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Incarnate: The Last of the Lacers
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Incarnate: The Last of the Lacers

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Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!

ANNIVERSARY UPDATE!

So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible, especially for player options.

The focus of this book was always that the player options presented herein would be able to be dropped into any normal 5th edition DnD game, without any special consideration given to characters made with the options from this book. While I think the original release was close, it wasn't quite there, and there were a few issues that stuck out that remained unbalanced.

I have taken everything and rewritten everything, and while most of the player options will look familiar to those who own the previous version of this book, there will definitely be balance fixes so that you can take a lacer, a samsari, or any other option presented in this book, and drop it into your normal game.

In addition to the revisions made to the previous material, there have been many additions as well. There are new subclasses presented for the fighter and rogue, allowing them to learn some elemental powers and maneuvers. Each element's form list has also been increased to 50, rounding the number of forms presented in the book to over 200!

I can't express my appreciate enough for those who have helped in every stage of this process, including those who simply downloaded the book and ran games with it. The feedback I was able to gather was invaluable, and it really makes me happy to hear that the work I put into this book wasn't wasted.

So get out there and control the elements, and save your world!


Original preface:

Want an entire setting book to add elemental warriors to your world?


A blast a fire, a rush of wind, the roar of water, the rumble of stone.

The elements have always been a fantastic space to explore creatively for gamers. This book seeks to add all the elemental options you'd ever need for your 5e games.

This book is 178 pages long, and includes everything you need to set a game in the Forgotten Realms under the watchful eye of the Incarnate, a powerful being who can wield all four elements. The contents of this book include:

5 new races. The elemental races were born from the union of genasi and ancient barbarian tribes. They have since become diluted, but elemental blood still flows through their veins. Also included is the obake, a race of animal-like creatures from the Spirit World.

2 new classes. The lacer and the samsari are both elemental warriors, but approach the elements in vastly different ways. Lacers are fighters, using fire, wind, water, and earth to pummel their foes into submission. Samsari, by contrast, are more spiritual, more enlightened.

5 new subclasses. In addition to the five subclasses present for the lacer, and the three subclasses presented for the samsari, five new subclasses are given for classes from the Player's Handbook. Barbarians can follow the Path of Elemental Fury, gaining powerful elemental abilities. Fighters can follow the martial archetype of the Pro-Lacer, pummeling their enemies with elemental maneuvers. Monks have two new subclasses to join; the Ki Blocker is a wise warrior who learns to hinder their opponents by blocking ki paths in the body, and the Shihan Warrior learns to use special armor and weapons to be a protector of the weak and innocent. Finally, the rogue can become a Triple Threat, gaining elemental abilities and working in tandem with allies.

6 new backgrounds. Six unique backgrounds are presented in this book, representing both the feared and respected (bounty hunters, town guards), and the common heroes (air sanctuary, polar clan, the vast swamp, and the vegetable merchant).

New armor, weapons, and equipment. While all weapons and tools from the Player's Handbook are completely applicable to the world of Toril, new options are presented here for those who wish to specialize. New weapons like the boomerang and hook sword are listed, as well as new tools like the gemmanite ring, a powerful item which can bind and eventually engulf creatures in pure crystal candy.

Over a dozen new feats. New options for lacers of specific elements, giving you even more unique flair for your character. Learn to lace lava, metal, lightning, wood, and more elements!

200+ lacing forms. Similar to spells, lacing forms allow you mastery and control over the elements. Over 200 new forms are presented to give unique and powerful options for your character.

New setting rules and tips. New optional rules are presented, allowing players greater variability and versatility by allowing your elemental powers to be affected by weather and cosmic events. The ability to play as the Incarnate is laid out, allowing a player to become an extremely powerful master of all four elements. In addition, tips are given for DMs who wish to add lacers to other games, to help guide the DM in what it means to have a lacer in a campaign, and ideas for how to implement them fluidly.

36 new monsters. 36 completely new monsters are presented to challenge new and old players alike. The creatures cover the entire spectrum of Challenge Ratings, and can be tweaked for almost any type of encounter. In addition, a number of more minor miscellaneous creatures and NPC stat blocks are presented which can be quickly dropped into any game.

