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"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)

"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)


Hidden Scrolls and Lost Grimoires -- Now for Fantasy Grounds Unity! Conversion based on original product containing: Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters. These are magical and divine secrets coming...   [click here for more]
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101 Bows and Ammo (Fantasy Grounds)

101 Bows and Ammo (Fantasy Grounds)


101 Bows and Ammo -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,...   [click here for more]
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200 City Noncombat Encounters - Random Tables

200 City Noncombat Encounters - Random Tables


  200 Non-Combat Encounter Prompts for the City Tables visible in Previews under the product image.  Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys. Includes d20 tables for ... City...   [click here for more]
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200 Non-Combat Creature Encounters - Random Tables

200 Non-Combat Creature Encounters - Random Tables


      Non-Combat Encounters Tables using Monster Manual Creatures Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version. Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground. Includes d20 tables for ... Civilized Non-Combat Encounters (City...   [click here for more]
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200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)

200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)


200 Non-Combat Encounter tables - now for Fantasy Grounds Unity! 200 Non-Combat Encounter tables over 10 random tables. Using Monster Manual creatures in 1d20 tables. Includes... Civilized Non-Combat Encounters (City and town, countryside) Road and Travel Non-Combat Encounters (Road and trail, travelers) Wilds and Ruins Non-Combat Encounters (Wilderness,...   [click here for more]
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200 Sea Noncombat Encounters - Random Tables

200 Sea Noncombat Encounters - Random Tables


  200 Non-Combat Encounter Prompts for the Sea Tables visible in Previews under the product image.  Non-Combat Encounters for sea adventures and any visit to beach, ocean or isle. Meet seafarers at the docks, seagulls on the coast and a dryad in the sky. Get shipwrecked on an island, talk to creatures under the sea and meet wondrous ships on the ocean. Includes d20 tables for ... Ports...   [click here for more]
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200 Spelljammer Noncombat Encounters - Random Tables

200 Spelljammer Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for Spelljammer Tables visible in Previews under the product image.  Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales. Includes d20 tables for...   [click here for more]
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200 Undercity Noncombat Encounters - Random Tables

200 Undercity Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for the Undercity Tables visible in Previews under the product image.  Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.  Includes d20 tables for ... Back Alleys and Rough Streets (By...   [click here for more]
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25 Taverns and Quests (Fantasy Grounds)

25 Taverns and Quests (Fantasy Grounds)


25 Taverns and Quests -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: Twenty Five unique taverns each with a description and over 100 NPC's who can be found at the various taverns. These taverns are not campaign or setting specific, so they can be placed in any world. Use these just once when you need a quick inn for your players OR Build these taverns up...   [click here for more]
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5E Automatic Effects - Curse of Strahd (Fantasy Grounds)

5E Automatic Effects - Curse of Strahd (Fantasy Grounds)


Instantly add effects for all magic items, spells, NPCs, traps, and monster traits and abilities found in 5E Curse of Strahd! 5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included...   [click here for more]
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5E Automatic Effects - Lost Mine of Phandelver (Fantasy Grounds)

5E Automatic Effects - Lost Mine of Phandelver (Fantasy Grounds)


Instantly add effects for all magic items, spells, NPCs, and monster traits and abilities found in 5e Lost Mine of Phandelver! 5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included...   [click here for more]
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5e Druid Wild Shapes - Quick Reference Guide (Fantasy Grounds)

5e Druid Wild Shapes - Quick Reference Guide (Fantasy Grounds)


A handy reference guide for shape-changing druids! Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference...   [click here for more]
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60 Non-Combat Orc Encounters

60 Non-Combat Orc Encounters


Orc Non-Combat Encounter Tables Tables visible in Previews under the product image.  Peaceful encounters for orc merchants, commoners, retired warriors and alternatives to the normal potrayal of bloodthirsty combat-hungry creatures. Includes d20 tables for ... Orc Non-Combat Encounters (Single, leaders, multiple, unusual) More D&D Tables Included in the Dollar Dips Bundle...   [click here for more]
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80 Romance Trinkets and Creation Tables - Random Tables

80 Romance Trinkets and Creation Tables - Random Tables


      80 Romance-Themed Trinkets with Tables for Many More Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version  For characters and treasures, in adventures and campaigns for intrigue, love stories, cities and deep bonds of friendship. Use addtional tables to create and modify your own trinkets.. You can see all of the tables in the Previews...   [click here for more]
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80 Romance Trinkets and Creation Tables - Random Tables (Fantasy Grounds)

