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Anti-Paladin Class
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Anti-Paladin Class

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Anti-Paladins are black-hearted, evil, sadistic, and villainous champions of chaos and destruction. They often stand at the vanguards of armies leading the forces of evil on campaigns of tyranny against all that is good in the world. The anti-paladin class was inspired by the original class designed by George Laking and Tim Mesford published in The Best of Dragon Magazine – Volume II (pp. 3-9, November 1981).

The anti-paladin class is most suitable for villains to seriously challenge player characters in an ongoing campaign. Dungeon masters should find the anti-paladin class a welcome addition to their gaming toolboxes.

 
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Discussions (3)
Customer avatar
Albert H March 25, 2017 11:21 am UTC
PURCHASER
Just got done rolling this class for a player who didn't enjoy "being bound to do good" by the PHB Paladin.

Gotta say; great job!

I paired this up with the Prince Background (found in Curious Backgrounds), and the Dirty Fighter feat (from Compendium of Feats.) and now i'm worried that even at level 4 this Character might be too strong. I'll let you know how it does in a duel with the Barbarian!
Customer avatar
Albert H March 25, 2017 11:36 am UTC
PURCHASER
Also curious about Martial Advantage. If your target WERE your ally, how would we rule on the extra die??? I'm leaning towards throwing it in for the lulz
Customer avatar
Scott B March 25, 2017 12:16 pm UTC
CREATOR
Thanks, Albert! The anti-paladin class should be a fresh change of pace from the standard character types. Indeed, with the right combination of feats and class features (multi-classing), the anti-paladin can be quite powerful. I originally meant for the class to only be for non-player character villains in my campaigns; however, there seems to be growing interest in running these character types. Please let me know how the anti-paladin works out as a player character in your campaign.
Customer avatar
Scott B March 25, 2017 12:20 pm UTC
CREATOR
Albert, that is a very good question. As a ruling in my campaigns, I would allow the extra die if the anti-paladin had advantage on the attack, or if another one of the character's allies was within 5' of the target, and also hostile toward the target.
Customer avatar
Scott B March 25, 2017 6:30 pm UTC
CREATOR
Though, you wouldn't be incorrect in your interpretation of Martial Advantage. I highly recommend adjusting the Anti-Paladin class features to fit with your campaign's flavor, or to provide balance. I would also welcome any feedback based on specific features and scenarios related to any implementation of the class.
Customer avatar
Tobin B February 10, 2017 12:42 am UTC
PURCHASER
Scott, I've made a Fantasy Grounds mod file for this if you'd like a courtesy copy to review, edit, and maybe add to your offering. Excellent translation from 1e AD&D.
Customer avatar
Scott B February 10, 2017 6:46 pm UTC
CREATOR
Thank you, Tobin! Yes, I would check out the mod you created for Fantasy Grounds; however, I do not think the software is installed on any of my computers. I will check to see if I am able to acquire the software, and report back. I intend to add the poisoner's kit to the class's starting proficiencies in the PDF version, so you might like to add that to your Fantasy Grounds mod as well.
Customer avatar
Tobin B February 12, 2017 1:11 pm UTC
PURCHASER
Great. If you have a public dropbox or email address, please post it so I can send you the file.
Customer avatar
Scott B February 12, 2017 4:50 pm UTC
CREATOR
Here is a link to my Dropbox - https://www.dropbox.com/sh/cbuklwh1k6582rr/AABfvYh_-Tn1Ciodoe-RwWfIa?dl=0
Customer avatar
Scott B February 17, 2017 12:04 am UTC
CREATOR
I deleted the DropBox folder. I can check out the Fantasy Grounds mod after it is published.
Customer avatar
Scott B March 25, 2017 6:43 pm UTC
CREATOR
Hi Tobin,

I hope the Fantasy Ground mod for the Anti-Paladin class is coming along great. My public email address is dragonrockgames@gmail.com
Customer avatar
James M November 26, 2016 12:49 am UTC
PURCHASER
Well, I downloaded this one for free to check it out, and ended up paying for it after because I like it; it really captures the flavor of the original class. My only concern is that I feel that to match the class more perfectly, the anti-paladin should have Poisoner's Kit as a tool proficiency at 1st level.

I'd give the class 5 stars, though as the system for some reason won't let me, even though I've bought it twice. Maybe I need to wait...
Customer avatar
Scott B November 26, 2016 6:10 am UTC
CREATOR
Hello James,

Thank you for the review and suggestion - what a great suggestion! I will add the poisoner's kit as a tool proficiency at 1st level; I briefly thought about that while developing the character, but I was so focused on the lay on hands aspect of the character that I omitted the poisoner's kit. An anti-paladin character would be a truly dreadful foe after harvesting a few vials of wyvern poison to add to weapons.

I have heard the system could take some time after a purchase before a product review is enabled. Thank you so much for your contribution!

Scott
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9
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File Last Updated:
March 06, 2019
This title was added to our catalog on November 16, 2016.