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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
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An alternative player background for the more macabre types; a D&D interpretation of what would amount to a forensic anthropologist with the opportunity for lore. Useful for tomb-minded parties, or as an excuse to go crypt-diving.
Crafted with care, though a bumbling first try it may be. ... [click here for more] |
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Come and hunt demons with these three Forgotten Realms backgrounds. Perfect for a Rage of Demons game. ... [click here for more] |
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This is a houserule that implements a choice of 6 feats for each background.
The goal is to allow further customization at level one without too much power creep.
Many of the feats cited are UA material. A few are custom - they are included in this pdf.
I recommend you download for free, and if you elect to implement it come back and donate.
Thanks! ... [click here for more] |
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Backgrounds and Feats
This collection is made up of two backgrounds the Cultist and the Exile.
As well as a series of Feats, additionally a set of Heritage Feats which serve as minor feats which can be given to player characters for free.
For Other products: https://www.dmsguild.com/browse.php?x=0&y=0&author=Edward%20R%20Curtis
-- Dimly Lit Entertainment: Edward R Curtis... [click here for more] |
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The Bag of Enchanted Cookies is a delightful and indulgent magical item that provides a whimsical means of sustenance and a boost of rejuvenation. Whether shared among companions during a long journey or savored alone in quiet moments, these enchanted cookies offer a taste of joy and comfort in the midst of any adventure. ... [click here for more] |
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A giant armored snake crashes through battlefields with marauders tied to its sides. Provides a challenging stand-alone encounter for PCs level 8 or 9. ... [click here for more] |
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A completly unbalanced class that is intended for stupid and ridiculous D&D games that aren't focussed on serious gameplay.
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Bakers gift the world with luscious smells and divine tastes that leave citizens wanting more and more! Their gift for producing edible works of art is matched only by their impressive haggling skills as they... [click here for more] |
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This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild. This is a series in progress, other guild laws will be covered in different bodies of work. ... [click here for more] |
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My next release, Yathuna: Remnants of the Hedrons, is out now! It is a 275 page PDF which includes a campaign setting, 64 archetypes, 150+ spells, 150+ magic items, 48 new monsters, 30 optional rules and a revamped ruleset for wilderness navigation! It costs $15 and can be found on DriveThruRPG! Want some of the content instead? All player-focused content can be found in the Adventurer's... [click here for more] |
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Przygotowujesz się do poprowadzenia Zstąpienia do Avernusa? Mam tu POMOCNIK specjalnie dla Ciebie!
Baldur's Gate - Zstapienie do Avernusa: Pomocnik to liczący 72 strony poradnik dla MP, który w przystępny sposób zbiera najważniejsze elementy pierwszego etapu kampanii. Remix ten oryginalnie powstał na blogu The Alexandrian i został bardzo ciepło przyjęty przez fanów gier. Dzięki niemu... [click here for more] |
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Balefire House Rule replaces all Fire/Heat Damage with Necrotic ... [click here for more] |
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4th level Evocation - acts like a fireball but does necrotic damage and causes fear ... [click here for more] |
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Türkçe D&D oneshot, Ballı Kek Büyücünün Fırını ... [click here for more] |
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A revised version of the purple dragon knight martial archetype for the fighter. ... [click here for more] |
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A barbarian can be hustled. A barbarian can be hampered. A barbarian can be wounded and crippled. Some can be frightened and most can be broken. But never can they be stopped from moving, from hauling themselves through great dangers, toils, and snares to achieve the unachievable, to sustain the unsustainable, and to be ablaze with glory at last. Only in death does a barbarian's heart cease to beat.... [click here for more] |
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Primal Path: Path of the Savage
Some put their faith in steel or paltry totems, but you are different. You were born with all you need already coursing through your veins. Your body is your greatest weapon and while others mimic beasts, you have become one. On the battlefield, you are a whirlwind of blows and thunderous strikes. Your rage and cunning ensure... [click here for more] |
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This is a Barbarian Path focused on using ranged weapons and utilizing other creatures as improvised ranged weapons. It includes the information as well as graphs to show it's damage output as compared to Beserker and Zealot. Most of the information is about using other creatures as ranged weapons. The creature does not necessarily have to be your party Rogue, but if anyone's getting thrown, it's... [click here for more] |
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This primal path is intended to portray a skald (a trobadour and historian of the Viking culture) as an alternative to playing a Bard of the College of Valour. As it is written, this path best fits a Northlander barbarian of the Moonshae Isles, since they disdain magic and a Bard wouldn't enjoy the respect of his peers. However, with some cosmetic changes - particularly the ability names that are written... [click here for more] |
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A strong but nimble barbarian, Firebrand Marauders usually specialize in hit and run attacks that burn and pillage. Wielding two weapons or a light weapon and a torch, they back up the shock and awe of fire spreading through a steading or community with martial prowess that evens the odds against gathering defenders.
