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The Lonely Tower

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West of the Cold Wood a Lonely Tower holds arcana and answers.  An elite team prepares the perfect heist, but can they learn the secrets before their time runs out? A 4-hour 5th edition D&D adventure for 5th-10th level characters suggested for good and neutral alignments.  (1stdraft; The Doom Portals storyline DP-3A; 32 pages)  

The Lonely Tower is a homage to the action thriller, but not necessarily combat heavy.  The Players get to plan a heist, so infiltration, puzzles, and possibly wave attacks.  The social encounters are important to building tension. Additionally, there may be small or large connection to other future adventures, most likely The Lost Tower or Islands of Insanity, noted in the module.  This module is intended to be a sequel to Betrayal at Devilsfall DP-2A for the A and B interconnected adventures arcs of The Doom Portals storyline.  This is focused on good characters, which is limiting but easier to play.  This adventure can be deadly, but is mostly about looming threats.

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September 24th, 2016
Had the pleasure of playtesting this module and had a lot of fun with it. Expect it to be a challenge for a party and definitely try to have a healer. If you are the GM for this event, keep an eye on the mass mobs. Orcs may be easy for your pa [...]
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Silver seller
Community Content
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Pages
32
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Original electronic Click for more information
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File Last Updated:
March 31, 2016
This title was added to our catalog on March 30, 2016.