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Killer Kobolds!

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From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.

(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)

Life was peaceful in the pleasant village of Thornyfoot… until the Kobolds of nearby Crag Canyon started kidnapping their kids! Now the distraught villagers turn to a rag tag group of adventurers, who just happened to be having a drink at the local inn, to save the day. 

Do your heroes have what it takes, the right stuff, the metal, the intestinal fortitude, to fend off the Kobold Hunting Drakes, face the Kobold Commandos, take down the Kobold Air Cavalry and yes… defeat the Kobold Covergirl with the Gun? Will they climb the treacherous canyon, survive the forest gauntlet, storm the fortified keep, raid the dastardly dungeon and thwart the big bad evil nefarious kobold plot? Or will they die a horrible, brutal, violent, traumatic, explosive death?

There’s only one way to find out.

Killer Kobolds! Action just leveled up.

Killer Kobolds is designed for a party of four to eight characters of levels 8 through 12, but could readily be tweaked to accommodate parties of lesser or greater strength. Intentionally set in an entirely generic small village in need, Killer Kobolds can be easily dropped into any Dungeons and Dragons setting. Recently updated with a Yawning Portal cameo, the content within fits perfectly into any Tales of the Yawning Portal campaign, slotting perfectly between White Plume Mountain and Against the Giants. Furthermore, by inserting Crag Canyon into the Kobold Mountains, the Kobold's nefarious plot can fit perfectly into Tomb of Annihilation. Finally, it could readily be worked in to your Tyranny of Dragons, Elemental Evil, Rage of Demons or Storm King’s Thunder campaign.


Featuring original art by Glen Cooper, a gorgeous (as always) cover by Dean Spencer, a hi res map pack with fully spoiled, spoiler free, gridded and grid free maps, and original thrills, spills and chills galore, Killer Kobolds should provide 12 to 15 hours of outstanding dice rolling excitement.  

Fantasy Grounds user? Killer Kobolds is now available as a Fantasy Grounds Conversion. Check it out here!


Reviewers love Killer Kobolds!

"...a beautifully-constructed adventure... it’s the sort of scenario that quickly lets the players know that they’re not in a regular D&D adventure, but one that is more tactical and fast-paced... This is an excellent adventure, well worth buying."

-Merric's Musings

"A really well designed adventure that combines spaghetti western-style shootouts in giant slot canyons with guerilla fighting in the forests of Definitely Not Endor...  an adventure your players won’t soon forget."

-Loot The Room Best of DMs Guild March 2017

"Tony sets the gold standard for adventures..."

"His flavorful storytelling style is a joy to read and this is fantastic."

"GORGEOUS AND UNIQUE."

"Tony has reinvented the kobold..."

"...never played a more fun mod than Killer Kobolds"

Now you can get all my adventures in one nifty package. Check out my compilation Astonishing Adventures! It'll save you 50% off the individual prices! 

Amazing Adventures!

I've written a few more. Please check 'em out!

The Mines of Chult  Hunted!  Journey Through the Center of the Underdark  The Darklake Strikes Back  Dragons! Volume 1 - Chromatic Dragons cover  Dragons! Volume 2  Goblins!  Hobgoblins!  Bugbears!  5th Edition Racial Options - Kobolds!      The Passage of Doom

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Reviews (18)
Discussions (16)
Customer avatar
Ian B February 12, 2023 9:55 pm UTC
PURCHASER
Hi Tony my players have finished “Hunted” and now just finished “Killer Kobolds” and loved them both I was wondering if there are any more adventures in the “Arch Mage Accertep” series.
Is there a final confutation with the “Arch Mage Accertep”
Thanks
Reply
Customer avatar
Tony P March 11, 2023 3:04 am UTC
CREATOR
Hi Ian,

Great question! Spoiler alert - Accertep is likely immortal in my world for *reasons* but he doesn't have to be in yours!

And, of course, even IF apparently killed at any given table, death is rarely permanent in D&D, and only by choice for any DM, or author's, personal npc.

But, who knows how many vaults, labs, or lairs an Archmage might have stashed across the multiverse? And what if EACH contained a ready made clo.... ooo I may be saying too much.

Anyway, VERY much appreciate the interest. I've got no immediate plans to write at the moment frankly - new day job, new challenges, energy focused, other issues, yadda yadda. Other authors are free, via the DMsGuild community content agreement, to write the Archmage Accertep into their DMsGuild content as they see fit, and it'd be cool to see!