Design Note: The Barbarian class’s most important ability scores are normally... [click here for more] |
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A Primal Path Option for Barbarians, in an urban setting.
Speacial shout out to Homebrewery for being a great tool to create homebrew content! Check it out here: http://www.naturalcrit.com/ ... [click here for more] |
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The end is nigh!
"You have seen beyond the mortal veil. You have glimpsed the end of life, society, or your people, and this glimpse of an apocalypse has left you forever changed. Barbarians who walk the Path of the Harbinger go about their grim duty for the good of those around them. Perhaps they work to stop an impending doom, or perhaps they slaughter indiscriminately as an act of mercy, as dying... [click here for more] |
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For the Barbarians that walk The Path of the Primordial their rage and the chaos of the elemental planes are intertwined. Using the powers of Earth, Wind, Fire, and Water the Shaman can bring devastation onto their enemies. ... [click here for more] |
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For the Barbarian that wishes to walk the Path of the Behemoth, you need no weapons except your own two fists. Knuckles driving enemies to their demise, you are an unrelenting force. Delving with reckless abandon, you will not stop until the foe is beaten or you are. ... [click here for more] |
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Your rage gives you power. Your rage gives you strength. Your rage... makes plants grow around you? If you follow the Path of the Wild Soul, it's possible. As well as bursting into flame, flying, firing a beam of energy from your chest, EXPLODING, and turning invisible. For the Wild Soul, the act of raging is one of embracing chaos. Your body is a well of wild magic energy, and almost anything... [click here for more] |
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Krótki opis
Barbarzyńskie objawienie to krótka przygoda dla postaci na 3 poziomie doświadczenia zaprojektowana zgodnie z zasadą "5 room dungeon". Idealnie nadaje się do rozegrania jako one-shot lub włączenia do większej kampanii.
Przygoda opisuje wyprawę barbarzyńcy Karsanga do miejsca spoczynku jego przodków, świętej jaskini położonej głęboko w dziczy. To od poczynań... [click here for more] |
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Here too it’s masquerade, I find: As everywhere, the dance of mind.
~ Johann Wolfgang von Goethe
Bards of the College of Masks are masters of emotions. They create magical masks which redefine their character and infuse their play with great drama. Some use this power to refine their acting skills, others utilize it as a tool to reflect their mental state, often forming split... [click here for more] |
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An actor/theatre college for the 5e bard. You will notice that this is a very direct port of 3.5e's Master of Masks prestige class. I like this class and it has an important place in my setting, so I made a 5e path for it. It operates on the same principle as the original prestige class: the character creates multiple masks representing different personas (but not as many as the original). Wearing... [click here for more] |
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Bard College of Caligraphy
This is a subclass option for the 5e Bard, based on Caligraphy and written magic words instead of sounds. ... [click here for more] |
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Bard's of colour have personalities as bright as their dress code, bringer's of joy and destroyer's of evil. They have more of a tendency for drawing and painting than other bard schools, any form of art can be a magical marvel in the right hands.
The Bard College of Colour is a subclass for bard which focuses a little more on destructive spells, capable of manipulating the damage types of their spells... [click here for more] |
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defy death with this bard subclass for d&d 5e. ... [click here for more] |
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Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field.
