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How Not to Host a Murder (5e)
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How Not to Host a Murder (5e)

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Welcome to How Not to Host a Murder, a short D&D experience that captures the details of Mike Krahulik’s adventure run at the Acquisitions Incorporated live game at PAX East 2016.

This experience is designed for four, less-than-optimal 7th level characters played for entertainment purposes.

 
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Reviews (7)
Discussions (9)
Customer avatar
Lucy W October 07, 2021 9:53 pm UTC
PURCHASER
Really great one shot. My players and I loved it. I added a few details as well. After they opened the invitation, I said that Elminster was their long lost godfather:

“You recall this name, Elminster, from a long, long time ago. Elminster is your godfather - you think you remember being told that he is a wizard. But you have never met him, you have never been contacted by him before, you haven’t heard his name for years. In times of loneliness in your youth you thought of seeking him out, but had no idea where to start, and eventually any dream you may have had - of seeking out an exotic, wealthy wizard who could have taken you under his wing - faded into the memories of your childhood. You decide to attend this strange party tonight, putting on your finest garments for the occasion.”

I also created a half-written speech hidden on Elminster’s body which revealed that he had actually invited each of the players’ characters to the party because they were his long lost illegitimate...See more
Customer avatar
Daniel J September 01, 2020 2:42 pm UTC
PURCHASER
This game was perfect!! I had my players be the NPC: Kira, Diz, Pathos, and another one I added. I tweaked a couple of things, though. For example, I changed the bird's password and got him to tell the players clues in order to guess it.

Also, I was tempted to create clues for the original murder party (Diz and the poison and stuff) but that would have totally confused my players, so I didn't, and it was sooo fun!
Customer avatar
Rachael S May 16, 2020 2:13 pm UTC
PURCHASER
Maybe a bizarre question, I'm getting ready to run this a second time and I just realized that there's not clue or indication for the password of the song bird. It gives the password but how would the players know/guess it? Am I missing something
Customer avatar
Glenn H May 20, 2020 10:32 am UTC
PURCHASER
This is why I'm in the comments! Writing the game to play tonight. My answer -
The bird, when picked up, asks for a password and opens a wing to reveal a keypad with number 0-9
The password will be a 4 digit number, a year.
The red herrings..
The players will go in knowing he invented a cure that he gained his fame from in 1266
The will know he was born in 1232
The picture of him and Roger will be dated 1246
Roger will inform the party he last saw him 126e
He moved in with Mrs owlbear in 1241
Hired diz in 1275
The animal statues (bar the chicken) will have a number carved onto the bottom of each.

The real answer... the wizards desk will contain a locker, containing a photo
Customer avatar
Glenn H May 20, 2020 10:32 am UTC
PURCHASER
This is why I'm in the comments! Writing the game to play tonight. My answer -
The bird, when picked up, asks for a password and opens a wing to reveal a keypad with number 0-9
The password will be a 4 digit number, a year.
The red herrings..
The players will go in knowing he invented a cure that he gained his fame from in 1266
The will know he was born in 1232
The picture of him and Roger will be dated 1246
Roger will inform the party he last saw him 126e
He moved in with Mrs owlbear in 1241
Hired diz in 1275
The animal statues (bar the chicken) will have a number carved onto the bottom of each.

The real answer... the wizards desk will contain a locker, containing a photo
Customer avatar
Glenn H May 20, 2020 10:33 am UTC
PURCHASER
Sorry pressed send too early!
Contain a locket with a picture of him and kira.
The locket will say 'the time I spent to you was the best of my life.'
Kira will reveal their relationship was in 1250.
Hioe this helps!
Customer avatar
Anni-Brit R November 21, 2019 6:54 pm UTC
PURCHASER
What I wonder is what was the plot to the murder mystery the old wizard had originally planned (whodunnit?) and did what kind of clues did he have prepared?
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Anni-Brit R November 24, 2019 5:14 pm UTC
PURCHASER
Haha actually now that I read it through more carefully... The original plan was Diz with some poison. But that alone feels a little bit underwhelming for a powerful old wizard to plan.
Customer avatar
Noah B July 22, 2019 3:21 pm UTC
PURCHASER
If (like me) you're looking for the character artwork Gabe made for the PAX 2016 session, you can find the jpegs here: https://www.penny-arcade.com/news/post/2016/04/26/acquisitions-inc1
Customer avatar
Matt Z December 31, 2018 8:39 am UTC
PURCHASER
Just wondering as I'm a newb DM I read tru and the only actual fight is the boss right? Is it possible to make it a low level adventure instead? And for more players?
Customer avatar
Shawn P H October 27, 2016 10:52 am UTC
PURCHASER
LOL both of the AI adventures are Fantastic. I encourage everybody who grabs these to listen to the Acquisitions Incorporated podcast. The adventures will mean more if you do.
Customer avatar
David G May 21, 2016 2:39 am UTC
PURCHASER
Great little one shot. Kinda bummed they didn't the artwork of the NPCs from the show.
Customer avatar
David G May 22, 2016 6:23 pm UTC
PURCHASER
Turns out Gabe posted the art onto the PA website, in case anyone's interested: https://www.penny-arcade.com/news/post/2016/04/26/acquisitions-inc1
Customer avatar
Steven W April 25, 2016 2:38 am UTC
PURCHASER
bummed they Dropped AI from these for distribution.
Customer avatar
Joseph W September 03, 2016 4:59 pm UTC
Anything sold here becomes the property of Wizards of the Coast, so.....
Customer avatar
Estevan P January 07, 2020 8:41 pm UTC
PURCHASER
Was curious about this. From the DMsGuild support FAQ on OGL vs DMs guild publishing:
“Does Wizards own any unique IP that I create in my DMs Guild publications?

“Wizards does not own any of the unique IP that you create in your publications. Wizards does own the IP that they contribute, plus the DMs Guild agreement will grant Wizards and other DMs Guild authors a license to use your IP.

“That said, if your work merits incorporation into canon, Wizards will contact you about purchasing your IP outright.“
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Product Information
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Pages
12
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Original electronic
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File Last Updated:
April 19, 2016
This title was added to our catalog on April 24, 2016.