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The Dungeon Master's Handbook
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The Dungeon Master's Handbook


Welcome to the DM's Day sale! From now through March 14th, this title has been marked down by up to 40%! For more values, visit our DM's Day sale page.

The Dungeon Master's Handbook from Cawood Publishing, makers of over 30 bestselling 5E products! Want more monsters for your game? Need some helpful tips? Need extra tables for crit and crit miss rolls? How about a new Wild Magic table? Want to expand the possiblities for chase scenes? This book contains all of that and much more.

The 96-page book includes:

  • Over 40 new monsters
  • Many NPC type monsters including; Anti-Paladin, Apprentice, Bandit Lord, Bounty Hunter, Bounty Hunter Boss, Chief of the Town, Cult Leader, Disciple, Elite Guard, Entertainer, Fortune Teller, Guard Commander, High Priest, Jester, Knight Commander, Master Thief, Merchant, Monk, Monk Superior, Pugilist, Royal Guard, Slave Lord, Tavern Brawler, and Thief.
  • Over 30 pages of encounter tables and monster lists for several settings including; Castles, Caverns, Cities, Deserts, Dungeons, Forests, Frozen Lands, Hills, Inns, Jungles, Lakes, Manors, Mountains, Oceans, Rivers, Swamps, Taverns, Towns, the Underdark, and Villages
  • 18 Dungeon Master tips
  • Critical Hit and Miss Tables (including separate tables for spell attacks)
  • An alternate Wild Magic Surge table
  • New magic items
  • Chase tables
  • Mundane items tables
  • NPC stats

*A printer-friendly version is available upon download

See our website at for more info.

Follow us on Twitter at cawoodpublish and Instagram at cawoodpublishing

Other DMs Guild products include:


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Reviews (7)
Discussions (7)
Customer avatar
Ben B July 04, 2019 7:16 pm UTC
Just flicking though the Dungeon Masters Handbook I was given by FG for my participation in their most recent kickstarter and was quite astonished to discover quite a number of the new monsters strutting around with over 100,000 hit points, according to their stats in my version of the release anyway. I've checked with one of my players and his copy has the same issue. As an example; Ogre Mage, CR 4, XP 1,100 starts his turn with 121,025 HP. I'd imagine quite a few named dragons would lose a limb to be so healthy and I'd hate to think of how many hours/day it would take a level 4 party to take that total down to zero. Or have I totally flipped my lid?
Customer avatar
Andrew C July 04, 2019 7:34 pm UTC
We'll talk to the writers who made the FG version. There were some errors months ago, you might also have an old version. Email us at for the newest version.
Customer avatar
Ben B July 04, 2019 7:39 pm UTC
Thank you very much for the swift response, I'll be sending an email immediately after I post this. Thanks again for the quick reply.
Customer avatar
Andrew C July 04, 2019 7:57 pm UTC
You're welcome, it's probably an old version of the FG formatted book.
Customer avatar
Andrew C September 18, 2017 11:09 pm UTC
Version 2.0 is up. New stat blocks, tweaked formatting.
Customer avatar
Andrew C August 23, 2017 2:27 am UTC
We should have version 2.0 of this handbook ready shortly. Tweaking the monsters and the stat block formatting.
Customer avatar
Mister M April 25, 2017 1:39 am UTC
Any way I can add bookmarks to this on my own? Its password secured it seems.
Customer avatar
Andrew C April 25, 2017 2:13 am UTC
We'll take a look at that.
Customer avatar
Michael H March 04, 2016 12:24 am UTC
can we get a printer friendly version please? (ie no parchment background)
Customer avatar
Andrew C March 04, 2016 2:50 am UTC
Hey Michael, I'll put that up right now for you.
Customer avatar
Jeff I February 26, 2016 9:37 pm UTC
The new monsters and they all have stat blocks?
Customer avatar
Andrew C February 26, 2016 11:03 pm UTC
Hey Jeff. Yes, the NPC monsters are like the ones in the in the Monster Manual. Like the Bandit and Druid for example. There are also some regular monster types. There is also a list of ready-made NPC stats with ability scores, alignments, backgrounds, classes, and races.
Customer avatar
Thomas W February 26, 2016 4:18 am UTC
How do the two versions (this one and the one on RPGNOW) differ?


Customer avatar
Andrew C February 26, 2016 5:41 am UTC
Good question Tom. So the DMs Guild version is more open and can be used with any 5E game. It makes use of the full range of D&D monsters and official elements. The other guide on DriveThruRpg and RPGNOW is more of a supplement to the unofficial World of Myrr campaign world. For example; the encounter lists in the DMs Guild version are for forests, hills, mountains, swamps, etc., where the Myrr version has more lists for the specific settlements in the campaign world. If you check the previews you'll see they differ slightly in other areas as well.
Customer avatar
Thomas W February 26, 2016 6:02 am UTC
Thanks for the quick reply. Myrr looks good, so both may be worth a look to buy.


Customer avatar
Andrew C February 26, 2016 6:41 am UTC
Thanks. If you want more of a preview check out I'll post a longer preview of the Dungeon Master's Handbook there shortly.
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File Last Updated:
November 08, 2017
This title was added to our catalog on February 25, 2016.