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Nerzugal's Dungeon Master Toolkit

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The Full Toolkit Collection


This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least thirty hours of content!

Contents

8 d100 Magic Item Enchantment Tables

These eight tables can help you create a huge assortment of custom magic items that stray far from the ordinary! Four of the tables provide benefits and the others provide detriments, allowing to craft all manner of magic item by rolling for special properties! These have 4 tiers each - starting from Minor enchantments and going all the way up to Legendary. Starting with things as simple as gaining a d4 for a particular stat to summoning powerful allies at the start of combat or becoming an avatar of the item itself!


6 One-Shot Adventures

One-shots are adventures that contain an overarching story or quest and tie themselves up at the end of a session. These are typically expected to last 3-4 hours (though some may take longer as noted in the adventures below) and are a great tool for newer Dungeon Masters who may be hesitant to jump into the deep end without assistance. They are also a valuable aid for an experienced DM that might be running low on prep time! Reading through the pages within this book should provide you with everything you need to run an exciting story for your players.  

Tread through the Bog of the Hag and see if you can escape with your jawbone still intact. Face off against the grand eyeless frog demon known as the Gol'Goroth and his army of cultists that have been terrorizing the small town of Goldenleaf Village! Challenge the fighting spirit of a novice set of adventurers by putting them up against the trials within Dromar's Tomb! 


4 Dungeons

The Dungeons section of this book contains all of the monsters, puzzles, traps, and descriptions you will need to drop any of these four dungeons into your world with little to no effort! Unlike the one-shots, these do not have a story built around them and are simply a set of challenges set to the theme of that particular dungeon. Do your players have the knowledge required to solve the riddles of the dragon turtle that lurks within the Submerged Cavern? Can they adapt on the fly to successfully complete each wing of The Trial of Champions? Will they crumble in the face of the powerful constructs and challenging puzzles that lurk within The Tinker's Laboratory? 


12 Unique Puzzles

A dozen puzzles to challenge your players. Most can be dropped into any dungeon or world with little to no effort on the Dungeon Master's part. All are unique puzzles that should hopefully catch your players off guard and give them a nice challenge beyond simply slaying powerful creatures.


11 Dungeon Maps

A collection of maps you can use for additional dungeons. Sometimes all you need is a spark of inspiration to make that next exciting dungeon and hopefully these will help you out! (Though I will admit that I am not an artist!)


This Toolkit was just the beginning! To see my other products, click the links below!

http://www.drivethrurpg.com/product/202858/Nerzugals-Game-Master-Toolkit Nerzugal's Dungeon Master Toolkit 2
 
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Reviews (23)
Discussions (28)
Customer avatar
Ádám U September 01, 2018 12:19 am UTC
PURCHASER
Hello,

I like this book. It's fun so far.
I I just want to give a little clarification. The puzzle, "The Locked Doors" said to require at least four players. However, I found a solution requireing only two. (Based on this document, V21.)

It goes like this:
1) One player is enough to open doors 1-4.
2) After opening door no. 4, they open door no. 7. One player than goes between door no. 2 and door no. 7 while the other stays back to reopen doors 1-3 after their friend opened door no. 7.
3) We trivially open door no. 5.
4) Now we open door no.6. For this, one player goes between doors no. 4 and no. 6, and the other stays behind as before.
5) The player behind opens doors no. 3 and no. 4, and colses doors no. 1 and no 2. they open door no. 8
6) At this point, teh only missing requirement for opening door no. 9 is to open doors no.1 and no. 2 which is (again) trivial.

The puzzle is great tough, I'm glad to have read it. I hope...See more
Customer avatar
Dallin H August 01, 2018 9:25 pm UTC
PURCHASER
Once I have the money, I'm going to buy your printed materials. The content in these works is top notch. You've inspired me to try and develop my own 5E content. Thank you!
Customer avatar
Stanley P July 13, 2018 10:33 am UTC
I love the looks of this. Is anyone working on a Fantasy Grounds implementation of this or the sequel? As a remote gamer, because I would rather play than code, I rely on FG modules and don’t mind paying for them.

I’ve purchased a lot of Rob Twohy’s stuff and he seems to do a very thorough conversion, if he or someone else is not already working on it.
Customer avatar
Steven W July 13, 2018 1:50 pm UTC
CREATOR
Hey Rusty,

Unfortunately, I don't think I am allowed to distribute any official FG modules since the product is published on the DM's Guild. It would violate their exclusivity agreement. I know I am at least not allowed to sell it in their store as I have already worked with them in the past on it. Now adding FG resources as part of the download for this might be ok (though I'm still not sure), but I don't have any plans of doing so at the moment. I am already diving deep on my next book and trying to keep the momentum going.

