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101 Adventures

101 Adventures


There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page! Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold Please feel free to leave comments below. If you liked this product, download 102 Adventures ...   [click here for more]
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101 Books to Gain Entry into Candlekeep

101 Books to Gain Entry into Candlekeep


Always wanted to visit Candlekeep but never could find a book to gain entry?  This bibliography contains 101 book titles that are verified to be absent from Candlekeep's holdings.  This resource is also included in my adventure Moloch's Revenge. ...   [click here for more]
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101 Bows and Ammo

101 Bows and Ammo


101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat, your ranged-based characters have a vibrant number of options to bring even more flavor and uniqueness to their...   [click here for more]
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101 Bows and Ammo (Fantasy Grounds)

101 Bows and Ammo (Fantasy Grounds)


101 Bows and Ammo -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,...   [click here for more]
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101 Cantrips: The Book of Yerf

101 Cantrips: The Book of Yerf


Over a hundred cantrips from every school of magic for Artificers, Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards. Enjoy.~ ...   [click here for more]
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101 Common Magic Items: Defined, Refined, and Usable

101 Common Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new common magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, common magic items -Descriptions of every item and their function -Rules to craft every item -% charts for randomly determining...   [click here for more]
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101 Curses For Magic Items

101 Curses For Magic Items


Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here. Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!  And if you enjoy this product, take a look...   [click here for more]
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101 Ioun Stones

101 Ioun Stones


101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: - Abjuration and Defense: including the ability to intercept incoming attacks. - Divination and Language: including the ability to read other's emotions. - Enchantment and Control Effects: including the ability to become...   [click here for more]
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101 Ioun Stones (Fantasy Grounds)

101 Ioun Stones (Fantasy Grounds)


101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: Abjuration and Defense: including the ability to intercept incoming attacks. Divination and Language: including the ability to read other's emotions. Enchantment and Control Effects: including the ability to become immune...   [click here for more]
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101 Legendary Swords

101 Legendary Swords


I was alone and outnumbered, which inspired a confidence in the bandits they normally wouldn’t have had.  As the first one rushed me, I drew my black bladed katana and with a quick slash I flayed open his throat; he was dead in an instant.  I tightened my grip on the bone hilt and watched as my attacker’s spirit transformed into a lich and stood before me.  In the space of a heartbeat, we...   [click here for more]
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101 Magic Items Series [BUNDLE]

101 Magic Items Series [BUNDLE]


This special bundle product contains the following titles. 101 Bows and Ammo Regular price: $5.95 Bundle price: $3.99 Format: PDF 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings,...   [click here for more]
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101 Nautical Trinkets

101 Nautical Trinkets


101 Nautical Trinket This supplement introduces 101 new nautical trinkets that you may find exploring seaport towns, aboard an ocean-going vessel, or even a pirate ship. The trinkets presented in this supplement are inspirited by all things nautical. The trinkets in this supplement will bring an additional layer of depth to anyone running a maritime-themed...   [click here for more]
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101 Pleasant(ish) Festive Surprises                				 5e

101 Pleasant(ish) Festive Surprises 5e


Are you looking for that perfect gift for your heroes? or maybe you just want to find a new way to torment them? either way, this is the book for you. From the legendary Slinky of Summoning to the fearsome Wooly hat of doom, we have everything a good(ish) DM needs to make this festive season one to remember. ...   [click here for more]
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101 Poisons

101 Poisons


101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether your a martial class or spellcaster, there's something for every class! In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply poisons to their spells for additional effects! - Blessing...   [click here for more]
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101 Poisons (Fantasy Grounds)

101 Poisons (Fantasy Grounds)


101 Poisons Now for Fantasy Grounds Unity! 101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether you're a martial class or spellcaster, there's something for every class! In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply...   [click here for more]
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101 Poisons and Their Effects

101 Poisons and Their Effects


What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games. A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect their characters,...   [click here for more]
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101 Poisons and Their Effects (Player Edition)

101 Poisons and Their Effects (Player Edition)


Oh no, you’ve been poisoned! Except, other than disadvantage on a few rolls, what does that mean for your character? If you’re holding this book, it means quite a lot more than it did! A quick reference guide for PLAYERS whose DMs have elected to include specific poisons as items in-world. Included are 101 poisons with various effects detailed, alongside information on how the poison is administered,...   [click here for more]
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101 Potions and Consumables

101 Potions and Consumables


101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give you the powers you seek. Some examples of items in this product include: - Beholder's...   [click here for more]
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101 Potions and Consumables (Fantasy Grounds)

101 Potions and Consumables (Fantasy Grounds)


101 Potions and Consumables Now for Fantasy Grounds Unity! 101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give...   [click here for more]
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101 Questions to Ask About your PC

101 Questions to Ask About your PC


101 questions designed to help give character to your character, whether PC or NPC. It's not intended that you would answer all the questions about every character; rather, read through them and find the ones your character would answer in an interesting or unusual way. ...   [click here for more]
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101 Rare Magic Items: Defined, Refined, and Usable

