess where the underground lake is from Lost Mines of Phandelver. Guessing from the map in the adventure, the lake would be 50miles across to reach under the mountains enough to tie in with Southcrypt.
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Edward O September 08, 2017 12:04 am UTC
Why didn't your party explore the deeper? Is the entrance to the lower levels blocked/hidden or did they simply choose to ignore them?
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keith S September 08, 2017 12:56 am UTC
I actually wrote the encounters and most of the upper levels and the players were too scared to go in thinking they would encounter the giant vampire of the lower levels. I guess the stories were too much. They were on a mission to find a road through the mountains and connect it to one of the towns such as Westbridge.
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Skyler H July 08, 2017 7:00 am UTC
Awesome Stories! Are you planning on creating a lower halls?
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Martin C May 12, 2017 1:10 am UTC
Hi Keith,
How many hours of play, on average, for completing The Upper Halls?
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keith S May 12, 2017 3:09 am UTC
The module could be played in 4-6 hours if the PCs chose a path that directly led to the main encounter with the vampire. My group plays roughly 4 hours each week and it took 3 weeks of play to finish, but they ended up wandering around a bit. I also added another wandering encounter with more duergar to get them back on track a bit. Thank you
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Paul R March 21, 2017 2:49 pm UTC
Just a note, and a little cash, to say thanks for the first two in this series which I converted/co-opted to my own needs in my ongoing campaign, found here-

Or at least that's one of them, the rest of the scenarios you wrote get used later on in the story. I've improved on your maps a little (I'm kidding- I got the felt tips out).

Anyway, thanks again- top work feller.

Cheers goonalan
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keith S March 22, 2017 1:47 am UTC
Thanks for the kind words. I looked at your notes on your campaign and it looks like it is going great. I really like seeing how you changed what I wrote and tied it all together. It is a strange, but great feeling to see what I wrote and played through with my group being played through with another group. Makes me wish I had a log of my campaign. Thanks again.
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File Last Updated:
March 16, 2017
This title was added to our catalog on March 16, 2017.