History of lacing in the Forgotten Realms. This book fills in gaps in the timeline of the Forgotten Realms, showing how lacing magic was created, how it reached its height, and ultimately, how it began to fall, until very few lacers remain.

This book is over 170 pages of vetted and critiqued content, and has been checked for balance in comparison to other 5e options, including those presented in the Player's Handbook. As much or as little of this book as you like can be added to any campaign of Dungeons and Dragons 5th edition, with no worry needing to be given over power levels or exceptional strength.

This has been a project I've worked on for over 5 years, and it's just incredible to finally see it come to fruition. So I really, really hope you enjoy it, and happy gaming!

- Alex Tanner


If you enjoy this, check out my other work!

Tarocchi. This class uses a deck of 52 playing cards in order to fund their magic spells, and requires you to play with a deck of cards as your character does!

Totemist. This class summons wooden idols with powerful magical abilities that affect the area around them. Answer the call of nature that best suits you to animate your idols to battle for you, boost you own fighting ability, or add the ability to cast spells alongside your totems!

Wayfarer. This is a full spellcasting class that gains the ability summon a powerful companion called an amicus. This creature is completely customizable, giving you an incredible amount of versatility in a single class!

 
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Reviews (11)
Discussions (93)
Customer avatar
Luis V April 26, 2021 11:35 pm UTC
PURCHASER
Hi, the Elemental Strike usage is not clear for me or my players.

How can it be used? As an action? As a bonus action too?
Can you use your action to use it once, and then your bonus action to use it again?
Does it benefit from your main stat modifier?

I have read the relevant paragraphs in page 24 a couple of times but still don't fully understand it.
Customer avatar
Alex T April 27, 2021 3:27 am UTC
CREATOR
Hi, I'm glad you reached out! Basically, the elemental strike acts as a unique weapon, so think of it how you would a weapon. To answer your questions:

1. When you take the Attack action on your turn, you can choose to attack with your elemental strike instead of a physical weapon you are holding. When you attack with your elemental strike or a weapon as your action, you can make an elemental strike as a bonus action, according to the last bullet point of the feature.
2. Yes. Starting at 5th level, you can use it twice as your action, since you're taking the Attack action to attack with it, and you can then make another elemental strike as a bonus action.
3. As a ranged weapon, you use your Dexterity modifier for the attack and damage rolls, although the third bullet point of the feature allows you to use Strength instead of Dexterity.

Basically just think of it as a unique weapon that the feature gives you the ability to wield, and hopefully that'll make it make more sense....See more
Customer avatar
Troy S April 08, 2021 3:57 pm UTC
PURCHASER
Beyond potential copyrights, why “Lacer” and “lacing?” Just curious about the thought process.
Customer avatar
Alex T April 08, 2021 5:29 pm UTC
CREATOR
I worked with a few different terms to find something that I liked, that still evoked the right feeling. I wanted something that evoked the idea of weaving together magical energy, and in fact I had the term "weaving" in the book for a long time, but it just didn't hit my ear right. I tried a lot of synonyms and other words, but when I hit on lacing I knew I'd found something that I liked. The word lacing just hit my ear better, and thought it evoked more action just in the word than weaving.
Customer avatar
Lizzy T April 02, 2021 7:35 am UTC
does this updated version have a module for Fantasy grounds?
Customer avatar
Alex T April 02, 2021 1:08 pm UTC
CREATOR
Hi Lizzy! Currently the Fantasy ground module is the older module, and hasn't been updated, as I have never used Fantasy Grounds and am very unfamiliar with it. The FG module was created by a fan and released here so that the money from its sale could go towards their charity, Play to Beat Brain Cancer.
Customer avatar
Matthew C March 22, 2021 4:06 pm UTC
PURCHASER
So, I'm running a kind of gothic horror-themed campaign (a heavily modified Curse of Strahd). The Lacer class has been a player option in my campaign (though my players went with different classes).

