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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, it's bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold for the head of a giant?...   [click here for more]
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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
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100 New Ravenloft Trinkets

100 New Ravenloft Trinkets


These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook. The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best. While these trinkets were designed for...   [click here for more]
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100 Non-Combat Random Encounters (Coastal)

100 Non-Combat Random Encounters (Coastal)


Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy! Dungeons and Djinn: Wish fulfillment...   [click here for more]
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100 Non-Combat Random Encounters (Forest)

100 Non-Combat Random Encounters (Forest)


The sixth installment of a now quite illustrious series (at the time of writing, y'all have downloaded these thousands of times and I am beyond humbled), 100 Random Non-Combat Encounters (Forest) is packed with one-sentence moments to throw into your long travel sequences to add flavor, quest hooks, or moments of intrigue and roleplay. The best part? None of it requires getting out the battle...   [click here for more]
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100 Non-Combat Random Encounters (Jungle)

100 Non-Combat Random Encounters (Jungle)


Running Tomb of Annihilation, or some other adventure set in a fantasy jungle? Hacking through the underbrush can only be riveting for so long, and only a fool would assume that even a land as wild as this is truly uninhabited. These encounters are designed to add a little bit of liveliness to long travel sequences without requiring miniatures and initiative order. Maybe they grant a little flavor,...   [click here for more]
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100 Non-Combat Random Encounters (On the Road)

100 Non-Combat Random Encounters (On the Road)


Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat rules....   [click here for more]
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100 Non-Combat Random Encounters (Urban)

100 Non-Combat Random Encounters (Urban)


Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide...   [click here for more]
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100 NPC Catchphrases

100 NPC Catchphrases


100 NPC Catchphrases After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently...   [click here for more]
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100 NPC Physical Traits

100 NPC Physical Traits


Use this table to create memorable NPCs for your campaign! One hundred different physical traits for NPCs. ...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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100 Random Non-Combat Encounters [BUNDLE]

100 Random Non-Combat Encounters [BUNDLE]


This special bundle product contains the following titles. 100 Non-Combat Random Encounters (Coastal) Regular price: $2.00 Bundle price: $0.83 Format: PDF Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral,...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


You know that moment when your players have slain the bad guy and his minions ... the moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and curiosities that will make the pilfering more...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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100 Tiefling Traits

100 Tiefling Traits


A list of 100 demonic and frightening traits for your Tiefling player/NPC. This list was developed by the d100 community of Reddit. ...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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100 Uncharted Islands

100 Uncharted Islands


One hundred different uncharted islands that your players can discover. ...   [click here for more]
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100 Unique NPCs

100 Unique NPCs


I put a lot of time into this document, so I hope you enjoy it. It contains 100 unique NPCs, which include the following: custom backstory, personality, strengths, flaws, likes, dislikes, custom inventory, description of their appearance as well as a stat block for them. There is a clickable table of contents and also a d100 table. ...   [click here for more]
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100 Warm Up Roleplaying Questions For Players

100 Warm Up Roleplaying Questions For Players


One hundred roleplaying questions that you can use to further develop your characters. ...   [click here for more]
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100 Ways to Excuse a Character Absence

100 Ways to Excuse a Character Absence


"I'm so sorry, I can't make it this week." We've been there. We've all been there. The dreaded session drop-out. Someone can't make it. But your other players are ready to continue. How do you explain why one of their companions is suddenly gone? 100 Ways to Excuse a Character Absence! This is a silly little supplement with two...   [click here for more]
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100 Ways to Introduce a New Character

100 Ways to Introduce a New Character


100 Ways to Introduce a New Character A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little...   [click here for more]
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100 Weapon Histories

100 Weapon Histories


One hundred weapon histories that will bring life and interest to your weapons. ...   [click here for more]
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100 Weapon Runes

100 Weapon Runes


A list of 100 weapon runes that can be applied to any melee weapon. ...   [click here for more]
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100+ Character "Ribbons" by DiBastet

100+ Character "Ribbons" by DiBastet


If you like this product, click here to check out others by the same team! Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons...   [click here for more]
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100+ NPC Greetings

100+ NPC Greetings


"My name is Elenore, well met! This is my sister, Greta."    "Blessings of Selune be with you, I am Greta Hallwin. Please, let me take you to the Archmage!"    " I am Archmage Tamrand. The moment you chit-chat, I'll call for the guards. What do you need?"    Spice up those...   [click here for more]
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1000 Inn and Tavern Names

