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"Classic" D&D 5e Character Sheet

"Classic" D&D 5e Character Sheet


This is a reimagining of the "classic" OD&D Character sheet updated for the newest edition of the game! While some roleplaying specific items were left off (Traits, ideals, bonds and flaws) all the essential components were left in order to give players a simple one page player reference just like the old days! ...   [click here for more]
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"DWARVES!" Expanded

"DWARVES!" Expanded


7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks. Disclaimer: Claims of beard growth may be greatly exaggerated! ...   [click here for more]
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#FantasyGroundsFriday Tips

#FantasyGroundsFriday Tips


#FantasyGroundsFriday Tips Here are some Fantasy Grounds tips as created by Rob Twohy (rob2e) over the past years and compiled here by community member Merry Mayhem… This is presented as a PAY WHAT YOU WANT title, so enjoy it for free. If you like it and find it helpful, please consider going back and donating a couple of bucks on DMs Guild for it. We plan to make updates to...   [click here for more]
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'Absolute Essentials' DM's party tracker

'Absolute Essentials' DM's party tracker


A simple, minimalistic party tracker sheet for DMs who want to keep notes on the absolutely essential PC stats. Made for a 5-person party ...   [click here for more]
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(5e) Artificer Specialists: Alchemist, Gunsmith, Mechanist

(5e) Artificer Specialists: Alchemist, Gunsmith, Mechanist


This is a remake of the Unearthed Arcana Artificer subclasses released by Wizards of the Coast in January 2017. My primary goal was to redesign the subclasses to give them more of the feel of a tinkerer constantly modifying their creations, which I felt was missing from the original. I left most of the base class features untouched, and added in a Mechanist subclass to allow someone to fully explore...   [click here for more]
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(5e, Lvl 1) Raids of the Gualdien Pass

(5e, Lvl 1) Raids of the Gualdien Pass


The Gualdien mountain pass has seen frequent wars between the human kingdom of Nesethor and the orc clan Jarg to the North. While an uneasy truce currently hangs over the region, rumours of another orcish warpath threaten to ravage the village and towns of Nesethor. The pass is controlled by a single watchtower, currently controlled by the Jarg clan. The local Nesethor military commander has requested...   [click here for more]
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(5e, Lvl. 4) The Knifehall Thieves of Dusken

(5e, Lvl. 4) The Knifehall Thieves of Dusken


This is a urban-based adventure for four adventures around Lvl. 4, which can be easily inserted into any campaign setting. It is a mix of roleplaying/combat, where adventurers will travel from seedy inns to thief hideouts and will battle Kenkus, halfling rogues, and half-orc barbarians.  Once a crown jewel of the Rueni empire, war, disease, and economic decay has weakened the city of Dusken, bloating...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 1

(Fun) Wild Magic Surge Table Vol. 1


Presented here is an alternative table for the wild magic surge table from the Player's Handbook. I feel that the options there are too limited and somewhat boring, so this is my attempt to spice things up in my first attempt at this, (Fun) Wild Magic Surge Table Volume 1. P.S. I feel that this title is not worth 50 cents (minimum I can list it for), but rather somewhere around 20 cents. Though...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 2

(Fun) Wild Magic Surge Table Vol. 2


Presented here is another table of fun alternatives to the wild magic surges presented in the Player's Handbook! They are sure to spice up your campaign and help along the roleplaying of your group. Enjoy! P.S. I feel that this title is not worth 50 cents (minimum I can list it for is 50 cents), but rather somewhere around 20 cents. Though more generous contributions are always appreciated. Thanks...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 3

(Fun) Wild Magic Surge Table Vol. 3


Presented here is the (probably) final table of fun alternatives to the wild magic surges presented in the Player's Handbook! Enjoy a full 100 surges to inject chaos into your sorcerous endeavors! They are sure to spice up your campaign and help along the roleplaying of your group. Enjoy! P.S. I feel that although much closer to this value, this title is not worth 50 cents (minimum I can list it...   [click here for more]
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(Map) The Cult Under The Ruins - A One Page Isometric Dungeon

(Map) The Cult Under The Ruins - A One Page Isometric Dungeon


Description I made this isometric map in Photoshop. But the thing cracked and I lost the original file. There was still job to do on it, like fix some dimensions problems e maybe try to paint it. But the only thing left from the crack was this unfinished piece. But, still a good piece to share with the community. So I decided de upload it. Content A PDF file in a A4 international paper, to anyone...   [click here for more]
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(Map) The Encampment

(Map) The Encampment


Description This is a drawn map of a encampment for you to use in your campaign. Is settled in a autumn forest during a sunset. The map is drawed in a A4 international paper, in case anyone wanted to print it in home. But it works better in a online adventure in sofwares such RollD20. Content One PDf containing the map ready for print and one high resolution...   [click here for more]
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(Not So) Elementary Elementals

(Not So) Elementary Elementals


This document contains a set of eight Air elementals to use in addition to other sources across a wide range of CRs. This document is intended to introduce new elementals that can be used in your adventures. In the final document there will be 40 new elementals to choose from (Estimate 1-2 weeks for publication. The full version will contain 8 new elementals from each of Air, Earth, Fire, and Water...   [click here for more]
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(Not So) Legendary Actions

(Not So) Legendary Actions


Legendary Actions are one of the best-regarded mechanics of the 5th Edition of Dungeons & Dragons, providing DMs the tools to accurately portray the deadliness of higher-level creatures. You know you are in trouble when the dragon simply retaliates your sword slash with a tail sweep without even waiting for its own turn. This feature along with Legendary Resistance however is restricted to...   [click here for more]
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*New player classes* Nebularian's Notable Occupations

