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Faction Class Training
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Faction Class Training

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Do you want to weave your player's faction choices more closely into your campaign?  Do you want to give you players fun and useful additional skills?  Are you looking for "faction-specific downtime activities"?  Then Faction Class Training may be of use to you.

Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and 2nd- level class features into optional "perks" players can earn by interacting with mentors within their chosen faction (Harpers, Emerald Enclave, Order of the Gauntlet, Lords' Alliance, on Zhentarim).

This document is currently in Alpha playtesting.  Please contact the author for more details, questions, or feedback.

 
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Anne T August 12, 2018 9:57 am UTC
For some reason, this comes up in the Resources for DMG Creators section; you should try fixing that, putting it in the proper section/using proper codewords or whatever, to improve the chances that this will be found by those looking for it.
Also, you may want to do release a new, updated version; with the upcoming changes to the Factions in Adventurers League, there's a lot of people talking about taking their campaigns to homebrew. It's a hot topic, and a sore point that AL is making them more difficult to be a member of, and reducing their usefulness. Many of us have enjoyed the factions and accompanying roleplaying...
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Pages
15
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Original electronic
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File Last Updated:
October 27, 2016
This title was added to our catalog on October 27, 2016.