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Agmar's DM Asst. I

Agmar's DM Asst. I

MOD (Virtual Tabletop)

I worked to include lots of ideas that I get 18 options all in 1 Table of Contents Story for easy access to what you want.  Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's.  Item generators use DMG and other WotC modules for access.

1. Randomized Downtime ActivityWhen a player can't decide this can help them decide

EX: You do some recipe research. DC 15 Intelligence check to receive the recipe for: [Generate: Recipe]

2. Gambling Options -Sometimes you want to use your gaming for gain

EX:You got caught cheating. You are restrained by [3d3] patrons who empty out your pockets and take all you had left on you which was [5d10] GP. You feel like they violated every orofice before turning you in to sit in jail for [1d4] days.

3. Party Night - When players want to have a story of drunken escapades

EX:you had one of those drunken nights of debauchery that is of such epic proportions Agmar himself would want to party with you. Remember what happens in the Tavern stays in the Tavern. You end up streaking with a group and find a pouch with [5d4] GP. No one will believe this!

4. Business Assistant - You can help a friend with their business

EX: the business didn't do well while you were around. Maybe they didn't like your attitude or face? Either way you end up having to pay [1d10] GP per day to make maintenence fees.

5. Construction - See what kind of work and help you can find to help build/repair some building or hideout

EX: a worker broke something of importance and set your progress back 2 days. Pay normal rate.

6. Renown - Practice sucking up to increase your standing with your faction

EX: gained 1 renown and the appreciation from a high ranking member.

7. Profession - Go back to what you know to try to put dinner on the table.

EX: It was a good time, but not quite as exciting as adventuring! 2gp/day was earned.

8. Crafting/Training - Check to see if you are studious and use your time wisely

EX: You seem to forget how to do anything; work at half speed per check made.

9. Religious Practices - Doing the work of the Gods can make them happy...or angry

EX: The Gods are happy with what you have done and grant you inspiration to start each day for the next [2d6] days.

10. Rumor Spreading - You try to sow rumors to gain advantage

EX: The rumor takes on a life of its own and everyone else helps spread the rumor around town speeding its impact in half the time!

11. Research Recipes Generates Common/Uncommon Magic Items/Poisons/Potions/Scrolls recipe to use in crafting

12. Selling Magic Items -Sometimes you can find someone to buy and sometimes you won't

EX: A Buyer offers to barter for: [Generate: Uncommon Magic Items/Poisons/Potions/Scrolls]

13. Common Magic Item Generator -as the name implies

14. 1-10 Random Common Magic Item Generator - as the name implies

15. Uncommon Magic Item Generator -as the name implies

16.  1 - 10 Random Uncommon Magic Item Generator -as the name implies

17. Magic Shop -Generates a shop with magic items pending a roll with modifiers for size of city.

18. Price Haggling - Use Charisma modifier to aid in your roll to gain perspective on their demeanor 

EX: The vendor despises you and gives you the family discount (add 20% to each items cost).

This module for use with Fantasy Grounds is an evergrowing project, so please let me know what I am missing or if something doesn't work in the comments/discussion!

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Jerry B September 15, 2017 12:49 am UTC
Thanks for the expanded text and the examples. I went ahead and purchased it. Thanks.
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File Last Updated:
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This title was added to our catalog on January 01, 2017.