Sorry I couldn't be of more help!

-Steven
Customer avatar
Rob T July 14, 2018 4:18 am UTC
PURCHASER
Steven, you can AND SHOULD sell this as an FG mod separate from the PDF (fully complies with DMs Guild TOS). Search my name (Rob Twohy) and see how many collaborations I've done. I'd be happy to help.

If interested feel free to contact me... rob DOT twohy AT gmail DOT com
Customer avatar
Karen M July 08, 2018 5:21 am UTC
PURCHASER
am i missing something in the Bucket Conundrum? It says there is an inscription on the far wall as well as something written on the sign, but I don't see anything about WHAT is written on the sign
Customer avatar
Steven W July 08, 2018 5:33 am UTC
CREATOR
Sorry about the confusion. There is a section right after Room Description called "The Stone Inscription". This contains the text that is inscribed upon the wall.

The wooden sign is what contains the pictures of what goes into each of the buckets. I suppose "text" is probably the incorrect word for this, but from a distance that may be what it appears to be to the characters. The characters can associate each of the pictures with the metal buckets hanging over the room. Alternatively, you can get rid of this sign and simply have these pictures inscribed directly on the buckets.

Hopefully that provides some clarity!
Customer avatar
john Z May 25, 2018 4:32 pm UTC
PURCHASER
My group is running through Strahd and I (player) am getting the chance to DM a One Shot next week. I'm super excited to lead the group & our DM through the Cult of Gol'Goroth!

The monsters in this are so sick & twisted. I love it!
https://imgur.com/a/KfN9qqu
Customer avatar
Steven W May 25, 2018 5:39 pm UTC
CREATOR
Thanks! The Gol'Goroth seems to be one of the most loved adventures I have produced! I have some ideas brewing for a resurrection of the ancient from demon for a higher level one-shot that I think will be just as twisted and exciting!
Customer avatar
john Z May 25, 2018 5:55 pm UTC
PURCHASER
That would be awesome!

Great writing style and storytelling as well. Very easy (for me at least) to work your descriptions into the narrative flow. I'm a fairly new DM so I'm pretty sure this should be taking as a compliment:)
Customer avatar
Gian G June 01, 2018 3:37 am UTC
PURCHASER
What program is that you're using to organize?
Customer avatar
Steven W June 01, 2018 3:41 am UTC
CREATOR
If that question is directed at me, the product is put together using the Homebrewery. I don't think you are supposed to link other sites so just search Natural Crit Homebrwery to get to it.
Customer avatar
john Z July 03, 2018 6:39 pm UTC
PURCHASER
Sorry for the delay in response. It's Realm Works.
Customer avatar
Karl L May 22, 2018 2:20 pm UTC
PURCHASER
I love the book, I downloaded the print friendly version and there are a couple of formatting errors on some of the tables... Starting at page 9.
Otherwise, this is a great product.
Customer avatar
Steven W May 22, 2018 2:26 pm UTC
CREATOR
Whoa, don't know how those guys snuck in there! Thanks for letting me know! I will get those fixed as soon as I get home from work. Sorry about that!
Customer avatar
Steven W May 22, 2018 2:33 pm UTC
CREATOR
Nevermind, haha, it should be fixed now!
Customer avatar
Karl L May 22, 2018 3:17 pm UTC
PURCHASER
Perfect, thank you. I appreciate it
Customer avatar
Mono P April 28, 2018 2:31 am UTC
PURCHASER
Great toolkit for inspiration or quick content! One thing thought.

The seven digit puzzle says "the number created by the first three is GREATER than that created by the last four"
BUT THEN it states that "both sum up 15"
this is misleading and probably a mistake or typo.
for the record the puzzle can even be resolved with that clue so I just simply took it out. BUT I wanted to let you know!

keep the content coming and feel free to see by my content and tell me if you like it! (got plenty more just didn't find time to transcribe it and upload it! ^^

Regards, M.
Customer avatar
Steven W April 28, 2018 5:40 am UTC
CREATOR
Hey Mono, it isn't a typo but perhaps a confusion in the way it is stated. The SUM of the first three and the last four both equal fifteen, but the number created by simply taking the raw number is greater.
* The number created by the first three is greater than that created by the last four
* The sum of the first three numbers and of the last four numbers are both 15.

