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Monster Loot – Icewind Dale: Rime of the Frostmaiden

Monster Loot – Icewind Dale: Rime of the Frostmaiden


I want to loot Auril the Frostmaiden! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Monster Loot – Storm King's Thunder

Monster Loot – Storm King's Thunder


I want to loot Maegera the Dawn Titan! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Fantasy Grounds Unity version can be found here! 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic,...   [click here for more]
Dungeon Masters Guild  $14.95

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Fey Compendium IV: Winter Fey

Fey Compendium IV: Winter Fey


If you are looking for additional Feywild content, check out my other fey compendia here!        And for more fey content created by me and my team, check out the Wild Court!       The fey are creatures of nature and dreams, and there are fey that roam the cold sleep of the world, when nature reclines into slumber and darkness begins to swallow the day. There are fey of ice, of snow,...   [click here for more]
Dungeon Masters Guild  $10.00

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The Creed of Auril

The Creed of Auril


The Frostmaiden has come to claim Icewind Dale! Haughty, overbearing, mercurial, uncaring, and fickle, Auril is not a benevolent goddess waiting to shower the world with warmth and compassion. Like the winter she ushers in and controls, the Frostmaiden is cold, dangerous, and unpredictable. She is an evil goddess who allows, and even finds joy in, her most devout followers sacrificing,...   [click here for more]
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Snow and Ice, Things Nasty and Nice

Snow and Ice, Things Nasty and Nice


The arctic environment holds a mysterious atmosphere of danger and discovery for those who dare to settle there and those who venture to explore it. One can never be sure what lurks over that nearby snow drift, inside that dark cave, or under that frozen ice. Threats loom over the next hill, but treasures may also be found hidden among the seldom explored corners  of the harsh environment. Snow...   [click here for more]
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Strange Times In The Ten-Towns

Strange Times In The Ten-Towns


The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune. Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown. Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns. This...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,...   [click here for more]
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Wyrms of the Realms: Arveiaturace

Wyrms of the Realms: Arveiaturace


WYRMS OF THE REALMS ARVEIATURACE, "White Wyrm" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important...   [click here for more]
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Laeral Silverhand's Notebook: Surviving Icewind Dale

Laeral Silverhand's Notebook: Surviving Icewind Dale


Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale. I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen...   [click here for more]
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Adventure Sidekicks: Rime of the Frostmaiden

Adventure Sidekicks: Rime of the Frostmaiden


From the creative team that brought you Animal Sidekicks: Do you want to play Rime of the Frostmaiden, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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Companions of Icewind Dale

Companions of Icewind Dale


Even heroes need help! Maybe you want to run a solo game, but are afraid of sending your character alone into the cold. Maybe your adventuring crew is a few hats short of a party. Maybe a white dragon just made your fighter into an ice pop and you need an extra character to run, with a minimum of fuss. The Companions of Icewind Dale are here to help! Here you'll find eight unique sidekick...   [click here for more]
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Winter's Breath

Winter's Breath


Winter's Breath Vengeance of the Winter Queen A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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Scientific Secrets of Icewind Dale

Scientific Secrets of Icewind Dale


Scientific Secrets of Icewind Dale This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter...   [click here for more]
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Monster Hunts Weekly: Issue 1

Monster Hunts Weekly: Issue 1


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition...   [click here for more]
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Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)

Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)


Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden. -New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare -New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind -5 pre-generated NPCs with adventure prompts,...   [click here for more]
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How The Lich Stole Christmas (Fantasy Grounds)

How The Lich Stole Christmas (Fantasy Grounds)


Now for Fantasy Grounds! You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations...   [click here for more]
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Kazerabet's Art of Necromancy Volume V: Wights

Kazerabet's Art of Necromancy Volume V: Wights


The Philosopher-Queen of Ysawis, Kazerabet, details her research on wights. This volume includes a detailed look at wightss in the style of Volo's Guide to Monsters or Mordenkainen's Tome of Foes. Included are tables for wight personality traits, a sample lair, new spells, plus wight variants and NPCs. Please send comments or corrections to: tom.of.vile.darkness@gmail.com Note...   [click here for more]
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Everyone's Been Naughty

Everyone's Been Naughty


Up in the frozen kingdom of Hartsvale, lies the city of Darkwell. Birthplace of the Midwinter Holiday. It is here where the Midwinter Cycle was created. A cycle which regulates the holiday cheer throughout all Faerûn. However, a red menace is terrorizing Darkwell and unbeknownst to the citizens, it threatens to break the Midwinter Cycle and bring darkness to all the land. Everyone’s Been Naughty...   [click here for more]
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Into the Frozen Tundra

Into the Frozen Tundra


Check out this guide before you bundle up and head into the Arctic winds and frozen land. First, we have a new Cleric Domain in the form of the Arctic. Your character will worship the icy dieties who call on the ice for strength, patience, and endurance. Next are several creatures that call the tundra home. we range from the gentle poro to the cursed Sons of Valhir. The tundra has inspired many...   [click here for more]
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Bitter Cold: Cold Weather Encounters

