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The House of the Midnight Violet
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The House of the Midnight Violet

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"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace."

"A well-written adventure through a mansion filled with dark secrets."

The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition.  The print version of the adventure is intended for four to five characters of level 4 to 6, and includes scaling suggestions up to level 12.  It is set in a non-specific location and can be included in nearly every campaign.

The party is recruited by an innkeeper to recover a flower from a nearby mansion.  He is an alchemist and he is running short on his supply of the Midnight Violet.

Town rumors warn the party to stay away.  But, that's unlikely given that your heros are mighty and brave. 

While exploring the mansion, the adventurers will learn the story of the family that once lived there and what caused their demise.  That is...if they live that long. 

Two new creatures and one new magic item are introduced in this adventure.

*This is the PDF version of the advetnure.  Click HERE for the Fantasy Grounds VTT version!*

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Reviews (11)
Discussions (14)
Customer avatar
Susanne L October 25, 2018 3:02 pm UTC
PURCHASER
I translated this Adventure for my group. It was an absolute success, they had a lot of fun with it. Well done!
Customer avatar
Tommy B October 25, 2018 2:13 pm UTC
PURCHASER
This adventure is really helping me out putting a Halloween issue into my CoS campaign. I have one question however, since it isn't written in the adventure. How do you solve the puzzle box? The answer is Herbert, but what is the logic behind the puzzle? How would you solve it without just knowing the name? I have the kind of players who would start solving the puzzle box as a puzzle.
Customer avatar
Jeff C. S October 25, 2018 2:42 pm UTC
CREATOR
If they become stumped, you could allow for Perception or other skill checks for the party to notice the name in the button letters. Also, the chest is found in the boy’s possession, which may be a hint.

You could also alllow them to pick the lock. I’d say a DC 14 Dexterity check using thieves’ tools would be sufficient.
Customer avatar
Tommy B October 25, 2018 2:57 pm UTC
PURCHASER
Ah, so there is no way to "Solve" the puzzle as such from looking at the box itself without knowing about the boy? More a combination lock than a puzzle?
Customer avatar
Jeff C. S October 25, 2018 3:03 pm UTC
CREATOR
Exactly! The letter buttons need to be pressed to spell the boy’s name. That’s the combination.
Customer avatar
Tiago M October 25, 2018 7:12 am UTC
PURCHASER
There's a few mistakes on the monsters, sometimes the bonuses stated for attacks and skills are 1 value off from what the monster's stats are... The ghast has biting and claw, but the claw is just weaker, there's never a reason (except roleplay) to use it since it doesn't have multiattack, and Mr.TimTom seems to have the ghast's smell feature, which I'm not sure if it's intended or not.

Another thing, near the start, you mention that the innkeeper is planning on using this flower to make a potion that puts the adventurers to sleep, and that the previous adventurer escaped his inn with a magic ring, but you never come back to it, why does this innkeeper want to trap the adventurers?

This isn't so much complaining, it's more me wanting to know what you originally intended with this. Overall, this seems pretty good and certainly helped me stick in a quick Halloween adventure in my game for next week!
Customer avatar
Jeff C. S October 25, 2018 3:01 pm UTC
CREATOR
Hey,Tiago! The herbal sleeping potion was mentioned as a potential extended plot point that a DM could use. When I ran the adventure, the potion put them to sleep and they found themselves in a caged wagon, heading to prison.

I believe the ring was used to exit the mansion. It could be added to the adventure if the DM wishes, either as treasure in the mansion, held by the innkeeper, or owned by someone in the village.
Customer avatar
Tiago M October 26, 2018 2:00 am UTC
PURCHASER
Aah, gotcha, that makes more sense! How about the stench on TimTom, is he supposed to stink as well?
Customer avatar
Kyle T October 24, 2018 11:20 am UTC
PURCHASER
Im confused, how does the party find the secret door under the stairs? Am i missing a plot point?
Customer avatar
Jeff C. S October 24, 2018 11:36 am UTC
CREATOR
The Diary mentions the basement. You could allow for a DC 12 or higher Wisdom (Perception) check or Intelligence (Investigation) check for them to find it. They may also find it while not looking for it if their passive Perception is 12 or higher.
Customer avatar
Stuart M October 22, 2018 4:47 am UTC
PURCHASER
(Preface: I haven't run this yet, just read through to prep it.)

The story here is interesting, and certainly lives up to the recommendation for a Halloween adventure that led me here. However, I'm having a very hard time with the layout of the mansion; it makes absolutely no sense as a house.

