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WGA3 Flames of the Falcon (2e)


Assaults on the city of Greyhawk by a vengeful cleric of Iuz have terrified citizens and caused an exodus of residents. If this cleric is allowed to continue her evil plans, Greyhawk will become little more than a ghost town, ripe for picking by the evil cleric's followers.

Volunteers are needed to hunt down the cleric and her cult before she unleashes her undead minions into the streets of Greyhawk - and it is only a matter of time before she claims the city as her own!

Flames of the Falcon is the third of a three-part series of adventures for the Advanced Dungeons & Dragons 2nd Edition role-playing game. The trilogy began with Falgon's Revenge and Falconmaster- now the thrilling adventure concludes in this module.

This adventure can also be played as a stand-alone module. Set in the famed City of Greyhawk, Flames of the Falcon is designed for five to seven characters of levels 5 to 7.

Product History

WGA3: "Flames of the Falcon" (1990), by Richard W. and Anne Brown, is the third adventure in the Greyhawk Falcon trilogy. It was published in October 1990.

Origins (I): Ending the Trilogy. WGA3: "Flames of the Falcon" (1990) is the third adventure in the trilogy that began with WGA1: "Falcon's Revenge" (1990) and continued with WGA2: "Falconmaster" (1990). Like its predecessors, it tell the story of the battle against the Falcon and her Cult of Iuz in the City of Greyhawk.

Origins (II): Changing Authors. "Flames of the Falcon" was originally planned to be written by Steve Winter, but authorship was turned over to Richard and Anne Brown, who'd written the first two installments.

Adventure Tropes. All of the Falcon Trilogy focus on encounter-based episodic adventures that lead into dungeon crawls. This finale is the heaviest on the dungeon crawl elements, almost transforming it into a classic Greyhawk adventure. It features a manor crawl, but more notably a multi-level cavern crawl.

Accessories of Note. More fold-up buildings appear for use with FR8: Cities of Mystery (1989). This time around, Gray Manor gets portrayed in cardstock.

Exploring Greyhawk. Like its predecessors, "Flames of the Falcon" is set in the City of Greyhawk; highlights include Mizaab Zalen's Grey Manor, the Selintan River, and below-grand excavations.

Monsters of Note. "Flames of the Falcon" continues to chart the rise of the derro in Greyhawk, following their appearance in WGR1: Greyhawk Ruins (1990); however, they're much more central to the plot here, making it one of their major appearances.

NPCs of Note. The Falcon returns for her last appearance as the big-bad of this sequence. The Greyhawk dragon Mizaab Zalen also makes a return, now joined by Aestrella Shanfarel — another of the five Greyhawk dragons known to live in the city.

Future History. WGA4: Vecna Lives! (1990) would end the "WGA" series just two months later. It has no connection to the Falcon trilogy, despite sharing their "WGA" code. That would also mark the end of the second wave of Greyhawk production.

About the Creators. Anne Brown began working at TSR as an editor in 1989, first on their magazines, then as part of their Game Division. She also authored a handful of books for TSR, of which the Falcon Trilogy was the first. Richard Brown, her husband, authored just these three books for TSR (though he's more recently written Living Greyhawk adventures for Wizards).

About the Product Historian

The history of this product was researched and written by Shannon Appelcline, the editor-in-chief of RPGnet and the author of Designers & Dragons - a history of the roleplaying industry told one company at a time. Please feel free to mail corrections, comments, and additions to

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Customer avatar
Graham I September 19, 2021 8:04 pm UTC
POD please
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Daniel W August 01, 2021 3:17 pm UTC
POD please.
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George F March 14, 2017 11:29 am UTC
Why release WGA1 & WGA3 but not WGA2?
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Zia M March 14, 2017 3:07 pm UTC
Looks like it was released this morning
Customer avatar
George F March 14, 2017 5:11 pm UTC
Thanks! I must have completely overlooked it.
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TSR 9302
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File Last Updated:
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This title was added to our catalog on March 14, 2017.