I'm wanting to throw some Lacer enemies at my players, but I'm not sure how to make the Lacer class appropriately "spooky". Bloodlacing, perhaps? Do you have any suggestions?
Customer avatar
Alex T March 22, 2021 6:54 pm UTC
CREATOR
That sounds really cool. Bloodlacing is definitely horror-themed for sure. Maybe a set of lacers that hide themselves in bogs and use muddy swamp water to fight passersby? Maybe earthlacers who have hidden themselves within crypts and use cemetary iconography in their earthlacing, such as hurling headstones at the PCs with their own names printed on them? For firelacers, I'm thinking just making them generally spooky and making their fire an unnatural color, like green, would be good?

I definitely think the strict martial arts of lacing will be a little difficult to pull off "spooky" with, as spookiness is all about the unknowable and the not-understood, while lacing, as a martial art, requires certain forms and movements to be successful.

My real advice then in making them spooky is to take away from the "martial arts" side of it, and focus on the elemental powers, using the lacer stat blocks for the mechanics of the enemies. While I think lacers make effective and...See more
Customer avatar
Matthew C March 22, 2021 8:46 pm UTC
PURCHASER
Thanks!
To elaborate a bit, I'm running Curse of Strahd as if it were in a spooky-corner of my overarching setting, which combines western and eastern fantasy (sometimes you run into Knights, sometimes you run into Ninjas), as well as some sci-fi/planetary romance stuff here and there.
My players are on there way to an evil magic school, and I was thinking it'd be neat for there to be lacers among the various mages there.

With martial artistry and horror, I *think* the two might be able to be reconciled. The angle I was originally thinking was that they're masked supernatural assassins of sorts. Though I cold also go with some angle of them being zombie-like creatures, or possibly just human assassins with twitchy or unnatural movements.

Lacers hiding in bogs is a good idea-actually that solves a conundrum of how to make waterlacing creepy outside of bloodlacing. Creating fog and such is also a possible idea if I recall the waterlacing forms. I also considered handing them...See more
Customer avatar
Thiago S March 17, 2021 1:27 pm UTC
A vontade de comprar é gigantesca
Mas a falta de dinheiro também
Eu sinceramente não sei o que faço
Gastar o pouco que tenho com essa perfeição da humanidade
Ou
Aguardar até arranjar um emprego
Customer avatar
David F January 27, 2021 12:27 am UTC
PURCHASER
First, love this module! Well done AT. Would a level 1 Barbarian that multi-classes into Lacer be able to use basic lacing or elemental strike while raging? Since a barbarian with Elemental Fury cannot use basic lacing abilities while raging then I would assume the answer is no. I feel this situation should be addressed in the multiclass section.
Customer avatar
David F January 27, 2021 12:53 am UTC
PURCHASER
I've just realized that a Barbarian would NOT be able to use basic lacing since it requires concentration.

REVISED QUESTION: Does Elemental Strike have the same base requirements that forms (including basic lacing) have? Specifically, does Elemental Strike require the source element, proficiency with worn armor, a free hand, ability to breathe, and concentration?
Customer avatar
Alex T January 27, 2021 6:00 am UTC
CREATOR
The question about elemental strike is one you should have with your DM. It is meant to be the lacer's main ability used to attack, so it should be available to them basically at all times. On the other hand, you or your DM may find it incongruous if you are in a situation where you can't use any of your other lacing abilities, but you can use your elemental strike.