101 Rare Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new rare magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, rare magic items -Descriptions of every item and their function -Rules to craft every item -% charts for randomly determining...   [click here for more]
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101 Story Questions for Worldbuilding

101 Story Questions for Worldbuilding


101 Story Questions for Worldbuilding A Gemmed Firefly | DungeonGlitch Product **The Sequel is here! Check out 101 Story Questions for Worldbuilding VOLUME TWO on DMsGuild right now! [link] Details: Inspire your Players! "Your party has heard of a local bandit group - what do these criminals call themselves, and who is their leader?" "Your character...   [click here for more]
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101 Story Questions for Worldbuilding Volume Two

101 Story Questions for Worldbuilding Volume Two


101 Story Questions for Worldbuilding VOLUME TWO! A Gemmed Firefly | DungeonGlitch Product Add deeper depth to your characters! "Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?" "Your character knows a story about this area. Tell us about a haunted house rumor....   [click here for more]
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101 Trinkets and Treasures of the Unending Blood War

101 Trinkets and Treasures of the Unending Blood War


This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus. On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells....   [click here for more]
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101 Trinkets found on a Dead adventurers Body

101 Trinkets found on a Dead adventurers Body


101 Trinkets found on a Dead Adventurer Body This supplement introduces 101 new trinkets that you may find on the body of an adventurer who’s lost their life. The life of an adventurer is rife with peril, and no matter how skilled or careful an adventurer might be, the possibility of death is ever-present. The Trinkets listed in this supplement represent minor...   [click here for more]
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101 Trinkets of the Radiant Citadel

101 Trinkets of the Radiant Citadel


101 Trinkets of the Radiant Citadel This supplement introduces 101 New Radiant Citadel-Inspired Trinkets that you may find exploring the citadel or one of the civilizations connected to it. The wonders of the Radiant Citadel inspire the trinkets presented in this supplement. The 101 trinkets in this book add a layer of depth to any campaign based in the Radiant Citadel. Many...   [click here for more]
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101 Uncommon Magic Items: Defined, Refined, and Usable

101 Uncommon Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new uncommon magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, uncommon magic items -Descriptions of every item and their function -Rules to craft every item -% charts for randomly...   [click here for more]
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101 Useful (ish) Magical Items 5e

101 Useful (ish) Magical Items 5e


Need a staff to summon a spectral chicken, a potion to change the past or a fancy cloak that billows on its own? Well, you're in luck because this supplement has a 101 useful(ish) magical items that you add to your 5e game. Whether you need a new sword or armour that makes you look like a frog we've got you covered.  As always I genuinely hope that you enjoy these trinkets and would love to hear...   [click here for more]
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102 Adventures

102 Adventures


102 Adventures is the sequel to the product 101 Adventures (also available on Dungeon Master's Guild).   Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold. Please feel free to leave comments below. If you liked this product why not try 101 Adventures? ...   [click here for more]
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103 New Racial Feats

103 New Racial Feats


New Races Added 103 New Racial Feats Give your player character a stronger connection to their lineage using these new racial feat options. Including: Aarakocra Aarakocra Magic Dive Attack Aasimar Golden Halo Incorporeal Wings Air Genasi Fly Like the Wind Bugbear Melee Scramble Surprise Expert Centaur Gallop Sure-footed Changling Shape Expertise Changed...   [click here for more]
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104 Adventure Hooks

104 Adventure Hooks


104 Adventure Hooks Ideas. Sparks. Seeds. Fleeting inspiration. The touch of a muse. 10 sections with 10 prompts each. Roll 2d10 or have your party roll and determine their fate… A collection of plot introductions and story snippets ready to inspire or be dropped into any setting or campaign, for characters at any level. Peruse for inspiration or select at random: roll two ten-sided...   [click here for more]
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107 Forgotten Spells of Strixhaven

107 Forgotten Spells of Strixhaven


In this collection of spells, we present a total of 107 unique spells between level 1 to 9 in addition to 5 original spells in Strixhaven: A Curriculum of Chaos. Bards get 27, Clerics get 25, Druids get 32, Paladins get 12, Rangers get 14, Sorcerers get 20, Warlocks get 33 and finally Wizards get 45 spells. All of these spells are inspired from the colleges from Strixhaven: A Curriculum of Chaos, namely...   [click here for more]
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107 Magic Item Menagerie: Volumes I-IV Finder's Tables

107 Magic Item Menagerie: Volumes I-IV Finder's Tables


Animancy Press Featuring 100% Handmade Art! Magic Item Menagerie now has rollable finder's tables complete with a mundane item table for those magical items which are disquised, rolling guides, identifier codes, and short descriptions that won't give away the item's magical nature unless it's obviously magical. Includes rollable tables for each rarity of magic item. Includes 9 handmade digital drawings/paintings....   [click here for more]
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10th Level Spells for 20th Level Characters