Bitter Cold: Cold Weather Encounters


Cold Weather Encounters tables for ice, snow, and frozen terrains. Perfect for arctic, winter, glacial, or tundra campaigns. Fill in your adventure with incredible cold weather encounters.  This random encounters supplement provides hundreds of encounter variations (well over 1,000 possible permutations) for your chilling journey. This also includes: 18...   [click here for more]
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Fey Compendium IV: Winter Fey (Fantasy Grounds)

Fey Compendium IV: Winter Fey (Fantasy Grounds)


The fey are creatures of nature and dreams, and there are fey that roam the cold sleep of the world, when nature reclines into slumber and darkness begins to swallow the day. There are fey of ice, of snow, and the cold winds that cut across the plains. There are fey of darkness, fear, and the despair that winter brings. There are even fey of the rare joys that can be found in this darkest season of...   [click here for more]
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12 More Christmas Slays

12 More Christmas Slays


The Holidanger Team returns to bring you another collection of holiday encounters! Encounter the Sugarplum Beholder, the jolly defender of the Underdark! Seek out the reclusive Snegurochka, the snow maiden of the frozen north! Save the children from the clutches of Grylla, the primeval hag! Meet the burly Young Nicholas,...   [click here for more]
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Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)

Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to...   [click here for more]
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Monster Hunts Weekly: Issue 31

Monster Hunts Weekly: Issue 31


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Morg: Rimeblessed Vampire

Morg: Rimeblessed Vampire


Behold, a new tale of icebound terror approaches! The Frostmaiden lays defeated, but Icewind Dale has no lack of threats. From duergar to drow, the people of the Ten-Towns must stay vigilant against looming horrors. Presented here is a new foe of mythic proportions: Morg. From his stronghold, Morg uses his dark blessing to stalk the icy tundra. The vampire was pleased, until some...   [click here for more]
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THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)

THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)


Now for Fantasy Grounds! BATTLE FROST GIANTS ACROSS THE FROZEN NORTH OF FAERUN! Starting with the battle to save the village of Lamastop and ending a Frost Giant's ice palace, the BLIZZARD OF AXE AND SWORD takes tier two player characters on an epic adventure across the snowy north. Fight through blizzards, atop frozen lakes and glaciers, and take on the might of a Frost...   [click here for more]
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Plants Perilous and Precious

Plants Perilous and Precious


Where are all the plant monsters? Here they are! I scoured old products to bring plant creatures to 5e..... There are 36 plants without statblocks, including those from other planes, "normal" plants, magical mushrooms and more. There are more than 30 with statblocks! There are brutes and spellcasters....and plants tthat love to sing, and plants that love to kill. Want something different in your...   [click here for more]
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Terrain Enchiridion: Arctic Creatures

Terrain Enchiridion: Arctic Creatures


The first installment of the Terrain Enchiridions series is here! The arctic can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the howling winds, the unrelenting cold. And now a whole host of arctic creatures that your party might encounter! 14 new creatures ideally suited to the arctic wilderness, one for each type of creature in the...   [click here for more]
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Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)

Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this module you'll get: • Detailed snowy owlbear lore and experts from whom...   [click here for more]
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Brittle Bone Tower

Brittle Bone Tower


Within the arctic lands of Icewind Dale, a vampire lives in an ancient tower made from ice and the bones of giants, dragons, and mammoths. Tired of the incessant howling of the cold wind as her only visitor, she subdued a small family of yetis to become her companions, promising them full bellies. This short adventure introduces several new creatures and two new magic items: Yeti Vampire Spawn Yeti...   [click here for more]
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Unusual Living Spells

Unusual Living Spells


Update: Now that Rime uses living spells....you might like this for your Rime of the Frostmaiden gaming! According to most people, livings spells are only spawned from certain types of spells. It turns out that isn't true! In Unusual Living Spells, we look at living spells that spawn from all types of spells. In addition to living spells, there is a new sorcerous origin, the Mournlands Touched Sorcerer....   [click here for more]
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Blade of Ulvinter

Blade of Ulvinter


A 2-hour winter adventure for 5th - 9th level characters. Blizzards scream down through the mountain passes of Icewind Dale for weeks on end, blocking roads and forcing coastal ships to port. Winters in Icewind Dale are known to be cruel, but never this early in the season and no one has heard of a storm lasting this long. What sinister force is causing these unnaturally brutal...   [click here for more]
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Masters' Creature Crucible 2

Masters' Creature Crucible 2


Welcome to the Master's creature Crucible 2.  Inside this document you will find 76 stat blocks  compiled list of monsters from previous creature crucibles 4, 5, 6 and 7 with the eddition of 21 more stat blocks for monsters from previous edditions.   Do you need plant monsters for your evil druid to use as minions? Well this massive document has you covered.  Pesky spellcaster giving the DM a...   [click here for more]
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Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
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Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
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The Hunter In The Tempest