UPDATES update... [click here for more] |
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This is brand new sub-class for bards. I felt that other bards lacked that essential artistic aspect. Although it has similar underpinnings with the entertainer background, these bards are equal-opportunity trained in all the dramatic and artistic customs, allowing them to express such a connection to artistry as a functional means in and out of combat. These bards do not have to be entertainers, as... [click here for more] |
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This bard archetype was inspired by a player who wanted to explore the possibilities of a bard's artistic expression beyond song and dance. The College of Illustration focuses on the power of imagery as opposed to sound. Bards of this college can create living artwork, cover their allies in a layer of protective paint, paint over their physical form to assume a new appearance, and create magical portraits... [click here for more] |
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This document provides two additional archetypes for the 5e bard class. The college of Teachers aims to spread knowledge and educate others, whereas the college of Romance is filled with rakish, suave individuals who have more charm than they know what to do with. This content is currently unbalanced, and I greatly appreciate any feedback. ... [click here for more] |
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This new subclass for bards, plus supporting equipment, offers a meditative, positioning-matters playstyle that trades mobility for greater influence. ... [click here for more] |
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This complete archetype is a free preview for Colleges of Vice, available on the DM's Guild now! The College of Sloth and Submission attracts the Bard that would rather nap through combat and bore his enemies to death with monotonous complaining. Be a one hit wonder that never wrote another song, be the pretentious critic that doesn't bother to create and snore through your foe's most devastating... [click here for more] |
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Bards, often viewed as the party support player, behind every successful band has been an even more unsung hero, the roadie.
Roadie outfits your bard with their own support staff to get you on through to your next destination.
Questions
Is this balanced? No.
Have you play tested this? No.
Why did you do this?... [click here for more] |
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A new Bard sublass option created for 5th edition Dungeon & Dragons, the College of Colour explores the power of creativity beyond music.
Where normal bards would express their magic through musical tunes, a bard of the brush uses their paints, inks or pencils alike to project their imagination onto the world itself. A true master of the College of Colour turns the very fabric of reality into... [click here for more] |
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A new Bard subclass option created for 5th edition Dungeon & Dragons, the College of Scripture brings the power of creative writing to the table.
Through your direction, those background characters you call allies become protagonists of their own right, expressing your story as you weave it together, ally and foe alike. A master of the College of Scripture uses their ink to project stories of... [click here for more] |
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"The manifold ways in which people view existence in itself are fascinating, and some bards dedicate themselves to sharing their ideas with those around them. Particularly, this can be done through the communication of philosophical ideas through oration, poetry, or any other variety of means.
Bards specifically excel at instilling groups of people with an outlook on life. Groups as small as an individual... [click here for more] |
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"Education is a delicate and important aspect of life. Those who are able to effectively provide it are often among the most valuable people around and shape the lives of those they teach. Educator bards take this a step further and use their magic to impart knowledge and skills unto their allies."
Hello again! I'm Quinn the GM, and this is a continuation of my series of subclasses for every class... [click here for more] |
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"Full mouths make loose lips"
-Boudewijn Onderhandelen, Bard of the College of Hospitality
Bards of the College of Hospitality know how to make everyone feel comfortable. Whether holed up in an icy cave or marooned an isolated island, these bards can make anywhere feel like home. A bard from the College of Hospitality can put the right... [click here for more] |
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Bards of the college of metal, also known as slayers, are rambunctious, yet loyal. Vulgar, yet respectful. Brutal, yet honourable. When they enter a tavern, the barkeep keeps a keen eye on their demeanor out of respect and fear. Will the bard's chords of power loosen purse strings for another round, or will it insight a brawl? The angst that their presence exudes amongst the establishment is one... [click here for more] |
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"Good work today, my friend! We made it to town in record time. I think you've earned yourself an apple, don't you?"
- Flora Ann Guthrie-Biggins, bard of the College of Zoology, to her horse, Naluchi
The College of Zoology is a new bard subclass focusing on bards that turn their gifts towards... [click here for more] |
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"Oh, I don't need an instrument. Every choice I make is poetry."
Wayfarer bards eschew a traditional college in favor of real life experience. Frontiersfolk, street brawlers, and bounty hunters find themselves the living expression of a new land, inspiring others with their determination. These bards often alter the course of history. ... [click here for more] |
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Are you the type of person that wants your way? Are you the type of person that acheives your goals through words? are those words secretly encoded with magic that can manipulate your enemies?
Then the College of the Beguiler is for you!
A perfect party face in the tradition of the 3.5e class of the Beguiler.
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Email: ContinuityOfficer@gmail.com ... [click here for more] |
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This product contains two new Bardic colleges for use in D&D 5th edition.
College of Revelry
True to the essence of the Bard, those in the College of Revelry are known to be the most rodwy and enthuiastic patrons in the bar. Rally your allies and keep the party going with this option for your next bard!
College of Visions
With the gift of seeing into... [click here for more] |
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Bards, so often reduced to joke NPCs good only for a dirty joke or window dressing, hold great potential in any adventure. There is no currency more valuable than reputation. ... [click here for more] |
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