As for the Being Accertep well - he's stuck with me wherever my imagination takes him, at least until I'm done. Then he's on his own.
...See more
Customer avatar
Matthew I January 20, 2021 3:42 am UTC
PURCHASER
Hey Tony, I'm a new DM trying out this campaign for my group this weekend. For part 2 what do I do for maps? That is the whole sniper, bombers, and flooding areas. Should I just make my own basic map or do you just have players imagine these encounters?
Customer avatar
Nox S January 18, 2021 10:49 am UTC
PURCHASER
I've been having the time of my life running my group the ringer that is killer kobolds. Though Im not sure how much I would recommend the 4 glyphs of warding room, since that one is basically capable of nuking a bear totem barbarian!

Also, do not let them get their hands on the Hunting rifle XP
Customer avatar
Greg C March 16, 2020 1:02 am UTC
Hey Tony, I was curious as to how many downloads of killer kobolds you have had? I would be inspired to spend some time creating a new adventure if there was an audience. Any numbers you can share?
Customer avatar
Donald M June 02, 2019 12:40 am UTC
PURCHASER
Are the drakes from some other supplement, or are they original to this module? I'm assuming my players will want: A) a description of the drakes and B) to capture the drakes and use them as mounts.
Reply
Customer avatar
Tony P June 02, 2019 4:33 pm UTC
CREATOR
Hi Donald

The drakes originated in Killer Kobolds, but also appear in Monsters of the Guild and Monsters Without Borders
Customer avatar
Aaron F March 09, 2019 11:30 pm UTC
PURCHASER

The Kobold Air Calvary's Short Sword attack damage has 1d6+3, but the DEX modifier of the creature is +4. Was this intentional?

Also, at the beginning all you state that all Kobolds instead wield shortswords and light crossbows. I just want to verify that they are not proficient in the use of the weapons an their attacks should still only be +2 not +4 (if they actually are proficient)
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Customer avatar
Aaron F March 09, 2019 11:53 pm UTC
PURCHASER
Also the Kobold Riding Drakes hit point don't add up. 6d8+12 average is 39 HP, not 33.

PS. Love this adventure. I'm using most of it as the intro to my current main arc in my game.
Reply
Customer avatar
Tony P March 10, 2019 12:58 am UTC
CREATOR
Wow three good catches, Aaron. No, none of that was intentional. Thanks for pointing them out - will fix asap!
Reply
Customer avatar
Tony P April 23, 2019 1:29 am UTC
CREATOR
FYI Aaron my latest update fixed all of the above. Thanks again!
Customer avatar
Branson S October 04, 2018 4:29 pm UTC
How long would this adventure take to run based on weekly, 4-hour sessions? I'm running Out of the Abyss currently, and was looking for something for a change of pace when the group first exits the Underdark.
Reply
Customer avatar
Tony P October 04, 2018 9:17 pm UTC
CREATOR
Hi Brandon

For my groups it was 8-12 hours so, depending on your pace, I'd figure two to three of your sessions.
Reply
Customer avatar
Branson S October 05, 2018 3:16 pm UTC
Thank you!
Customer avatar
Kerstan C September 27, 2018 2:23 pm UTC
My party just finished playing this excellent adventure last night. I was a player this time, not the DM. I loved this adventure. It contains a nice mix of puzzles, traps, combat and NPC interactions. The story unfolded in a logical and enjoyable manner. Kudos!
Reply
Customer avatar
Tony P September 28, 2018 3:30 am UTC
CREATOR
Glad you had fun Kerstan!
Customer avatar
Kevin R April 07, 2018 12:54 am UTC
I have a very in-depth story line that is at about a year and a half of gameplay time (real life, once a month) and I want to incorporate this module. However, My PC's are made up of a party of four level 5 characters. Now, I would get them to at least level 9 before I took them through based on what Tony said about the challenge but I'm wondering if anyone thinks four, decently intelligent characters could do it at level 9.
Reply
Customer avatar
Luke R April 07, 2018 10:28 am UTC
PURCHASER
My players did it at level 7, and I replaced the Dracolich at the end with an Ancient one
Customer avatar
David S November 22, 2017 11:44 am UTC
PURCHASER
Hey I'm about to run this as apart of my adventure and have a quick question. After the Crag Kragen Estate the party is supposed to travel down the Crag Canon. Other than the one entry in the Kobolds diary (which is in draconic and I'm worried the party won't read it), what's the motivation for the party to travel down the canon?
Thanks!
Reply
Customer avatar
Tony P November 22, 2017 6:41 pm UTC
CREATOR
Won't read the only conspicuous book in the whole adventure eh? Dang players throw a monkey wrench in everything, don't they? :) Easy fix I expect. First, their motivation remains - Save the Children - and if the children aren't in the estate, they must be somewhere.

All the locals know the canyon is full of kobolds - from page 5:

"The people of the peaceful village of Thornyfoot have long known that kobolds inhabit Crag Canyon, but for ages those kobolds had kept to themselves, leaving the people alone. That is, until recently."

