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Three Suggestions for Interesting Mentors
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Three Suggestions for Interesting Mentors

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When he says jump, you jump! Your mentor is the person who made you who you are. They helped train you, they taught you the basic abilities of your class, or perhaps they gave you the confidence to become who you are today, or are destined to become.

There are various reasons for your character to have a mentor, and not all of them are voluntary. You might have been handed over to the monks as a baby, and grew up under Mother Kikamore’s spiritual guidance. Maybe your parents used to toss you into the training yard of the town’s marshal every afternoon, to be taught how to “be a man”. Perhaps you had a personal, secret friend – a fey-like being who appeared before you every full moon, whispering things that opened your eyes to unknown worlds.

Also included a new background option: The Protégé.


The Three Suggestions... series is meant to give players and GMs some interesting and roleplay-provoking ideas, for use in all sorts of settings. Each set of suggestions is also accompanied by a new or variant rule, for use in either Fifth Edition or Dungeon World.

Check out the bundles, all suggestions in one place: Dungeon World bundle5e bundle

 
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TS13
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File Last Updated:
March 09, 2017
This title was added to our catalog on March 09, 2017.