[843] > [0591] but [8+4+3] = 15 and [0+5+9+1] = 15

Does that give some clarity?
Customer avatar
Mono P August 28, 2018 9:16 pm UTC
PURCHASER
It does a lot!
Thank you for the clarification Sire!
Customer avatar
Gordon D April 12, 2018 11:35 pm UTC
PURCHASER
I would pay $50 for a book but I’m limited on pdf. And I so want this.
Customer avatar
Steven W April 13, 2018 12:21 am UTC
CREATOR
I'm glad you feel that way. Hopefully one day the DM's Guild will allow for us to create print copies of our products. Until then, the best you could do is maybe to print it out and bind it yourself if you really want a physical copy!
Customer avatar
Andrew K February 10, 2018 2:58 am UTC
PURCHASER
So so good. Is there a map of the Yuan Ti temple that I'm missing?
Customer avatar
Steven W February 10, 2018 3:57 am UTC
CREATOR
Unfortunately, all of the maps in this Toolkit were handmade by me and I am far from an artist. I tried at one point to create something that could be used, but the three stories of the structure made it quite difficult for me. Here was my effort of an example of a single floor - https://i.imgur.com/21rYkJa.png When I ran the temple, I drew out some of the major areas where the battles will occur (just a few simple rooms) and the rest is done via descriptions. Hopefully that helps!
Customer avatar
Robert S January 19, 2018 3:40 pm UTC
PURCHASER
Great product! I think I found a typo on Page #4 Item #43 A dryad will PAPPEAR should they disturb it.
Customer avatar
Steven W January 19, 2018 3:44 pm UTC
CREATOR
Oh, that is definitely a typo. Thanks, Robert. I am actually planning on releasing an updated version of this guide before my next Toolkit goes out and comments like this are always really helpful. Hope you enjoy!
Customer avatar
Pearce S December 29, 2017 5:04 pm UTC
PURCHASER
An absolutely amazing product, you really should make it a fixed payment.
Customer avatar
Steven W December 29, 2017 5:58 pm UTC
CREATOR
Thank you. I like for everyone, no matter their financial situation, to be able to experience my products so Pay What You Want is fine by me!
Customer avatar
Oryaam L January 16, 2018 10:31 pm UTC
PURCHASER
thank you
Customer avatar
James F September 24, 2017 5:40 pm UTC
PURCHASER
100% recommend to buy this. It is well worth the $9.99.
Customer avatar
Erik P August 31, 2017 12:21 pm UTC
PURCHASER
This is a really great product. If you can afford to do so, buy it.
Customer avatar
Conrad H June 06, 2017 3:24 pm UTC
What edition is this for?
Customer avatar
Steven W June 06, 2017 3:41 pm UTC
CREATOR
5th Edition
Customer avatar
Peter B March 29, 2017 6:16 am UTC
PURCHASER
I spent two hours creating a white squirrel swarm template for Roll20... I love this book. :D
Customer avatar
Ricardo C February 11, 2017 10:11 am UTC
PURCHASER
There's loads of great content here. I've just run the Bog of the Hag and have a few comments to make on some of the encounters. On the first night the party did not follow the Will-o-wisp. This might be a cultural thing (we're from the UK, and near the region where "real" Will-o-wisps come from - they appear in marshes here because of escaping methane gas igniting spontaneously) but no one in their right mind would follow a Will-o-wisp, so that was skipped although they fought the wisp. I'm glad in a sense because the choice of monsters that the wisp leads you to is strange, they don't fit together, lore wise. I think the encounter would have been balanced but perhaps the monsters in question could have been re-skinned to keep them more in line with each other.

The text for the second night is confusing to me. I skipped it. In fact I got my wife to read it to see if she could get exactly what was meant to be happening but we were none the wiser. I suspect a little editing would clear that...See more
Customer avatar
Steven W February 11, 2017 3:34 pm UTC
CREATOR
Thanks for the feedback, especially on the second night portion. One of the weaknesses with being your own editor is that things that seem obvious to you may not be obvious to the reader. I have been compiling a list for when I want to go back and do a revised edition of the Toolkit and I will certainly add that to the list.

I have run this particular adventure with two groups and both have actually followed the wisp. I try to play into their adventurous curiosity along with a bit of trying to hold them true to RP since their characters probably don't know this is a wisp or what a wisp does. It can be very difficult to pull external knowledge from decision making in such a situation though and it has certainly happened in other games.

And if you are looking forward to more from me, I have a second, more polished Toolkit coming out in less than two weeks so be on the lookout!
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Product Information
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Pages
114
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Original electronic
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File Last Updated:
May 27, 2018
This title was added to our catalog on July 19, 2016.