From a strictly RAW (Rules As Written) standpoint, however, the answer is no, those things are not necessary for an elemental strike as it's a specific class feature and not a lacing form.
Customer avatar
Kyle L January 13, 2021 11:12 am UTC
PURCHASER
Starting a new campaign with this module based around 3 schools of magic, Arcana (traditional D&D magic), Deitic (Magic from deities and fiends etc) and Natura (Lacing), on Foundry. Super excited to get started, thanks so much for making such an in depth and fun module! Will be sure to report back with how it goes, exciting stuff!
Customer avatar
Alex T January 13, 2021 8:02 pm UTC
CREATOR
I hope you have fun! I'd love to hear about it!
Customer avatar
Max Z December 29, 2020 3:31 am UTC
PURCHASER
Hello, I'm currently writing a campaign and going to use this book (since the campaign will be set in the Avatar world). Is there a good way to integrate this with Roll 20? With covid getting together to play in person has been a challenge and we have instead relied on virtual ways to play. We have been using the Compendium and charactermancer a lot and I am hoping something similar exists for this rules book.
Customer avatar
Alex T December 29, 2020 4:49 am UTC
CREATOR
Hi Max, thanks for checking it out! Unfortunately I have no experience with using Roll20, so I can't advise on how to integrate it. Good luck though, I hope you're able to make it work for you!
Customer avatar
Lindsey M October 15, 2020 8:16 pm UTC
PURCHASER
Hello, I haven't actually got to use it yet, but just to let you know when you print the pages the pictures are not in the background, they cover the words. Not sure why since in the pdf it looks fine
Customer avatar
Alex T October 16, 2020 4:18 am UTC
CREATOR
Hey Lindsey, I'm sorry to hear about that! As you said the PDF should look correct, so I have no idea what would cause that problem. But your comment spurred me to create a new printer-friendly PDF of the book! It has very basic formatting and no pictures, and removes all flavor text, leaving in only the mechanics needed for players, so mechanics from the first seven chapters of the book.

I apologize for any wasted ink, but hopefully the new PDF can help! You should be able to find it among the download files for the book, marked as printer-friendly.
Customer avatar
ANDREW C September 16, 2020 3:19 am UTC
PURCHASER
Hi, A group of friends and i were thinking about streaming a dnd campaign featuring incarnate. I was wondering if there was any copyright things we should look out for! We played a session offline and absolutely loved it and want to share our adventure through stream. The world would be inspired by your work but wouldn't be exactly the same. We want to ask permission before anything and will give credit to you and your team!
Customer avatar
Alex T September 16, 2020 5:10 am UTC
CREATOR
Hi Andrew! Unfortunately I'm not 100% sure, as the book is owned by the DMs Guild, so you would need to check with them to be sure. As long as they give the okay, you've absolutely got my encouragement to do so! I'm glad you're enjoying the book!
Customer avatar
ANDREW C September 16, 2020 4:17 pm UTC
PURCHASER
Thanks so much! I reached out to them and they said we are all good to go! Even allowed us to use the title image for an intro! Super excited to start!!!
Customer avatar
February 05, 2021 1:36 am UTC
PURCHASER
Link please? Would love to check that stream out.
Customer avatar
Nicholas M September 15, 2020 5:32 pm UTC
PURCHASER
I was wondering, will there be an update of this book that will also have an archetype for the ranger, bard, and articifer? Or is that not exactly planned at all?
Customer avatar
Alex T September 15, 2020 7:56 pm UTC
CREATOR
Hi Nicholas, thanks for checking it out! Currently, new archetypes for this book are not on my to-do list, as I'm currently working on a brand new book with new classes. You can follow me on twitter to get updates on that book.
Customer avatar
Nicholas M October 24, 2020 2:37 am UTC
PURCHASER
What will this new book be about, if you don't mind me asking
Customer avatar
Alex T October 25, 2020 8:16 pm UTC
CREATOR
Sure no problem! While Incarnate is an entire setting book for both DMs and players, the new book (Kayla's Class Compendium) is entirely player-focused, and will include 9 new classes for players to try out that will fit alongside any other game of 5th edition, whether all players in the party play a class from KCC, only one player plays such a class, or any combination.
Customer avatar
Nicholas M November 10, 2020 10:11 pm UTC
PURCHASER
This KCC, is it an expansion of the Incarnate book or is it something entirely new and different?
Customer avatar
Alex T November 11, 2020 12:01 am UTC
CREATOR
KCC is a new book entirely, unconnected to Incarnate. Just 9 new player classes for people to play as in 5th edition.
Customer avatar
Chandler P September 06, 2020 6:15 pm UTC
PURCHASER
Just want to make sure I am understanding this correctly. Can you be a lacer that does not match the race? For example, could you be a fire lacer but be from the water clan?
Customer avatar
Alex T September 08, 2020 2:44 pm UTC
CREATOR
Hi Chandler! As written, there's nothing preventing you from doing exactly that. You should speak with your DM to make sure the character you want to play fits their world, but mechanically, it would not be unbalanced to take one race but then not "match up" what type of lacer they are.
Customer avatar
Sarah F August 23, 2020 5:29 am UTC
PURCHASER
Hi Alex,
This looks amazing and I can't wait to try it out!
Is there any way to get a physical book rather than the PDF only? Thanks!
Customer avatar
Alex T August 23, 2020 3:43 pm UTC
CREATOR
Hi Sarah, thanks for the kind words! I'd love to have a physical book put out, but the book is the property of the DMs Guild now that it is released here, so it's up to them if a book is printed or not. I'm not currently aware of any plans to release a book, but you can follow my twitter @thealexctanner and I'll be sure to put any updates there!
Customer avatar
Sarah F August 23, 2020 8:38 pm UTC
PURCHASER
Sounds good, thank you!
Customer avatar
Dakota H August 21, 2020 8:39 am UTC
PURCHASER
Playing a Lacer in a "Higher-Power" type of campaign in which I am a Fire Lacer... and am pretty continually being out-performed and bested by more dedicated classes. Both monks shine brighter, the spell casters burn hotter, and the martial fight better. They also have the benefit of magical items tailored to their classes, where Lacer does not. Currently, we're low level, sure. But I am in a continually feels bad man situation that I 100% do not hold against the work. I feel like Lacer is a phenomenal class, and this is such a huge AtLA supplement that it is really impressive. Though my experience does make me feel like it's more for a campaign geared in that specific direction.

