Title |
Publisher |
Price |
A new character background for use with Dungeons & Dragons 5th edition, The Jailer allows you to quickly craft a character who is a seasoned veteran at dealing with, or perhaps being, a criminal.
"You’ve participated in your fair share of bribes too, so you know when to take a good one and when to pass lest you wind you up dead. Running favors or turning your head... [click here for more] |
Dungeon Masters Guild |
$0.75
|
A new character background for use with Dungeons & Dragons 5th edition, The Undertaker brings a grim and great new way to really flesh out a character.
"You’ve spent a lot of time around cadavers. You possess unrivaled knowledge of the human anatomy and you’ve done your fair share of stitching flesh, draining blood, and making the gruesome look pristine.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
For many, the mention of a bard conjures the humble image of a jovial performer of story and song. A wry traveler plying their trade with strumming lutes, drinking songs, and humorous limericks for the road weary and battle-hardened in roadside inns and taverns across the world. Whether they be skilled musicians, masterful storytellers, keepers of lore, or skilled with the blade, bards (and their bardic... [click here for more] |
Dungeon Masters Guild |
$1.99
|
You Think You’ve Had It Tough?
There are many measures of a hero, but one of the most enduring is the question of what he or she has overcome. While this obviously applies to performing superhuman feats of cunning and might, those are the sorts of things that all adventurers do, and so it just isn’t that impressive. But there are other ways to overcome adversity. Not all... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Backgrounds for Cultist Characters
There are many different reasons why someone might want to play a character with a background in a cult. It can provide story hooks that lead to interesting side quests, it can present moral quandaries when they are forced to choose between their past faith and their current mission, and it can simply serve to add an air of dark mystery to a character,... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Unleash the true power of the Tarokka Deck!
PRODUCT INFORMATION
This product provides Players and Game Masters with the following for thrilling play:
New rules to expand the use of the Tarokka Deck into your game.
An alternative to the inspiration system using Tarokka cards.
Rules how to implement despair and morale using Tarokka cards.
FEEDBACK: This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Introducing the Way Of The Drunken Vessel: A Monastic Tradition for D&D 5E that allows you to enter the state of inebriation to awaken the drunken master within your monk! If you are looking to bring a little comedy into your combat, pick this Monastic Tradition up!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Chosen of the Gods is a player and DM resource detailing the Chosen of the Forgotten Realms - mortals selected to fulfill the will of the gods. Rules, Inspiration, Feats, and Roleplaying Details for 50 different Chosen of Faerûn.
- "Follow me!" The Chosen of Torm, the Loyal Fury, cries out at the head of the battle line. His sword blazes with golden light as his warhorse rears.... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The lone half-elf huddled behind the battle-scarred column, desperately trying to fend off the barrage of arrows from the enemy. A quick glance revealed their location, clustered together in the battlements. A well-timed explosion should alleviate the pressure on the reinforcements. With a frantic hand, a small orb-like device was retrieved from the half-elf's satchel, a quick incantation and he... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Long ago, they fled from the Feywild to live and love as mortals, but still they carry a curse from the Queen of Air and Darkness: to live their whole lives in just twenty years. Dare they explore the perilous worlds of the multiverse, to fill their lives with adventure—when each day is so precious? Of course they dare! This is the fate of the gwylings.
The Fate of the Gwylings presents... [click here for more] |
Dungeon Masters Guild |
$2.99
|
ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here.
Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...
Designed... [click here for more] |
Dungeon Masters Guild |
$9.95
|
An old favorite returns renewed and reborn for Dungeons & Dragons 5th Edition. Adventuring is a dangerous profession. No matter how skilled, even the best can fall. It requires determination, some know-how, and a keen mind to navigate the perils of the world.
The Factotum is a complete class for Dungeons & Dragons 5th Edition, inspired by the original class featured in D&D 3rd Edition's Dungeonscape,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Legends say they were bears transmuted into humans by the gods, and the tales that claim to know why are too many to tell tonight. They came to this land from a place they call “the lost wilds,” which may exist only in dreams and memory tonight, if it ever existed. Now, these people are known as bjorhon and they roam the land as adventurers, struggling to understand and balance the... [click here for more] |
Dungeon Masters Guild |
$2.99
|
It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.
The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.
Winds of Midwinter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Even cooks go on adventures sometimes!
A chef must forge their culinary path, discovering new cuisine and techniques along with finding rare ingredients. Most importantly, practice makes perfect, and what better test subjects than your friends around a campfire.
The Gastronome is a complete class for Dungeons & Dragons 5th Edition. The class was inspired by notable chef celebrities, with... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Contained within these pages are three archetypes focused on war and battle. The Barbarian Path of the Untamed Dervish moves with untrained grace, moving through hordes of enemies and cutting them in a brutal dance of bloodshed. This archetype focuses on using two light weapons and constant movement to inflict the most pain to their enemies.
The Fighter Martial Archetype of the Draconic Scion focuses... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Players Guide to Gith is just you need to bring a githyanki or githzerai character to life, including racial traits, new feats, psionics, and expanded bonds. Here, you'll find everything from zerths to red dragon riders to silver swords.
If you're looking for a great new adventure, check out The Pristine City!
