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The Manual of Exotic Materials II is the sequel to our first DMs Guild product, the Manual of Exotic Materials. Together, they are an expansion module for fantasy roleplaying designed to give the gear head player something to tweak. This volume includes a collection of new materials, weapons, armors, and even a few magic items, great for helping one sword and shield fighter differentiate themselves... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Weird things to make cool stuff with. New materials, crafting techniques, weapons, armor, and feats for your 5e games. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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