80 Romance Trinkets and Creation Tables - Random Tables (Fantasy Grounds)


80 Romance Trinkets and Creation tables to create your own trinkets. Using 1d20 tables Includes... 80 Romance Trinkets (tables A-D) Romance Trinket Creation Tables (Modifying Existing Trinkets, Building Your Own, Trinket Base Item A, Trinket Base Item B) Descriptors and Extras (Trinket Descriptors, Trinket Extras A, Trinket Extras B) Decorations,...   [click here for more]
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99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure

99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure


The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves...   [click here for more]
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A Gourmand's Guide to Gastromancy

A Gourmand's Guide to Gastromancy


Previews:     Want to Get in Touch? Twitter @FrictionlessDan Check out other Best-Selling Content by Daniel Kahn! Adventure Anthologies    Monster Weaknesses and Rules Supplements      Spelljammer    Wild Beyond the Witchlight     Icewind Dale: Rime of the Frostmaiden       Tomb of Annihilation...   [click here for more]
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A Sampler's Guide to Gastromancy

A Sampler's Guide to Gastromancy


THIS SAMPLE CONTAINS: One full adventure: The Carrot Incident, inspired by a true story. One new ancestry: the gourmand! A cooking-inclined mousefolk. One recipe: Veggie Blight Fajitas to pair with the adventure! Four spells: New from the gastromancy school of magic! Check out the Full Version of A Gourmand's Guide to Gastromancy Here!   Want to Get in Touch? Twitter...   [click here for more]
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Abductions in Barncombe (Fantasy Grounds)

Abductions in Barncombe (Fantasy Grounds)


Abductions in Barncombe -- Now for Fantasy Grounds Unity! Conversion based on original product containing: A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place...   [click here for more]
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Adventures in Ravenloft

Adventures in Ravenloft


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
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Adventures in Ravenloft (Fantasy Grounds)

Adventures in Ravenloft (Fantasy Grounds)


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
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Alliterative Adversaries A-Z - Entertaining Encounters

Alliterative Adversaries A-Z - Entertaining Encounters


       Interesting Ideas, Entertaining Encounters and Varied Villains Tables visible in Previews under the product image. Simple ideas tables using the power of alliteration, from A-Z for adversaries, encounters, allies, npcs and rivals.  Enraged elementals, gooselike goblins or a bragging bard. Quarrelsome quaggoths, winged wights or an overpowered owlbear Includes d10 tables for ... A-E (A,...   [click here for more]
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Animated Coin Dragons

Animated Coin Dragons


For Dungeons & Dragons 5th edition, three new monsters and a magical item suitable for challenging 1st and 2nd-level parties. An animated coin dragon is a pile of treasure that guards itself!  Animated Coin Pseudodragon (CR 1/4) Animated Coin Dragon (CR 1/2) Giant Animated Coin Dragon (CR 4) Hordemaster (rare magic longsword) ...   [click here for more]
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Arctic Encounters - Random Encounter Tables

Arctic Encounters - Random Encounter Tables


      Arctic Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes Encounters for adventures and campaigns in terrain of winter, arctic, tundra, the frostfell and Icewind Dale. Includes d8+d12 tables for ... Using Arctic Encounters (Dice to Use, Ways...   [click here for more]
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Arms of Faerûn (Fantasy Grounds)

Arms of Faerûn (Fantasy Grounds)


24 Escutcheons displaying the heraldic coats of arms of Faerûn - now for Fantasy Grounds! People and Places Included in this module: Escutcheon displaying the heraldic coat of arms of the city of Baldur's Gate Escutcheon displaying the heraldic coat of arms of the city of Berdusk Escutcheon displaying the heraldic coat of arms of the town of Beregost Escutcheon displaying the heraldic...   [click here for more]
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Arms of the Faiths of Faerûn (Fantasy Grounds)

Arms of the Faiths of Faerûn (Fantasy Grounds)


22 Escutcheons displaying the heraldic coats of arms of the Faiths of Faerûn - now for Fantasy Grounds! Faiths included in this module: Escutcheon displaying the heraldic coat of arms of the Faith of Asmodeus Escutcheon displaying the heraldic coat of arms of the Faith of Azuth Escutcheon displaying the heraldic coat of arms of the Faith of Azuth (alt) Escutcheon displaying the heraldic...   [click here for more]
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Arms of the Noble Houses of Waterdeep (Fantasy Grounds)

Arms of the Noble Houses of Waterdeep (Fantasy Grounds)


41 Escutcheons displaying the heraldic coats of arms of the Noble Houses of Waterdeep - now for Fantasy Grounds! Noble houses included: Escutcheon displaying the heraldic coat of arms of House Adarbrent Escutcheon displaying the heraldic coat of arms of House Agundar Escutcheon displaying the heraldic coat of arms of House Amcathra Escutcheon displaying the heraldic coat of arms of House...   [click here for more]
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Artifacts of the Old World

