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Trouble in Ironboot Mine
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Trouble in Ironboot Mine


When a dwarf from a local mine is found dead the PCs are sent to investigate. Once at the mine the PCs discover that something terrible has happened and need to find a way to make things right again.

Trouble in Ironboot Mine is designed for a party of 4-6 PCs of 1. level. It takes place in the Nether Mountains, in the Silver Marches region of the Western Heartlands in Faerun, using the Forgotten Realms setting. The module can be run using any small settlements where dwarven mine is in the near vicinity. All encounters can be easily modified to suit larger or smaller parties. This is the first part of three in the Aranea Queen campaign. 

The second part, Trouble under Arn Forest, is now available, so is the third and final part, Trouble in Doomspire. Get the whole Aranea Queen Campaign here at a lower price.

Other modules by same author

Darkness over Kryptgarden

The Lost Tomb of the Dwarven Prince 
Return of the Warlock


The Weary Boar

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Reviews (3)
Discussions (4)
Customer avatar
Akav A July 07, 2017 10:18 pm UTC
I've just read the first chapter and it's great! However, are the kobolds at the beginning meant to be attacking in daylight? Because they have disadvantage to attack in sunlight. Of course, this could be easily changed to nighttime.
Customer avatar
Þorsteinn M July 08, 2017 7:56 am UTC
Hi, Akav
The kobold attack takes place late in the day, as dusk is falling in the next scene. But this is due to Alizarinathrax's greed, and to the political situation within the Burnt hand clan. The PCs can also hear about the villagers' growing concerns about more frequent kobold raids. Also, this encounter is not meant to be dangerous, but to introduce two NPCs.
Customer avatar
CD F June 25, 2017 7:17 pm UTC
I enjoyed this module! You really do make sure that skill checks are woven in with the story!
Customer avatar
Þorsteinn M June 25, 2017 7:23 pm UTC
Thank you.

Yes, I try to make sure that every skill is relevant in the story, so that every kind of character has opportunity to shine, in one way or another. :)
Customer avatar
John G March 21, 2017 6:57 pm UTC
I just wanted to say great job with this! I just started a brand new campaign, and the group contains some people who have never played before. We're working our way through part one nice and slowly. Can't wait to see part 2!
Customer avatar
Þorsteinn M March 23, 2017 1:42 pm UTC
Thanks, John, I appreciate your comment.
Hopefully I can publish it soon. :)
Customer avatar
Ken C March 07, 2017 12:12 am UTC
This is looking real good. Obviously English is not your first language as there is a couple of mistakes from what I've read so far (examples: adventure starts on page 5 ... what happened to pages 3 and 4; page 5, 1st para, Heart-lands, set-ting and settle-ment; page 15 stat block should be cub), but for the price paid ($0.00), one can not complain. Just wondering what the 2nd and subsequent parts will be released? Love the fact that you bold skill checks and monsters ... very handy when running a module. Love the maps, new monsters, and the fact that you take the Milestone System into the adventure. All in all, I like what I'm seeing. Well Done
Customer avatar
Þorsteinn M March 07, 2017 7:49 am UTC
Thank you for the comment, Ken, I appreciate it. :)
As for the pages 3 and 4, the page count simply started at page 5.
I'm working on the next part and hopefully it will be ready this month.
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File Last Updated:
March 27, 2018
This title was added to our catalog on February 28, 2017.