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A Crimson Carol a Holidanger Adventure and an Eberron Salvage Mission
Ebon’ezar ir’Scrüge, a mean and heartless corpse dealer, has decided to shed the last of his humanity by becoming an everlasting lich. His sole employee, the warforged Ratchet, is afraid of being sacked if his boss become a tireless undead creature capable of working without rest. The adventurers... [click here for more] |
Dungeon Masters Guild |
$1.00
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Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
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This special bundle product contains the following titles. A Darkness from the Stars Regular price: $2.99 Bundle price: $2.30 Format: PDF Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure... [click here for more] |
Dungeon Masters Guild |
$12.40 $8.90
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Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost.
Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's... [click here for more] |
Dungeon Masters Guild |
$4.95
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Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale?
Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by... [click here for more] |
Dungeon Masters Guild |
$4.95
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Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your dungeon or lair? Have you or any of your party ever seen a spook, specter or ghost? If the answer is yes, then don't wait another minute.
Play Ghost Hunter Today! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Who ya gonna call? A Ghost Hunter an expert at combating extraplanar threats. These artificers study paranormal events, trap evil spirits, and even save whole worlds from extraplanar invasion. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Heads Up: This is an older version of the subclass designed for the UA Artificer.
You can find the latest version of this subclass HERE.
***
Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your dungeon... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Wish your arm had a grafted cannon? Your body need a bit more scaley carapace to fend off attacks? Just looking to fulfill your mad scientist fantasies?
The Metamorphosist is an Artificer specialization with the ability to enhance creatures with your aritificer spells and infusions by integrating magic with the physical body. At later levels, these abilities increase to allow creatures to mimic the... [click here for more] |
Dungeon Masters Guild |
$0.99
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A Silver Best Seller!
The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill.
Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes!
Please check out... [click here for more] |
Dungeon Masters Guild |
$1.00
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Barrow Bound: Eberron
The reamins of an ancient hobgoblin daimyo frim the Dhakaani Empire has been discovered in a museum in Korranberg, and you have been dispatched by your clan leaders to recover his body. Upon doing so, you make your way back to the ceremonial barrow where he shall be laid to rest, only to be waylaid. Is it simply angry bandits looking to sell the corpse at a sideshow,... [click here for more] |
Dungeon Masters Guild |
$6.00
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Bite-Sized Adventures in the Mournland
Welcome to this compilation of bite-sized adventures set in the eldritch desolation of the Mournland, the former nation of Cyre and its capitol Metrol. These adventures are designed to be seamlessly integrated with “The Eberron Codex” adventure, adding depth and excitement to the players’ time in the Mournland.
Explore the wasteland and ghostly city, where... [click here for more] |
Dungeon Masters Guild |
$4.39
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This special bundle product contains the following titles. Bite-Sized Adventures in the City of Towers Regular price: $4.99 Bundle price: $4.25 Format: PDF Adventure awaits!
Welcome to this compilation of bite-sized adventures set in the bustling city of Sharn, the towering metropolis of Eberron. These adventures are designed to be seamlessly integrated with... [click here for more] |
Dungeon Masters Guild |
$9.38 $7.99
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A Mad Journey on the Blackwater River
Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron... [click here for more] |
Dungeon Masters Guild |
$14.95
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This special bundle product contains the following titles. Blackwater Redux | An Eberron Campaign Regular price: $14.95 Bundle price: $11.97 Format: PDF
A Mad Journey on the Blackwater River
Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow... [click here for more] |
Dungeon Masters Guild |
$34.90 $27.95
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A BODY HAS BEEN FOUND IN THE HARBOR
Designed for an adventuring party of three to five 1st-level characters, Buried at Adder Bay is a Dungeons & Dragons murder mystery in the Eberron setting, centered in the frontier nation of Q'barra. The adventure begins with the discovery of a body in the harbor and ends with a confrontation with the culprit. By the end of the adventure the players... [click here for more] |
Dungeon Masters Guild |
$3.95
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A mysterious evil haunts the new arrivals at a remote arctic base. After responding to a distress call the party find a half-ruined base that has been delving into secrets better left buried and soon find themselves torn between solving the mystery, saving the world or simply trying to survive. The adventure sees the party interaction with a cast of excentrics, recluses and survivalists, exploring... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Technical Prowess Creates The Sweetest Treats
In the distant past, Candy Witches used to build houses out of their confections. The Candy Witch would then watch as passing travelers succumbed to temptation and took a bite out of the house. By observing the traveler’s reaction to the candy, the Candy Witch would be able to hone their craft.
However, this setup had many flaws. If a Candy Witch built... [click here for more] |
Dungeon Masters Guild |
$2.99
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Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal... [click here for more] |
Dungeon Masters Guild |
$3.99
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The following document is intended to give players evil options linked to powers associated with Khyber the Progenitor Dragon.