The Hunter In The Tempest


Introduction A short adventure optimized for a party of 4 level 7 characters. As as standalone this adventure should last between 4-8 hours. Additionally, this would fit in well with any Icewind Dale adventures, or snow/tundra-based ones, as despite being in Icewind dale, the geography makes no mention of pre-established places. The adventure has a loose narrative, with key locations...   [click here for more]
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Into the Frozen Wastes

Into the Frozen Wastes


Into the Frozen Wastes is a one-shot horror adventure designed for characters levels 7-10 and is expected to take 3-5 hours. This adventure is a combination of fighting against the deadly wrath of nature and a set of four undead horsemen that seek to raise an army of the dead. The players will be forced to find ways to stay warm, survive an avalanche, scale a wall of ice, and other challenges as they...   [click here for more]
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Feud in the Frozen Wood

Feud in the Frozen Wood


All seemed well in Icewind Dale after the defeat of the Frostmaiden, but two powerful creatures vie for control over a forest near the Spine of the World. The feud between them has already caused some trouble, and more trouble will come if no one intervenes. Are you brave enough to step in? This short adventure is designed for characters 11th-13th level. It acts as a follow-up to the events occuring...   [click here for more]
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Soldiers and Warriors

Soldiers and Warriors


Soldiers and Warriors contains 27 unique statblocks to use in your adventures. These statblocks are perfect for NPC allies and humanoid enemies. While they can be used well in any campaign, these statblocks are perfect for a campaign involving nations at war. Armed with swords, pikes, crossbows, spears, bows, and lances, these warriors can bolster your legions or be fighting to destroy...   [click here for more]
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More Elementals!

More Elementals!


The four Elemental Planes of Air, Fire, Earth, and Water are known to most people in at least a passing sense, along with the Positive and Negative Energy planes from where clerics and paladins draw their power. These six planes constitute the major Inner Planes, but between their boundaries lie other domains that only experienced adventurers and knowledgeable scholars are familiar with. The Para-Elemental...   [click here for more]
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The Great Trial: Frostbite (Fantasy Grounds)

The Great Trial: Frostbite (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith "This is truly one of the most exciting set...   [click here for more]
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Raiders & Reavers

Raiders & Reavers


Viking Inspired Monsters Raiders & Reavers presents 15 new monsters based on Viking warriors and Norse mythology. They range from challenge rating ½ to challenge rating 29. This includes four new legendary monsters, three of which have lair actions. Ideal for those Dungeon Masters inspired by history and mythology, or the vast quantities of historical fiction novels, television shows, and...   [click here for more]
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Adventure Sidekicks: Storm King's Thunder (Fantasy Grounds)

Adventure Sidekicks: Storm King's Thunder (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Storm King's Thunder, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your campaign of epic proportions? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick...   [click here for more]
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Fantastic Elven Beasts and Where to find them...

Fantastic Elven Beasts and Where to find them...


Fantastic Elven Beasts & Where to find them is an addition to your D&D 5th Edition adventure. This bestiary contains: stats descriptions lore suggested locations visualisation via stylised sillohettes to drive imagination and illustrate scale for 10 unique beasts that could be found in Elven regions in Dungeons and Dragons 5th Edition...   [click here for more]
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Merle T. Jack's Wilderness Outfitters

Merle T. Jack's Wilderness Outfitters


Merle T. Jack’s Wilderness Outfitters Merle T. Jack’s Wilderness Outfitters is a Fantasy Grounds module that you can use to supplement a campaign that is run in the Forgotten Realms area of Icewind Dale. We have placed our Outfitters 20 miles southeast of the Ten Towns location of Easthaven. You can also use this in any artic location with a little editing of some of the text, as we do...   [click here for more]
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Kirin's Guide to Storms

Kirin's Guide to Storms


Kirin's Guide to Storms Electrical, lightning, sound, thunder and weather themed subraces (2), subclasses (13), invocations (6), feats (2), revised spells (4), elemental stat blocks (9).  Rising Storm is a supplement for Players and Dungeon Masters looking for storm themed character options and elemental stat blocks. Players will find: Storm Genasi...   [click here for more]
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Encounter DNA - Yuki Onna (PDF)

Encounter DNA - Yuki Onna (PDF)


Add something new to your gaming gene pool with Encounter DNA! This product is in PDF format.  If you are interested in the Fantasy Grounds version of this product, it's located HERE. The Night Parade of One Hundred Demons line of products are designed for GMs to pick up and run during a single gaming session with minimal preparation. Each contains a new creature inspired by mythology...   [click here for more]
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White, Brown and Dun Puddings - 5E MONSTER CONVERSIONS

White, Brown and Dun Puddings - 5E MONSTER CONVERSIONS


This PDF contains statistical information for running White, Brown and Dun Puddings in 5th Edition Dungeons and Dragons. ...   [click here for more]
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