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Optional Rule: Minor Skills
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Optional Rule: Minor Skills

Suggested Price $1.00

Providing over 14 pages of new skills, this entirely optional ruleset just slots into place over the existing rules: no throwing anything away. New skills are categorized under existing ones, giving players a new way to customize their skills without letting power creep cause headaches for the DM.

Additionally, rules for crafting (replacing 'Tool Proficiencies'), skill training and Language can be added, giving players a more flexible and profitable system for creating items, learning languages or allowing them to train between adventures. 

v1.3 has clarified when you get minor skills (whenever your proficiency bonus increases) and added additional credits.

v1.4 removed copyrighted artwork.

v1.5 has fixed iconography and some minor editing to clarify text.

v2.0 Corrected various spelling errors and refreshed the product to be more easily read.

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Reviews (2)
Discussions (1)
Customer avatar
Da W February 11, 2017 7:56 pm UTC
Interesting system. I can't seem to review even though I bought the title so I'll just put some comments here:

* Page 4 - 'Arctic' spelled wrong (Artic)
* Page 4 - These Environments don't seem balanced (what does Endurance[Coast] or Endurance[Grasslands] really mean?). Perhaps some of these could be combined, such as Forest and Grassland, Nautical and Coast to make them more useful compared to, say, Desert or Arctic. Perhaps some examples for these would be useful such as standing perfectly still for long period of time in the Forest/Grasslands when hunting or waiting for an enemy to come by (in addition to Stealth?). Really need examples here.
* Page 6 - 'Sheperd' spelled wrong (Shepherd)
* Page 7 - "Region" Navigation. Again, might do better to combine some things. What really is the difference between 'Nautical' and 'Coast' in this context? They seem better combined.
* Page 7 - Would Acting be better placed under Performance rather than Deception? The...See more
Customer avatar
Bryan H February 11, 2017 11:01 pm UTC
Thanks for feedback!

Spelling issues (Artic, Shepherd, Training, Proficiencies) will be fixed shortly!

The environments issue doesn't really need to be balanced in terms of comparing one region to another as that's still dependent upon your DM. Picking 'Grasslands' might be good in most games but in a 100% Underdark game would be useless. As far as examples, we'll edit things a bit for clarity. Same for Regional navigation.

I love the example for mime! Acting is under deception because you're trying to sell it, but I could there being another use of that under Performance.

The idea behind training is you're spending time learning, as long as it's earnest learning even under duress/stress is fine. And no, a negative Int won't remove languages which is something we'll need to clarify.
Customer avatar
Casey A March 11, 2017 2:54 am UTC
"Shepherd" is the correct spelling
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File Last Updated:
October 14, 2018
This title was added to our catalog on February 08, 2017.