1000 Inn and Tavern Names


Over 1000 Inn and Tavern names for your D&D campaign! Some whimsical, some serious, find just the right name to set the mood. If you are interested in having an Inn battlemap printable on standard sized paper, check out my map/name combo product! If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and...   [click here for more]
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1000 Quest Ideas

1000 Quest Ideas


1000 Random Quest Ideas Designed for D&D 5th Edition, suitable for any fantasy RPG. Generated from over 500 Billion possible unique combinations. In order to avoid repetition of the same fragment in successive quests, a custom algorithm was developed to construct quasi-random quests. The Wheel is a smart list-element-generator that always produces output...   [click here for more]
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101 Adventures

101 Adventures


There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page! Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold Please feel free to leave comments below. If you liked this product, download 102 Adventures ...   [click here for more]
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101 Common Magic Items: Defined, Refined, and Usable

101 Common Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new common magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, common magic items -Descriptions of every item and their function -Rules to craft every item -% charts for randomly...   [click here for more]
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101 Curses For Magic Items

101 Curses For Magic Items


Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here. Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination! And if you enjoy this product, take a look...   [click here for more]
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101 Poisons and Their Effects

101 Poisons and Their Effects


What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games. A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect...   [click here for more]
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101 Poisons and Their Effects (Player Edition)

101 Poisons and Their Effects (Player Edition)


Oh no, you’ve been poisoned! Except, other than disadvantage on a few rolls, what does that mean for your character? If you’re holding this book, it means quite a lot more than it did! A quick reference guide for PLAYERS whose DMs have elected to include specific poisons as items in-world. Included are 101 poisons with various effects detailed, alongside information on how the poison...   [click here for more]
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101 Questions to Ask About your PC

101 Questions to Ask About your PC


101 questions designed to help give character to your character, whether PC or NPC. It's not intended that you would answer all the questions about every character; rather, read through them and find the ones your character would answer in an interesting or unusual way. ...   [click here for more]
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101 Uncommon Magic Items: Defined, Refined, and Usable

101 Uncommon Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new uncommon magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, uncommon magic items -Descriptions of every item and their function -Rules to craft every item -% charts for...   [click here for more]
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102 Adventures

102 Adventures


102 Adventures is the sequel to the product 101 Adventures (also available on Dungeon Master's Guild). Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold. Please feel free to leave comments below. If you liked this product why not try 101 Adventures? ...   [click here for more]
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11 Adventures for One Price

11 Adventures for One Price


This is my complete module collection together in one bundle. My group has really enjoyed playing them, and I hope your group has as well. I am working on new modules. ...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events' ...   [click here for more]
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11 monsters Paper miniatures & Clip art

11 monsters Paper miniatures & Clip art


11 monsters Paper miniatures & Clip art Very very cute(?) 11monsters! :-D ●L-size Otyugh Stone Golem Gelatinous Cube Polar Bear Wyvern Ettin Otyugh ●M-size Gibbering Mouther Kuo-toa Grick Rust monster ●S-size Twig Blight ****** ・Paper miniatures Print & Play ready paper miniatures for monsters! PDF + PNG Please print it out using letter or A4 size paper. ・Clip art...   [click here for more]
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11 New Feats

11 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Eleven more new feats that can be incorporated into 5e D&D on agreement with your DM: Battle caster: As a warrior trains with a sword you have trained with your magic; you know where to aim your spells and where to place them for maximum effect. Burn out: You have...   [click here for more]
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12 Archetypes #1 - April 1st

12 Archetypes #1 - April 1st


This was our April 1st product for the DMs guild. While some mechanics were in fact playtested as part of other archetypes (like Fetishes), this material is really tongue-in-cheek. Oh, and if this silly thing makes you laugh then please consider leaving us a cent tip for the statistics. Enjoy. ***** Welcome to this special edition of DiBastet's Archetypes. All these archetypes were playtest...   [click here for more]
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12 New Feats

12 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Twelve more new feats that can be incorporated into 5e D&D on agreement with your DM: Aerial Aggressor: You are a natural in the air and have trained to fight while flying. Animal Whisperer: You have learned almost everything there is to know about a particular...   [click here for more]
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12 New Metamagic Options for Sorcerers 5e

12 New Metamagic Options for Sorcerers 5e


Sorcerers have some of the least options of a lot of the classes. Their main feature, metamagic, has lmitied choices via the players handbook. Wizards of the Coast has not released any new metamagic options, even in UA. As a result i've taken it upon myself to throw some ideas out there. This supplement contains 12 metamagic options including: Reshaped Spell - Which allows you to change...   [click here for more]
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