Artifacts of the Old World


Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World". This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s...   [click here for more]
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Artificer Specialist - Daedalian Inventor (Fantasy Grounds)

Artificer Specialist - Daedalian Inventor (Fantasy Grounds)


Take to the skies with your grand creations! You have taken to learning from the stories of a mythical inventor, Daedalus, who created devices to grant flight long before humans could ever use magic, as well as creating a labyrinthian prison to hold vicious monsters at bay. Inspired by the legends of the greek inventor, this artificer is centered around his most...   [click here for more]
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Artificers of Eberron

Artificers of Eberron


Any sufficiently advanced technology is indistinguishable from magic- Arthur C. Clarke Artifice is woven into the very fabric of Eberron, and now it can be woven into your campaign as well! This book contains 8 new artificer subclasses Arcane Saboteur Delver Jetstep Wordsmith Minimancer Strongarm Grenadier Spell Scavenger As well as new spells and infusions for the artificer class! "This is a seriously...   [click here for more]
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Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus

Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus


      Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar Tables visible in Previews under the product image. using creatures from Baldur's Gate: Descent into Avernus and Monster Manual.  Encounters for adventurers and campaigns using Descent into Avernus or for city, lower planes, devils and the planes. Includes d8+d12 tables for ... City Encounters (low...   [click here for more]
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Backgrounds of the New World - 14 New Backgrounds (Fantasy Grounds)

Backgrounds of the New World - 14 New Backgrounds (Fantasy Grounds)


Backgrounds of the New World - 14 New Backgrounds -- Now for Fantasy Grounds Unity! Conversion based on original product containing: Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use during their character creation process. These backgrounds include features and characteristics that provide  ideas...   [click here for more]
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Bard College of Percussion: Drum Resource for Players and DMs (Fantasy Grounds)

Bard College of Percussion: Drum Resource for Players and DMs (Fantasy Grounds)


Bard College of Percussion: Drum Resource for Players and DMs  -- Now for Fantasy Grounds Unity! "With multiple sub-classes, backgrounds, magic items, NPC's and even a mini-dungeon all working in 'concert' with the theme, the Bard College of Percussion should be the player-class supplement by which all others are judged!" -RogueWatson, ranked Bard College of Percussion his #5 product...   [click here for more]
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Barovia Bundle: Handouts & Spells for Curse of Strahd [BUNDLE]

Barovia Bundle: Handouts & Spells for Curse of Strahd [BUNDLE]


This special bundle product contains the following titles. Death House Documents: Ephemera for Curse of Strahd Regular price: $0.95 Bundle price: $0.88 Format: PDF Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts: Durst House Deed Gustav's Will Windmill Deed Strahd's Letter ...   [click here for more]
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Black Vines of Night

Black Vines of Night


"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze. When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown Silence has fallen...   [click here for more]
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Candlekeep Library Generator

Candlekeep Library Generator


"The Avowed and library generators are superb." Ed Greenwood. Picture the scene... your players have been granted special dispensation to conduct their research in Candlekeep's Great Library, however as they enter various book vaults you falteringly describe each library as 'erm, well, it's full of shelves and books'.  The Library Generator tool empowers DMs to quickly be able to create...   [click here for more]
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Candlekeep Locations: Inside the Great Library

Candlekeep Locations: Inside the Great Library


Step inside Candlekeep's Great Library... Step inside the Great Library like no other Dungeon Master has before, with this guide to over 30 new locations within the Inner Ward. Designed as an accompaniment to Candlekeep Mysteries, this supplement puts words next to the gorgeous cartography by Mike Schley that accompanies the official WOTC product (the map is not supplied with this product,...   [click here for more]
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Candlekeep Murders: The Deadwinter Prophecy

Candlekeep Murders: The Deadwinter Prophecy


"I love the murder mystery set up here, and I really like Miss Hollypocket. The roleplaying notes for all the NPCs are very well handled, and involving Miirym is a nice touch. I LOVE the Flying Iron Owlbear and the Avowed and library generators are superb. I LOVE THIS ADVENTURE!" Ed Greenwood, creator of Candlekeep and the Forgotten Realms.  A Murder Mystery...   [click here for more]
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Candlekeep Murders: The Deadwinter Prophecy (Fantasy Grounds)

Candlekeep Murders: The Deadwinter Prophecy (Fantasy Grounds)