Overlords, Rakshasa, Night Hags and other foul horrors are the sources of these powers, along with Khyber associated planes such as Mabar. The character options here have strong links to the dark, and a character coming to terms with them should have a lot to work with as... [click here for more] |
Dungeon Masters Guild |
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Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange flora, dangerous and mutated fauna, and a Cannith artificer's dark guilt in order to put things right again (or, as right as they can be inside the Mournland).
Cover art... [click here for more] |
Dungeon Masters Guild |
$2.99
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This special bundle product contains the following titles. Chrome On The Range Regular price: $2.99 Bundle price: $2.40 Format: PDF Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange... [click here for more] |
Dungeon Masters Guild |
$5.98 $4.80
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The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
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Corpsecrafters are artificers bent towards necromancy. Each creates its own guardian blaspheme, customized with unique abilities. This volume presents all you need to add a touch of necromancy to any artificer, plus the corpsecrafter specialization, the embalmer's tools, a few spells, and NPC stats as well.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full... [click here for more] |
Dungeon Masters Guild |
$1.95
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Murder is no stranger to Sharn. When suspicions fall upon the wayward scion of a powerful house, the adventurers join a race to reveal the motives behind the madness. Is he the cause of the tragedy that befell his family, or is the tragedy the cause of the grisly turn of events?
As the adventurers struggle to track down a killer, they forebodingly unveil a deeper evil driving his seeming madness. ... [click here for more] |
Dungeon Masters Guild |
$14.99
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A Horror Mystery has begun to consume this lawless mining town deep in the jungles of Q'Barra. Can a group of outlaws discover the truth behind The Lost Prospectors or will they simply profit off of the towns demise?
This book contains a fleshed out Western themed setting with its owns means and motives, along with a full map and a Mystery adventure that can be run there.
All maps included... [click here for more] |
Dungeon Masters Guild |
$2.99
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Now any character can have lycanthropy as a class feature!
Lycanthropy as feats instead uses a familiar, established game mechanic, and makes the transformation a path to power rather than a diversion or a setback.
Not every werewolf story is about a curse.
In mythology from all over time and all over the world, transforming into a wolf was a deliberate and often beneficial power. History is... [click here for more] |
Dungeon Masters Guild |
$1.99
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The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives?
Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a modular... [click here for more] |
Dungeon Masters Guild |
$2.99
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Deep Space Vine is an Eberron: Rising from the Last War Salvage Mission for tier two adventurers, and is optimized for APL 6. Citizens of Salvation are acting oddly or disappearing, and the characters must discover what is going on before an invasion of alien forces from The Mournland eradicates the population.
Cover Art by Jay Reynolds
This product includes the following:
a... [click here for more] |
Dungeon Masters Guild |
$4.99
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There are many theories about what happened to the nation of Cyre. This is but a what if. What if Cyre became a Domain of Dread?
In this document, you will find all you need to use Cyre as a Domain of Dread in a Ravenloft campaign.
Update 1.2: Added some a sidebar about Cyre 1313. ... [click here for more] |
Dungeon Masters Guild |
$2.50
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Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares.
In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged... [click here for more] |
Dungeon Masters Guild |
$17.95
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This special bundle product contains the following titles. Codex Siberys 2: Planes & Prophecy Regular price: $3.95 Bundle price: $1.98 Format: PDF
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics... [click here for more] |
Dungeon Masters Guild |
$22.88 $11.44
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Ready for your next business venture? Need a base of operations for your adventuring party? Eberron Realty Company is proud to present this massive factory warehouse located in the Eastway Ward in Fairhaven. Formerly owned by the Gravemore Textiles Company, this nearly 29,000 square foot structure features a full basement, fully furnished ground floor, and an upper level... [click here for more] |
Dungeon Masters Guild |
$3.99
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As reported in Exploring Eberron, House Orien is always searching for Khyber Demiplanes able to bypass the Mournland! Baron Kwanti d’Orien’s explorers finally found a shadow pocket able to quickly connect Thrane and Karrnath, but the passage is narrow and infested by monsters! A party of brave heroes is needed to open the passage, restoring one of the communication routes abruptly interrupted... [click here for more] |
Dungeon Masters Guild |
$0.50
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This adventure premiered at GenCon 2020 as a special event.
This adventure is a Salvage Mission designed to fit just after the battle for Salvation during the Oracle of War campaign. The adventure makes use of the rules found within Eberron Oracle of War: Salvage Bases and Missions. It may also serve as a Mournland 1-shot.
