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CCC-Ziege-03 Dead Men Feel No Cold

CCC-Ziege-03 Dead Men Feel No Cold


Waterdeep’s master griffon rider has been murdered and no one knows why. Who would dare such a crime in a city where even the smallest transgressions face harsh penalties? The party is brought in to answer this question, which sends them on a trail that will take them through the most dangerous areas of the City of Splendors. Can they discover the truth before the villains escape, or will they...   [click here for more]
Dungeon Masters Guild  $2.99

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Left Black and Blue: A Red War Story

Left Black and Blue: A Red War Story


With Red Wizards and fouler things about, a power struggle among forgotten foes draws adventurers into peril. A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Adventurers League Legal! All proceeds go to JaspersGameDay.com A charity that fights teen suicide! Please check us out! ...   [click here for more]
Dungeon Masters Guild  $3.99

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Uncaged | Volume III

Uncaged | Volume III


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume III is currently available as both a...   [click here for more]
Dungeon Masters Guild  $14.99

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DDAL- JGD-02 Tortle Crossing

DDAL- JGD-02 Tortle Crossing


Tortles have begun migrating in thousands out of the Evermoors, devastating anything in their path. Can you discover what is behind this migration and save the city of Tribridge before the advancing horde of tortles destroys it? 2-4 hr adventure APL 3 Part 1 of 3 Adventurers League Legal Proceeds go to Jasper's Game Day. A suicide prevention and awareness charity. ...   [click here for more]
Dungeon Masters Guild  $3.99

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DDAL-JGD-03 Tortle Tribulations

DDAL-JGD-03 Tortle Tribulations


A young tortle named Sunny has lingered in Tribridge long after all his friends and family passed on in the Great Migration. He awaits the arrival of two others, who remained in the Evermoors to look after their clutch of eggs. They promised to catch up, but the time has come and gone when they should have joined Sunny. Now the young tortle is beginning to fear the worst. A Two/Four-Hour Adventure...   [click here for more]
Dungeon Masters Guild  $3.99

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CCC-DES-02-03 Those Who Eat

CCC-DES-02-03 Those Who Eat


Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part...   [click here for more]
Dungeon Masters Guild  $2.99

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CCC-GHC-BK2-07 In The Dead of Knight

CCC-GHC-BK2-07 In The Dead of Knight


A Tier 2 Border Kingdoms Adventure When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-GARY-15: Friendship Never Dies

CCC-GARY-15: Friendship Never Dies


After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves? A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Included is a printer-friendly pdf.   Though the Witch King has been defeated,...   [click here for more]
Dungeon Masters Guild  $3.95

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CCC-GARY-16: My Immortal Loneliness

CCC-GARY-16: My Immortal Loneliness


Part Two of the Immortals Adventurer's League Series Characters investigate a decrepit mansion in order to cleanse it of necrotic energy and discover the occupant has unanticipated tastes. Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series: CCC-GARY-15:...   [click here for more]
Dungeon Masters Guild  $3.95 $3.16

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CCC-GARY-17 A Simple Plan

CCC-GARY-17 A Simple Plan


Part Three of the Immortals Adventurer's League Series Following leads from their previous adventures, the characters explore the Salazane mansion and confront the source of the ancient family curse. Though the Witch King has been defeated, remnants of his ancient evils linger on. Dive into the unending bloodcurse in the Immortals Adventurer’s League Series: CCC-GARY-15:...   [click here for more]
Dungeon Masters Guild  $3.95

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DC-PoA-GaryXIII-04 As Above, So Below

DC-PoA-GaryXIII-04 As Above, So Below


A lottery held under suspicious circumstances. A Paladin trying to do the right thing. Can the adventurers find the truth in time? The fourth of five adventures in the To Survive the Night series which were written for and premiered at Gary Con XIII. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. DC_PoA Seed: Holy Auril, Mother of Cod ...   [click here for more]
Dungeon Masters Guild  $5.00 $4.00

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She is the Ancient: A Genderbent Curse of Strahd

She is the Ancient: A Genderbent Curse of Strahd


A CRIT Award-Nominated Title! She is the Ancient: A Genderbent Curse of Strahd Re-imagined NPCs, backstories, and concepts for your Curse of Strahd campaign! When I first picked up Curse of Strahd, I wondered how exciting it might be if this Count were instead a Countess. Here is the visual culmination of what's been swirling around in my mind and at my tables.  This guide is a...   [click here for more]
Dungeon Masters Guild  $19.99

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