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The Flying Misfortune - a Storm King's Thunder Adventure

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The Flying Misfortune

This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. While it is intended for a party of around 6th level, the nature of the quest is such that it fits easily with a higher level as well. It will put your players in contact with Felgolos, the bronze dragon that is encountered in Chapter 9 of Storm King’s Thunder, as well as the ancient dragon Iymrith, who plays a prominent role in the main plot.

Of course, you can also change names and locations to make this adventure fit into any other campaign world – as long as it has dragons and deserts. Enjoy!

This download includes:

  • A seven page adventure - split into two parts, this adventure first has your party squaring of with Zhentarim dragoncatchers and a bronze dragon, and later sneaking into an ancient dwarven city in the desert, where two blue dragons are laired.
  • Two new items - the netlauncher, a mundane contraption great for catching dragons and giants alike, as well as the magical pipe weed Yondalla's Delight.
  • Two handmade battlemaps - one is a 30x40 forest road map that has great general usability, and the other is a huge 100x50 map of the desert ruins of Ascore. Both maps come with and without grid, and the map of Ascore has both a DM and a player version.

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Storm King's Thunder Complete DM's Bundle

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Storm King's Thunder: Complete DM's Bundle

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Like this product or have a question? Leave a comment, rating or a review, and let us know what you think! Also, check out our other products:

Storm King's Thunder

Storm King's Thunder: Complete DM's Bundle A Great Upheaval Bryn Shander Goldenfields Triboar Grudd Haug The Chosen Path Doom of the Desert The Flying Misfortune Kraken's Gamble Storm King's Thunder Map Pack Amphail 

DM's resources for other campaigns (click bundles to see individual products)

Baldur's Gate: Complete DM's Bundle Waterdeep: Dragon Heist Complete DM's Bundle Ghosts of Saltmarsh Complete DM's Bundle 

Compendiums, Rules & Player Options

Book of Vile Vices Book of Shadows Book of the Dead 

Adventures

Mystra's Secret A Traitor in Our Midst

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Reviews (7)
Discussions (5)
Customer avatar
Josh K August 18, 2022 4:59 pm UTC
Can someone confirm for me that this adventure includes the stat block for Felgolos? I'm assuming it must, but just wanted to be sure.

Thanks!
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Customer avatar
Josh K August 18, 2022 5:35 pm UTC
I suppose I can just use the stat block for an adult bronze....still, just curious.
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Customer avatar
Maxime S August 18, 2022 6:12 pm UTC
PURCHASER
It doesn't have a stat block in the adventure, but the text of the adventure does say that Felgolos is an Adult Bronze Dragon, so you should definitely use that stat block. That is what I've used in the past.
Reply
Customer avatar
Josh K August 19, 2022 3:35 am UTC
Thank you!!
Customer avatar
Jacinta P November 19, 2019 12:37 am UTC
Hoping someone might be able to help - when should I run this in Storm Kings Thunder? I can see that it has some foreshadowing for chapter chapter 9 - but unsure then I should include this.
Customer avatar
John D September 25, 2019 8:11 pm UTC
It doesn't appear that I can leave a review for this module if I bought it as part of the DMs bundle. FWIW, this is a great adventure. I would give it a 5. I bought it and I ran it. The greed -> terror transition was awesome when they started to realize there were goodies they couldn't get because one of the two dragons was coming home to defend their lairs was classic.
Customer avatar
Maxime S December 19, 2017 4:05 am UTC
PURCHASER
Second question while preparing the module for my players: the module is said to be meant for characters between levels 5 and 7. However, at the end of the module, the players may end up fighting an Adult Blue Dragon, which has a CR of 16. Granted, players are supposed to run from the dragons, but I'm wondering how the encounter is meant for characters between levels 5 and 7, as a single rotation from an Adult Blue Dragon can one shot a player of that level.

Anything I'm not getting?

Thanks!
Customer avatar
Maxime S December 19, 2017 3:43 am UTC
PURCHASER
I'm guessing there's something I don't know or am missing, but I don't get the riddle in the Guardhouse of Ascore. Here's what the text says:

"Riddle in the Runes. A character who inspects the scribblings can tell that they were hastily carved, and a DC 15 Intelligence (Investigation) check reveals that they were probably carved with a sharp blade, and not proper mason's tools. Any character that reads dwarven can decipher the ancient dialect written on the back wall. They read: 'Brother of Delzoun, woe has befallen us. Dumathoin guard our heart now.'

A dwarven character knows Dumathoin as the dwarven god of secrets and protector of the dead, as does anyone who succeeds on a DC 10 Intelligence (Religion) check."

Now I'm aware of area 5, Dumathoin's Shrine, and figured the riddle had something to do with that area. However, there are already runes that help the players uncover the secret of its pyramid, and I don't see how the riddle in area 1 helps... I simply...See more
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9
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File Last Updated:
November 18, 2016
This title was added to our catalog on October 08, 2016.