Title |
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Waterdeep’s master griffon rider has been murdered and no one knows why. Who would
dare such a crime in a city where even the smallest transgressions face harsh penalties? The
party is brought in to answer this question, which sends them on a trail that will take them
through the most dangerous areas of the City of Splendors. Can they discover the truth
before the villains escape, or will they... [click here for more] |
Dungeon Masters Guild |
$2.99
|
With Red Wizards and fouler things about, a power struggle among forgotten foes draws adventurers into peril. A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Adventurers League Legal! All proceeds go to JaspersGameDay.com
A charity that fights teen suicide! Please check us out! ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Volume III is currently available as both a... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Tortles have begun migrating in thousands out of the Evermoors, devastating anything in their path. Can you discover what is behind this migration and save the city of Tribridge before the advancing horde of tortles destroys it?
2-4 hr adventure APL 3 Part 1 of 3
Adventurers League Legal
Proceeds go to Jasper's Game Day. A suicide prevention and awareness charity. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A young tortle named Sunny has lingered in Tribridge long after all his friends and family passed on in the Great Migration. He awaits the arrival of two others, who remained in the Evermoors to look after their clutch of eggs. They promised to catch up, but the time has come and gone when they should have joined Sunny. Now the young tortle is beginning to fear the worst. A Two/Four-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Tier 2 Border Kingdoms Adventure
When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves?
A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a printer-friendly pdf.
Though the Witch King has been defeated,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Part Two of the Immortals Adventurer's League Series
Characters investigate a decrepit mansion in order to cleanse it of necrotic energy and discover the occupant has unanticipated tastes.
Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series:
CCC-GARY-15:... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
|
Part Three of the Immortals Adventurer's League Series
Following leads from their previous adventures, the characters explore the Salazane mansion and confront the source of the ancient family curse.
Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series:
CCC-GARY-15:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A lottery held under suspicious circumstances. A Paladin trying to do the right thing. Can the adventurers find the truth in time? The fourth of five adventures in the To Survive the Night series which were written for and premiered at Gary Con XIII. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. DC_PoA Seed: Holy Auril, Mother of Cod ... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.00
|
A CRIT Award-Nominated Title!
She is the Ancient: A Genderbent Curse of Strahd
Re-imagined NPCs, backstories, and concepts for your Curse of Strahd campaign!
When I first picked up Curse of Strahd, I wondered how exciting it might be if this Count were instead a Countess. Here is the visual culmination of what's been swirling around in my mind and at my tables.
This guide is a... [click here for more] |
Dungeon Masters Guild |
$19.99
|