Considering I'm in a party with two other ki users, it does feel a little bad that my Ki falls off so drastically compared to theirs. It also feels bad that my abilities cost so much, to the point where I may only use them once in any given situation before I must take a rest to recover. Even a Warlock, at second...See more
Customer avatar
Alex T August 21, 2020 1:55 pm UTC
CREATOR
Hi Dakota, sorry to hear you're feeling a bit on the weak side. My goal was to build things that could be slotted into any DnD game, but a class is always a delicate project to juggle. *With your DM's consent and understanding,* one thing you could do would be to make your number of ki points match to your character level, like a monk. You mentioned you were low-level, so below level 7 this wouldn't help you, but it's an option that wouldn't fundamentally change the character. At 7th level, you get the Push It feature, allowing you to attempt to grab some extra ki points.

You could also take the Lacing Initiate feat, for a 1st-level form that you could initiate once a day for free. Alternately, since you're already playing a lacer, you could ask your DM to allow the Lacing Initiate feat to grant you 2 ki points (the cost of a 1st-level form) and to up your elemental strike damage to the next level (from 1d6 to 1d8, for example).

Also, keep in mind that since your elemental strike is a...See more
Customer avatar
Jeremy C August 19, 2020 1:17 pm UTC
PURCHASER
Hey there! A friend of mine is using this in his campaign, and I was wondering - I know you can spend additional ki to perform Forms at higher levels, but I was wondering why 5th level forms mention it, if 5th level is the highest level you can have.
Customer avatar
Alex T August 19, 2020 1:59 pm UTC
CREATOR
That mention is there because the samsari class can break that cap of 5th-level being the highest with their Ki Infusion feature. I felt it was important to call out that feature separately instead of simply increasing the samsari's Max Form Level on their class table to 9th, since forms of 6th-9th level don't actually exist. But the samsari can break the bounds of 5th-level forms being the highest by empowering lower-level forms, so that's why it's written that way.
Customer avatar
Balázs M August 16, 2020 7:23 pm UTC
PURCHASER
I absolutely love the book, I am a huge Avatar I mean Incarnate fan, and this is the most detailed conversion Ive seen.

The only suggestion I would make (after a quick flip through): Lightning seems to be very powerful to me in the series, not just an alternate version of fire. So I would modify the Cold Blooded feat: for spending 2 Ki, the damage die type of the lacer's elemental strike counts one die type higher (e.g.: 1st level d8 instead of d6) in the next 5 rounds. For spending 4 Ki, the same effect is applicable for all elemental damage rolled by the lacer (so in case of all elemental forms as well)

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File Last Updated:
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This title was added to our catalog on August 25, 2016.