*New player classes* Nebularian's Notable Occupations


Two interesting occupations I have recently discovered in the multiverse, the Scribe and Mountie. A studious observer of a universal connection, and a connection of honor, dignity, or perhaps pure power of will. -Nebularian Special thanks to Xenoangel, JJ, Rhysa Johnson, and Noah for their feedback on my works. ...   [click here for more]
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10 New Feats

10 New Feats


(Note: these are now included in my Compendium of Feats) Ten new feats that can be incorporated into 5e D&D on agreement with your DM: Training partner: You have trained extensively with another character and know each other's movements, strategic cries and battle signs to let you both fight as one unit. Bestial Menace: You have spent so long in beast...   [click here for more]
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10 random magic items to use in your game

10 random magic items to use in your game


I am new to this website and I am planning on releasing custom magic item content. This is but a small sample of the kind of content that I am going to produce. I have been making my own magic items for several years, but it has only occured to me just now to post them. I have used most of these items in my own campaigns, so you can be assured that they have been playtested and are reasonably balanced....   [click here for more]
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100 Bard Songs

100 Bard Songs


One hundred songs that your bard knows how to play! ...   [click here for more]
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100 Beach Encounters

100 Beach Encounters


One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ...   [click here for more]
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100 Beholder Eyes

100 Beholder Eyes


got bored, made a bunch of beholder eyes for more varied beholders ...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players! ...   [click here for more]
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100 Demon Lords

100 Demon Lords


DNDSPEAK Proudly Presents: 100 DEMON LORDS! One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ...   [click here for more]
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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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100 Fantasy Drugs

100 Fantasy Drugs


One hundred different fantasy drugs that are illegal in most planes of reality. ...   [click here for more]
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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)

100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)


One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ...   [click here for more]
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100 Goblin Trinkets

100 Goblin Trinkets


100 Magical Goblin Trinkets A DM-supplement to give players a little something extra when it comes to what your typical goblin has in his or her pockets-- when the PCs lay waste to a goblin raiding party, what do they find other than their fallen foes weapons and coinage? This is a small supplement to Goblins: A Tribe Called Pitshadow. Need some NPCs...   [click here for more]
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100 Interesting Boss Mechanics

100 Interesting Boss Mechanics


One hundred different strategies your party needs to defeat that big enemy! ...   [click here for more]
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100 Interesting Curses

100 Interesting Curses


Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player. ...   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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100 Meals Made From Monster Parts

100 Meals Made From Monster Parts


DNDSPEAK Proudly Presents: 100 MEALS MADE FROM MONSTER PARTS! One hundred delicious meals created from the leftover parts of slain monsters. ...   [click here for more]
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100 Mostly Useless Items

100 Mostly Useless Items


Have you ever wanted socks that are always wet? How about a suit of armor filled witht holes, or a sandwich that neever runs out? Well have I got a deal for you sir! That's right, step right up and get this tome of mostly useless items. From swords you can't see, to torches you can't light, it's everything you never wanted in one fantastic book so come on down and get yours todaaaay! This tome is...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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100 New Magic Items

100 New Magic Items


Theses items are made from abilities the evil NPC possessed or ways to strengthnen or modifiy existing class abilities. The main reason is to have fun with our characters. Please offer comments, rating, and/or suggestions. Thank you V 1.3 - added 4 items. Now presented in GMBinder format Version 1.2 -   5 New magic Items Version 1.1 - 15 New Magic Items and...   [click here for more]
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100 Non-Combat Random Encounters (Coastal)

100 Non-Combat Random Encounters (Coastal)


Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy! Dungeons and Djinn: Wish fulfillment...   [click here for more]
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100 Non-Combat Random Encounters (Forest)

100 Non-Combat Random Encounters (Forest)


The sixth installment of a now quite illustrious series (at the time of writing, y'all have downloaded these thousands of times and I am beyond humbled), 100 Random Non-Combat Encounters (Forest) is packed with one-sentence moments to throw into your long travel sequences to add flavor, quest hooks, or moments of intrigue and roleplay. The best part? None of it requires getting out the battle...   [click here for more]
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100 Non-Combat Random Encounters (Jungle)

100 Non-Combat Random Encounters (Jungle)


Running Tomb of Annihilation, or some other adventure set in a fantasy jungle? Hacking through the underbrush can only be riveting for so long, and only a fool would assume that even a land as wild as this is truly uninhabited. These encounters are designed to add a little bit of liveliness to long travel sequences without requiring miniatures and initiative order. Maybe they grant a little flavor,...   [click here for more]
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100 Non-Combat Random Encounters (On the Road)

100 Non-Combat Random Encounters (On the Road)


Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat rules....   [click here for more]
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100 Non-Combat Random Encounters (Urban)

100 Non-Combat Random Encounters (Urban)


Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide...   [click here for more]
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100 Nordic/Viking Encounters

100 Nordic/Viking Encounters


DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS! One hundred different encounters for a nordic/viking campaign. ...   [click here for more]
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100 NPC Physical Traits

100 NPC Physical Traits


Use this table to create memorable NPCs for your campaign! One hundred different physical traits for NPCs. ...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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100 Tavern Names

100 Tavern Names


These 100 Tavern names are sorted out so you can roll a d100 and randomly decide or look through and pick which ones you are going to use. Each name hints at an interesting story or fun fact that you can incorporate into your game or quest. While most names are original there are a couple that are movie references, can you (or your players) spot them? ...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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100 Tiefling Traits

100 Tiefling Traits


A list of 100 demonic and frightening traits for your Tiefling player/NPC. This list was developed by the d100 community of Reddit. ...   [click here for more]
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