Candlekeep Murders: The Deadwinter Prophecy Now available for Fantasy Grounds Unity! "I love the murder mystery set up here, and I really like Miss Hollypocket. The roleplaying notes for all the NPCs are very well handled, and involving Miirym is a nice touch. I LOVE the Flying Iron Owlbear and the Avowed and library generators are superb. I LOVE THIS ADVENTURE!" Ed...   [click here for more]
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Candlekeep Mysteries Map Pack (Fantasy Grounds)

Candlekeep Mysteries Map Pack (Fantasy Grounds)


Candlekeep Mysteries Map Pack -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: Candlekeep Mysteries Map Pack is a collection of 16 full colors battle maps detailing locations found within the books of Candlekeep. The maps include: Candlekeep Lower Candlekeep Catacombs Hearth Inn Mazfroth’s Mighty Digressions Gingwatzim...   [click here for more]
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Centaur Characters - Random Tables

Centaur Characters - Random Tables


      Centaur Tables for Character Personalities, Heritage and Ideas Tables visible in Previews under the product image. Character tables for centaur adventurers and characters from sylvan woodland, windy plains, Theros clans and Ravnica factions. Personalize centaurs characters with distinctive traits and ideas, pets and trinkets. Includes d20 tables for ... Centaur Personalities...   [click here for more]
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Character Magic Item Tables - Random Tables

Character Magic Item Tables - Random Tables


      Magic Item Tables for NPCs and Characters by Type and Class Tables visible in Previews under the product image. Magic item tables for characters starting at a higher level, treasures tailored for players, powerful npcs or one-shot adventures. Includes d20 tables for ... Universal Items (protection and defense, utility, travel) Warriors and Weapons (might...   [click here for more]
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Charm and Chance's Jolly Jaunt Through the Domains of Delight

Charm and Chance's Jolly Jaunt Through the Domains of Delight


Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!" Chance: "And I'm Chance, your grumpy...   [click here for more]
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Children and Champions of the Fey

Children and Champions of the Fey


A child of the fey, adopted and embraced into their fold, stands ready to become a true champion! Do you, too, dare join the folk of faerie? Whether you want to create a character who is deeply immersed in the Feywild, or someone who just has a touch of fey about them—in Children and Champions of the Fey, we have collected all the tools you need to connect narrative and mechanics...   [click here for more]
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City, Dungeon and Wilderness Encounters using the Monster Manual

City, Dungeon and Wilderness Encounters using the Monster Manual


      Encounter Tables for Creature, Non-Combat and Locations Tables visible in Previews under the product image. Uses only the Monster Manual. There is also a separate Fantasy Grounds Version. Encounters for adventures and campaigns in dungeons, cities and wilderness with sub-themes  Includes d20 tables for ... In the City (low & mid city encounters, city beasts, city...   [click here for more]
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City, Dungeon and Wilderness Encounters using the Monster Manual (Fantasy Grounds)

City, Dungeon and Wilderness Encounters using the Monster Manual (Fantasy Grounds)


Encounter tables using the Monster Manual.  Encounter tables for Low (1-4), Mid (5-10) each including several non-combat encounters. Includes: In the City (low & mid city encounters, city beasts, city locations, street personalities) In the Dungeon (low & mid dungeon encounters, dungeon vermin, dungeon locations, dungeon doors) In the Wilderness (low...   [click here for more]
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Cleric: Pestilence Domain -- Playable Subclass (Fantasy Grounds)

Cleric: Pestilence Domain -- Playable Subclass (Fantasy Grounds)


Cleric: Pestilence Domain -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: You've heard legends of the powerful Clerics of War and Storms wreaking havoc upon the battlefields. You've seen first hand the work of the Clerics of Life and Healing. You may have even seen the Clerics who dabble in the magic barrier between our realm and beyond the Grave. But you have...   [click here for more]
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Coastal Encounters - Random Encounter Tables

Coastal Encounters - Random Encounter Tables


      Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh. Includes d8+d12 tables for ... Using Coastal Encounters (Dice...   [click here for more]
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Collected Encounters - Random Tables

Collected Encounters - Random Tables


      Collected Encounters for Terrains, Planes, Monsters and Humanoids Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.  Collected encounter tables from over 20 previous titles, revised into d20 tables and updated with new terrains and tables added. Each terrain and creature type has encounter details for ideas about...   [click here for more]
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Completely Crushing Complex Traps Vol. I (Fantasy Grounds)

Completely Crushing Complex Traps Vol. I (Fantasy Grounds)


Add some ⚔ADVENTURE⚔ to your next game session with these complex trap encounters-now for Fantasy Grounds Unity! Complex traps were introduced in Xanathar’s Guide to Everything as a way to include memorable, threatening non-combat encounters into your game session. This suppliment outlines 10 new complex traps sure to challenge your gaming group. Featuring over 30 pages detailing...   [click here for more]
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