So, be sure to pass that knowledge on while the PCs are interacting with Compo and the other villagers before the mission. So first stop is the estate, since that's where Carissa's chase ended. When that fails to produce children to rescue the PCs ought to figure out to head on up further into the kobold infested canyon, with or without reading the journal entry.

If they still don't get the hint, then perhaps one child managed...See more
Customer avatar
Viktor S September 18, 2017 10:07 am UTC
PURCHASER
Hello. I just want to know if the keep that is in the description is an actual castle or do you refer to the kobold stronghold in mine. Thanks
Reply
Customer avatar
Tony P September 18, 2017 4:40 pm UTC
CREATOR
Its a full on walled keep with towers, battlements, and a gatehouse. Glen Cooper's sketch of it can be seen right here:

http://bit.ly/2xcCXbH
Customer avatar
Kim H September 10, 2017 11:01 pm UTC
PURCHASER
I love the adventure and can't wait to run it! But is it possible to get a pdf of the adventure without background color of the text? As pretty as it looks, it's hell on printers (toner/ink) and low-RAM tablets -.-

also, is there a secondary mirror for the maps? i can't seem to download them through any of the 3 ways dmsguild offers :(
Reply
Customer avatar
Tony P September 11, 2017 1:28 pm UTC
CREATOR
Hi Kim. Thanks for the feedback!

Honestly I never generated a printer friendly version of Killer Kobolds because I only have full color versions of the art and maps, and while I suspect Glen Coopers' charming sketches would look good in grayscale, I expect my maps would loose quite a bit of detail. BUT - if you think a version without the background texture would help I'll be happy to upload one tonight when day job and dad job is done for the evening. :)

About the map files - I'm not in position to test the downloads at the moment, but I will this evening. If you'd like hit me up at my obnoxiously long email addy gamemastertonypetrecca at gmail.com (swap the at for an @, ya know, avoiding spambots) and I think can arrange a drop box with the maps. They're a pretty big file though... I think I have the capacity but I'm at the day job at the moment so I can't test that right now either :)

Reply
Customer avatar
Kim H September 11, 2017 6:17 pm UTC
PURCHASER
For the backgroundless pdf: Thank you so much, i really appreciate you taking the time :)
in regards to the maps: i tried downloading through my work laptop and don't ask me why, it was the same wifi, it worked. So it definitely was a problem on my end interfacing with rpgnow and no testing from your side is required.
Reply
Customer avatar
Tony P September 11, 2017 11:04 pm UTC
CREATOR
Done. Piece of cake. Printer Friendlier version is up. In addition to removing the background I also compressed all the images more so they should eat less memory. Hope this helps!
Reply
Customer avatar
Tony P September 11, 2017 11:17 pm UTC
CREATOR
PS - I kind of assume that if you're printing you can choose not to print the cover page and the two ad pages at the end ;)
Customer avatar
Anton P June 30, 2017 12:18 pm UTC
PURCHASER
Lav it. We need moar kobolds. But. Guys. I am dm'ing mostly in vtt and now i need to pay second time to get FG mod and yes - i understand - it is lot of work to create mod in FG. but :-( if i could - i not bought pdf to save money for FG version. It will be very fine if this mod will be Adventurers League mod. I like it moar then Tamoachan, or Plume (HC). And i want moar such kobolds

Customer avatar
DIRK D February 20, 2017 2:17 am UTC
PURCHASER
Your maps are great, but you missed a trap marker on the spoiler free forest road maps.
Reply
Customer avatar
Tony P February 20, 2017 10:30 pm UTC
CREATOR
Arrrgh. I'll fix that asap!
Reply
Customer avatar
Tony P February 23, 2017 2:47 am UTC
CREATOR
Pardon the delay - I failed my con save and succumbed to a nasty cold bug - but fixed map is uploading as I type this. That little trap was hard to see in the tree shadows! :) Thanks for the heads up Dirk!
Customer avatar
Tony P February 13, 2017 1:06 am UTC
CREATOR
Just added a High Rez Map Pack which includes an extended version of the forest road map. Its a big file, even zipped, so you might consider downloading the .pdf first, then the .zip file, but its yours free with purchase. Enjoy - and come back with some war stories!
Customer avatar
Luke R February 12, 2017 12:13 pm UTC
PURCHASER
Would it be possible to get the maps as separate files, for use in a VTT such as Roll20 or Fantasy Grounds?
Reply
Customer avatar
Tony P February 12, 2017 9:38 pm UTC
CREATOR
Kobolds are working on high res .jpgs with and without spoilers as we speak.
Reply
Customer avatar
Tony P February 13, 2017 12:49 am UTC
CREATOR
Hi Rez map pack added. Enjoy!
Reply
Customer avatar
Luke R February 13, 2017 11:22 am UTC
PURCHASER
Thank you!
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File Last Updated:
July 14, 2019
This title was added to our catalog on February 07, 2017.