For instance, imagine someone coming to dinner--which, given the 8-place formal setting, is something they must have anticipated. The guests come into the foyer, someone takes their wet coats... which need to be carried through the owner's private study to get to the coat closet? Now to lead them to the dining room: everyone just heads... upstairs, then goes in shifts down the 1-2 person elevator, then into the kitchen and through it to the dining room? Or, assuming there's supposed to be a door on the west wall of the dining room that's not shown because it's blocked by rubble, it's: through the private studio of the owners, through the reading room, through/past the bathroom (there was one on...See more
Customer avatar
Jeff C. S October 22, 2018 6:16 am UTC
CREATOR
Stuart, you bring up things I've also thought about and wish I had considered when I originally wrote the adventure. I drew the map to the story, when I should have built the story around a completed map. I've learned a few lessons since publishing this adventure. :)
Customer avatar
David M September 29, 2018 5:37 pm UTC
PURCHASER
I really loved this one-shot and I'm using for a special Halloween session using Pugmire. It fits all of the fun Halloween stuff. I even made a map for it. I am happy to share for free for others to use! https://imgur.com/a/TGnGncA
Customer avatar
David M September 30, 2018 12:21 am UTC
PURCHASER
I just updated it after taking a light tutorial! https://imgur.com/a/cFP3VZv
Customer avatar
Blake G November 30, 2017 4:03 pm UTC
PURCHASER
I found this adventure to be very well-written, easy to run and easy to play.

Of all the adventures I've used from DMsGuild, this one played the most like official content. Really good stuff.
Customer avatar
Jeff C. S December 11, 2017 2:12 am UTC
CREATOR
Thank you!
Customer avatar
Benjamin D September 15, 2017 4:16 pm UTC
PURCHASER
Just ran this with a group of mostly first time players using pregen level 5 characters and they loved it. We made it through the adventure in 4ish hours and had a lot of fun. Thank you for this great adventure, I'll be working this in with my regular group soon and taking a look at your other adventures.
Customer avatar
Jeff C. S September 15, 2017 7:13 pm UTC
CREATOR
That's great news!
Customer avatar
Eric M January 29, 2017 6:33 am UTC
Just got done playing this and had a blast! It is well written and a solid mix of RP and fighting.

Quick question for you, do you have a storyline or adventure continuing on with Elloise? Would love to know what happened to her or see that storyline continue.
Customer avatar
Jeff C. S January 29, 2017 1:49 pm UTC
CREATOR
Fantastic! I'm very happy to hear that you and the players enjoyed the adventure. I had a lot of fun writing it and running it.

I was speaking with another Guild writer about this today. My intention is to continue the story of Elloise. Hopefully a new adventure featuring her will be out this year. If you'd like, contact me and I'll share my ideas with you. My email, Twitter and Facebook information is located at the end of the module.
Customer avatar
Eugenio V October 27, 2016 4:39 pm UTC
PURCHASER
Just picked this up for a last minute pre-Halloween game with some friends. Excited to run it! I'll be sure to review afterward.
Customer avatar
Jeff C. S October 27, 2016 6:36 pm UTC
CREATOR
Great! I hope you all have fun!
Customer avatar
Jean H June 16, 2016 10:15 pm UTC
PURCHASER
My group and I had a lot of fun running House of the Midnight Violet. It was a good story, with a good combination of story and combat.
I'm looking forward to more modules.
Customer avatar
Jeff C. S June 14, 2016 11:21 am UTC
CREATOR
Thank you for the continued sales!
Customer avatar
Jeff C. S June 05, 2016 4:23 pm UTC
CREATOR
Thanks for the purchases! Please leave reviews to help drive the sales! Let me know if you have any suggestions or find any errors and I will try to correct them promptly.
Customer avatar
Jeff C. S June 04, 2016 1:05 pm UTC
CREATOR
Please give me your thoughts and suggestions!
Customer avatar
Brian P July 01, 2017 2:21 am UTC
PURCHASER
This was great. I made some minor changes to tailor it to my group; but my one more universal suggestion: Have Mr. TimTom appear in the form of a clown. It really worked.
Customer avatar
Jeff C. S July 01, 2017 2:26 am UTC
CREATOR
Oh! Nice change!
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Product Information
Platinum seller
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Pages
22
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File Last Updated:
July 08, 2018
This title was added to our catalog on June 04, 2016.