If you're looking for more monsters, check out Tome of Templates... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Wild is Ours is handbook of character options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
The Fochlucan Bard: A highly skilled agent for good combining their people skills with a sound knowledge of nature. An ally of druids, rangers and bards, the druidic lyrist is a champion... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Where we came from is a collection of Backgrounds for 5E characters.
There are adapted from other Rats in the Rain products and made availavle through DMs Guild.
In this volume:
Rat Catcher
Tavern Manager
Town Crier
Night Watchman
Airship Captain
Airship Engineer
These can fit into almost any setting and add a bit more character to your charaters. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The City is Ours a is handbook of character options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
The Harlequin: Part jester, part acrobat, part thief, all action. The harlequin uses dexterity and charisma in and out of combat, is very tough, uses magic and looks cool.
Jack... [click here for more] |
Dungeon Masters Guild |
$2.50
|
The Darkness is Ours a is handbook of character options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
The Cloud Runner: A monk so focused on movement that they defy gravity.
The Holy Stalker: A divine character that clings to the shadows using a combination of stealth... [click here for more] |
Dungeon Masters Guild |
$2.50
|
The Dungeon is Ours a is handbook of character options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
The Master Thrower: A fighter specialising in strength based ranged attacks. One thing I usually find missing from a role playing system, is a a good system for thrown weapons. Dwarves... [click here for more] |
Dungeon Masters Guild |
$2.50
|
The Orcs of Grummush howled in triumph, the small elven village was all but within their grasp. Yet the day was not yet theirs as a lone figure took the field before them. The radiant symbol of Corillian Larathian adorned their armour, yet despite their vestments they were no cleric. A silver light flew from their longsword as they drew it, yet despite the arms they wielded they were no paladin. The... [click here for more] |
Dungeon Masters Guild |
$2.99
|
BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
|
-A completely different way of playing
-Instead of using the weave use soul energy directly
-You are foreign to this world
-Be the eater of worlds or a force for change
-Killing a creature gives you the chance to touch it and absorb its soul
-Custom character sheets included for ease of use
-Use soul points to keep track of everything you've consumed
-Skirt the edge of balance and be the horror... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook.
The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best.
While these trinkets were designed for... [click here for more] |
Dungeon Masters Guild |
$1.00
|
100 NPC Catchphrases
After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently say... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists for specific... [click here for more] |
Dungeon Masters Guild |
$0.59
|
100 Ways to Introduce a New Character
A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little... [click here for more] |
Dungeon Masters Guild |
$0.95
|
If you like this product, click here to check out others by the same team!
Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons -useful... [click here for more] |
Dungeon Masters Guild |
$1.00
|
101 questions designed to help give character to your character, whether PC or NPC. It's not intended that you would answer all the questions about every character; rather, read through them and find the ones your character would answer in an interesting or unusual way. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
11 inn and tavern scene setting events for DMs
For D&D 5th edition
Campaign setting neutral
No tables: Fleshed-out narratives
No dice rolling, no mechanics
Urban and Wilderness
Please check out my other title '10 Nighttime Wilderness Camping Events' ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Having quality NPC names is a hallmark of a good DM, but coming up with realistic sounding names on the fly can be difficult. I am embarrassed to admit how many times my group has run into “Bob the Bartender”, or “Gary the Guard”! Name generators sometimes provide helpful names, but often the names they provide don’t sound like real names. Years of running games has taught me that there... [click here for more] |
Dungeon Masters Guild |
$0.99
|
If you like this product, click here to check out others by the same team!
The Player's Handbook gives us a nice selection of feats that we enjoy a lot. However here in Secrets of Alancia we believe that certain feat choices were missing, feats that were necessary for our character concepts back when we started playing. Inside this product you'll find the first... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Introducing 2 new Druid Circles for play in D&D 5e:
-Drown your enemies and rule the seas as a Circle of Water druid!
-Control the skies and rain down fury as a Circle of Air druid! ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock.
The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility!
The Pact of the Guardian transforms... [click here for more] |
Dungeon Masters Guild |
$1.00
|
There is no denying that some of the level 20 Capstone abilities for 5e were god-like (C'mon Druids, Paladins, and Clerics. Everyone else is poking things with sticks and you're turning into Beast Boy, Avatars of Gods, or getting your Deity's cell phone number). Perhaps it was just compared to these massive abilities that so many others seemed underwhelming, but a sense of unfairness... [click here for more] |
Dungeon Masters Guild |
$1.25
|
25 NEW BACKGROUNDS
From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook.
For only eight cents per background, this is a bargain that will provide... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Codex Augustus: 262 Feats and Boons
31 Pages, over 20,000 words.
68 Racial Boons Race-specific boons are designed to enhance or support existing abilities or themes. Some are weak, some are powerful - Use these as rewards as a permanent buff, or a potential feat alternative, or as a token to represent and / or reinforce their race selection.
124 Class Boons Class-specific... [click here for more] |
Dungeon Masters Guild |
$7.48 $4.98
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, barbaric primal... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some fabulous new bardic Colleges:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class.
Inside you'll find some, ahem, divine cleric... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some new druid Circles:
Circle... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class.
Inside you'll find some fighter archetypes:
Daredevil:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some player favorite monk traditions:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some paladin oaths:
Oath of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to "$1 DiBastet's Archetypes". All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, wild... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some rogue archetypes:
Bandit:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, original, sorcerer... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some warlock patrons.... [click here for more] |
Dungeon Masters Guild |
$1.00
|