10th Level Spells for 20th Level Characters


Ever been disappointed that spells don't progress beyond 9th level? Ever wanted to reshape reality with the aid of other casters? Ever wanted an extra boon for battling your way to 20th level? Here are some spells just for you! Presenting four 10th level spells, complete with detailed description about how the mechanics of casting 10th level spells work. In short, you use a 9th level spell slot and...   [click here for more]
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11 Adventures for One Price! [BUNDLE]

11 Adventures for One Price! [BUNDLE]


This special bundle product contains the following titles. Battle with Damaceus Regular price: $0.89 Bundle price: $0.46 Format: PDF For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events'  ...   [click here for more]
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11 monsters Paper miniatures & Clip art

11 monsters Paper miniatures & Clip art


11 monsters Paper miniatures & Clip art Very very cute(?) 11monsters! :-D ●L-size Otyugh Stone Golem Gelatinous Cube Polar Bear Wyvern Ettin Otyugh ●M-size Gibbering Mouther Kuo-toa Grick Rust monster ●S-size Twig Blight ****** ・Paper miniatures Print & Play ready paper miniatures for monsters! PDF + PNG Please print it out using letter or A4 size paper. ・Clip art All images...   [click here for more]
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11 More Minor Magical Items

11 More Minor Magical Items


Here's 11 minor magical items, intended to provide a touch of flash beyond flavour to their wielder. if you enjoy it, consider checking out my other content. Adventures Womb Of Horrors https://www.dmsguild.com/product/305104/Womb-of-Horrors The Silver Specter Cometh https://www.dmsguild.com/product/306755/The-Silver-Specter-Cometh?filters=45469_0_0_0_0_0_0_0 Story hook...   [click here for more]
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11 New Blood Curses

11 New Blood Curses


This is my first delve into homebrew. Eleven new blood curses, making the class more versatile. ...   [click here for more]
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11 New Feats

11 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Eleven more new feats that can be incorporated into 5e D&D on agreement with your DM:  Battle caster: As a warrior trains with a sword you have trained with your magic; you know where to aim your spells and where to place them for maximum effect. Burn out: You have...   [click here for more]
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11 One Shot Adventures [BUNDLE]

11 One Shot Adventures [BUNDLE]


This special bundle product contains the following titles. Battle with Damaceus Regular price: $0.62 Bundle price: $0.59 Format: PDF For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also...   [click here for more]
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12 Archetypes #1 - April 1st

12 Archetypes #1 - April 1st


This was our April 1st product for the DMs guild. While some mechanics were in fact playtested as part of other archetypes (like Fetishes), this material is really tongue-in-cheek. Oh, and if this silly thing makes you laugh then please consider leaving us a cent tip for the statistics. Enjoy. ***** Welcome to this special edition of DiBastet's Archetypes. All these archetypes were playtest...   [click here for more]
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12 Christmas Slays

12 Christmas Slays


Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either friends or foes. Team up with Santa Claus to save Christmas, or face down the jolly old dwarf and prepare to meet the brunt of his powerful spells and magical candy cane staff.  Can you quell the sorrow of the Radiant...   [click here for more]
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12 Christmas Slays (Fantasy Grounds)

12 Christmas Slays (Fantasy Grounds)


12 Christmas Slays Now available for Fantasy Grounds Unity! Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either friends or foes. Team up with Santa Claus to save Christmas, or face down the jolly old dwarf and prepare to meet the brunt of his powerful spells and magical...   [click here for more]
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12 Encounters of Christmas

12 Encounters of Christmas


Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed? A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room. Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon....   [click here for more]
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12 Game helpers

12 Game helpers


12 Game helpers, included are helpers for: -Combats -Conditions -Curses -Initiatives -Leads -Map Designs -Quick NPC names -Quick Stores names -Potions and Scrolls -Sessions planner -Treasures ...   [click here for more]
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12 More Christmas Slays

12 More Christmas Slays


The Holidanger Team returns to bring you another collection of holiday encounters! Encounter the Sugarplum Beholder, the jolly defender of the Underdark! Seek out the reclusive Snegurochka, the snow maiden of the frozen north! Save the children from the clutches of Grylla, the primeval hag! Meet the burly Young Nicholas,...   [click here for more]
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12 More Christmas Slays (Fantasy Grounds)

12 More Christmas Slays (Fantasy Grounds)


12 More Christmas Slays Now available for Fantasy Grounds Unity! The Holidanger Team returns to bring you another collection of holiday encounters! Encounter the Sugarplum Beholder, the jolly defender of the Underdark! Seek out the reclusive Snegurochka, the snow maiden of the frozen north! Save the children from the...   [click here for more]
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12 New Feats

12 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Twelve more new feats that can be incorporated into 5e D&D on agreement with your DM:  Aerial Aggressor: You are a natural in the air and have trained to fight while flying. Animal Whisperer: You have learned almost everything there is to know about a particular animal...   [click here for more]
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12 New illustrated magic items

12 New illustrated magic items


12 New illustrated magic items ready to use. ...   [click here for more]
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