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Blacksmithing: Defined, Refined, and Usable
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Blacksmithing: Defined, Refined, and Usable

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The next installment of the Defined, Refined, and Usable series arrives!

This installment covers all metalworking crafts, with clear and concise rules for crafting any object in metal from armor to jewelry to tools. It also introduces 3 new weapons, 1 new armor, and the rules of Masterwork Quality. A must have for any DM with a world to run or a player with the desire to craft; every aspect of metal working is covered.

WORRIED about the $1..... Check out "HERBALISM: Defined, Refined, and Usable" for free!

YOU WILL BE BACK!

 
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Reviews (4)
Discussions (2)
Customer avatar
Jeramie B October 07, 2017 11:51 pm UTC
PURCHASER
Chris, I thoroughly enjoy your line of products! Just a couple thoughts on Blacksmithing. I think the jewelry section should be removed and placed in it's own product, since Jeweler's tools are a separate proficiency. Masterwork light armor has no benefit for being of higher quality, shouldn't there be some type of benefit to make it worth the cost? I am thinking of giving it a +1 bonus to AC in my game. Any thoughts? Finally, have you considered creating a "Poison Making: Defined, Refined, and Usable" product? I think it would be fantastic!
Customer avatar
Chris C October 08, 2017 7:33 pm UTC
CREATOR
Jeramie, first thanks and I hope this product expands your game. In an odd twist of fate I responded to another comment first and I repeat- you are gamer after my own heart. Correct, masterwork light armor really has no added value; it looks nicer... I think that any benefit you want to assign it which makes your game more enjoyable for you and the players is a great idea. If you are looking for some other masterwork armor benefits, I have had players request; shiny to make them stand out as leaders, dulled to help them hide, quiet to help them sneak, such benefits could grant advantage on the associated check. Poison making; I had not thought of it I am busy on my next piece which you will definitely enjoy and you will ENJOY IT FOR FREE! Send me an address, I will give you all my other works and the next one as complimentary copies.
Customer avatar
Federico G August 08, 2016 8:17 am UTC
PURCHASER
As much as I do not agree with the fact that the katana "is the most masterfully-made weapon in existence" (fun fact: although it is very difficult to break it, but thanks to its blade structure when it does bend it has to be reforged from the ground up), your work with this supplement and the Herbalism one is truly outstanding!

Major kudos, really ^_^
Customer avatar
Chris C August 11, 2016 8:55 am UTC
CREATOR
Federico, consider that sentence an opinionated piece of flavor text... I just really dig katanas..... Thanks, I hope that you get to use both often in your game.
Customer avatar
Federico G August 11, 2016 8:36 pm UTC
PURCHASER
I know, I really like them myself xD I would like to warn, though, that the sentence might cause a bit of flame, especially with "long sword fanboys" (category which I recently managed to flee from myself, have to admit to my personal shame).
I am actually planning on using Blacksmithing next session, while I have already used Herbalism a couple of times for science's sake and I have to admit: they look complex, but really they are very easy to use!
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Product Information
Electrum seller
Community Content
Author(s)
Rules Edition(s)
Pages
6
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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File Last Updated:
July 31, 2016
This title was added to our catalog on July 31, 2016.