In fervent pursuit of The Lord... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. Madness of Xoriat (5e) Regular price: $9.95 Bundle price: $4.95 Format: PDF Now Available for Fantasy Grounds!
Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts,... [click here for more] |
Dungeon Masters Guild |
$19.90 $11.90
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The potential to command sorcery is not always given by Fate...
Sorcerers carry the ability to cast spells internally. Raw sorcery flows through their veins. Most of the time, this ability is rare and who is granted the ability is decided by chance. In a world where the very fabric of the universe can be manipulated, there are those who seek to control this chance.
...but sometimes taken by those... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Elemet are constructs with an elemental spirit that powers and enhances them. It's unclear whether the elemental is the true consciousness of the elemet or a benevolent being sharing the body.
The Sepultre are collectors that can change their appearance and abilities based on their construction. While they are made of collected bones they aren't mindless undead. They have a deep love of interacting... [click here for more] |
Dungeon Masters Guild |
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A Fantasy Grounds VTT version of this module exists. If youare looking for that version - click here.
In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted,... [click here for more] |
Dungeon Masters Guild |
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Through some hideous oversight in magic item cataloguing, the ersatz eye – the finest invention Dr. Jorn Steenson has ever created – has been classified as a “common” magic item. The self-proclaimed genius artificer has taken this classification as a personal affront and means to seek vengeance on account of it.
A dastardly mini-dungeon that is easy to drop into any adventure and guarantees... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Mists of Ravenloft encroach once again, bringing the electrical terror called Cyre 1313. Trapped inside the Mourning Rail, will the party be able to uncover the mystery of the elusive Last passenger and escape? Or will they meet their end to the horrors that lurk inside the moving iron prison? Can they evade the strange crew and... [click here for more] |
Dungeon Masters Guild |
$8.00
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In this first set of charts, you'll find five charts filled with Eberron-unique NPC's to toss into your campaign! There are plenty of plot hooks and memorable moments to be derived from these charts!
More on the way soon! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Hey all this is my second homebrew the Fleshgrafter for artificers.
This subclass is all about prosthetics and bodily modification for players and theyre allies. Augment yourself and your friends with magical prosthetics or biological adavantages from other creatures; the eyes of a hawk, the echolocation of a bat or even the lungs of a dragon. The subclass includes a sample table of modifications... [click here for more] |
Dungeon Masters Guild |
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You enter some sort of corridor, but it is a far departure from the airship hallway you expected. The walls and ceiling are rusty chain-link fences and the floor is a corroded mesh of iron slats. Beyond the fence is a void of black, unmoving emptiness which carries the faint scent of ozone and rotten meat...
Inspired by horror franchises such as Silent Hill and Saw, Flight of Madness is... [click here for more] |
Dungeon Masters Guild |
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Rumors abound of a town in Cyre untouched by the Mournland. The truth is much stranger than anyone imagined.
Ghost Town is a wilderness and urban exploration/horror adventure for Tier 2 characters.
It can be completed in approximately 4 hours of play.
This adventure is salvage mission legal for the Adventurer's League campaign Oracle of War.
The... [click here for more] |
Dungeon Masters Guild |
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Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Jeder große Durchbruch kostet eine entsprechend große Zahl an Leben." — Gulgo der Abscheuliche Gulgo-13 ist ein Abenteuer von 4 bis 5 Stunden Länge, das für drei bis sieben Charaktere der 1. bis 5. Stufe konzipiert ist. Optimiert ist es für fünf Charaktere mit einem durchschnittlichen Gruppenlevel (APL) von 3. Um dieses Abenteuer zu bestreiten, benötigt man eine Ausgabe... [click here for more] |
Dungeon Masters Guild |
$4.24
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Why do we roll the dice, my children, my children? Why do we roll the dice?
The enemy is probability/ so I just need above a three/ and then l beat the check DC/ and that’s why we roll the dice, we roll the dice, we roll the dice.
On the road to hell there was a railroad line, and if you follow it down to the end of the line, you enter the Domain of Mr. Hades. The god of the underworld,... [click here for more] |
Dungeon Masters Guild |
FREE
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"Hoard of Symbiotes" is a collection of 24 new parasite-like magic items for your campaigns, both Eberron-based and otherwise! These items fuse to the flesh, providing players with dark and unusual powers in exchange for the vessel of their bodies.
Move with arachnid speed with the Belt of Skittering! Imitate your friends and foes with the Chrysalis Cloak! Slaughter those who dare stand before you... [click here for more] |
Dungeon Masters Guild |
$2.99
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This special bundle product contains the following titles. Ilkhana's Grimoires: Beyond Necromancy Regular price: $2.99 Bundle price: $1.99 Format: PDF From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the... [click here for more] |
Dungeon Masters Guild |
$5.98 $3.99
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