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3 Archetypes #11 - Warlock

3 Archetypes #11 - Warlock

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Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.

Inside you'll find some warlock patrons.

The Celestial: "You have made a pact with a powerful celestial creature, fighting against the tides of evil and chaos on its behalf. Warlocks who choose this path should make no mistake: The Celestial may be so demanding as other patrons, if not more so." A "holy warlock" archetype focusing on radiant damage.

The Hexer School: "Not all warlocks make pacts with creatures from beyond. Hexers come from warrior schools that practice dark arts in order to better deal with the creatures of darkness, be it hunting or helping them. These warriors tend to move from place to place, chasing down monsters, removing curses and researching emerging threats." A "gish warlock" player favorite archetype not-at-all based on a certain polish book franchise that me and my players really enjoy.

The Vampire Lord: "Warlocks who make a pact with a Vampire Lord become living vampires themselves, tasting the power of blood and gaining some of the powers their master wields. The Thirst for blood is great, but their mind is their own." Vanilla Warlocks make for great vampires when you don't have the MM (like we did back in september 2014), and this archetype helps even more.

You'll also find our own optional rules regarding Sorcerer and Warlock archetypes being interchangeable.

Art by myself, DiegoBastet. See more at: http://diegobastet.deviantart.com/

 
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File Last Updated:
February 10, 2016
This title was added to our catalog on January 27, 2016.