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The player characters have put into a tropical island for repairs to their ship. But the local village is almost deserted, and the jungle hides a secret that is both terrible and tragic. Can the player characters put to right something so foul that it seems there can be no redemption?
An adventure for four 2nd level characters.
For 5th edition Dungeons and Dragons.
Includes a write up for the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A TRANSITION OF POWER 'The Curators Choice'. A 4-6 hour adventure for 4-6 Characters of level 4-6 (Best balanced for 4 Characters of level 6)
A mysterious summons brings you to the city of Nuldrinshire! Upon arrival, you are asked to steal a magic belt which is currently on exhibition at the local Museum. A coincidence, as the senders of the letter have a similar heist... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This adventure is designed to be used with the current 5e dungeons and dragons system. Come explore Central Park and help find out what has happened to the missing people before the festival becomes a bust and panic begins! It is designed for 2-3 sessions of 3-4 hours each with characters at level 5. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In this adventure, a party of 4th level adventurers is sent on a covert mission. The beleaguered kingdom of Fallrest has lost contact with some of its agents on a remote island on the border. The king is concerned about provoking a war with the ever-expanding Ceothan Empire; since the party isn’t connected to the Crown, they are recruited to investigate.
Designed as a standalone, one-shot adventure,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Krampus is so last year.
Let's take the holidays back to their cheerful and giving roots. That's exactly what the Spirit of the Season aims to do in "A Very Aberrant Holiday Special!"
The quiet logging town of Pinemere has drawn the attention of a very friendly, very powerful entity from the Far Realm that sends its herald to spread good will toward man this holiday... [click here for more] |
Dungeon Masters Guild |
$2.50
|
A fun Christmas themed one-shot for D&D 5Ee involving goblins, stolen presents and a final battle with Santa Goblin.
Adjustable encounters for four players between 1st and 10th level.
The final battle gives players the chance to open presents early this year and try out an assortment of magic items as Santa Goblin literally throws them at the players. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Festive Introductory Adventure In this holiday themed one-shot adventure, the player’s are a band of goblin misfits taking part in a midnight raid on a sleepy elven village. Includes a goblin map and 7 pre-gen goblin characters.
Designed with new players in mind. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did)
Drawing heavy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It's that time of year, full of Christmas cheer, when Santa steals your toys.
Wait, what?
Includes three new creatures, and a 2 hour setting-agnostic one-shot for level 1 characters. ... [click here for more] |
Dungeon Masters Guild |
$0.10
|
It is the night before Christmas, and Santa is on his way to deliver presents to all the children in the Multiverse. Or is he?
While soaring through the skies, Santa inadvertently flies through Fey territory. Angered by this intrusion, the Joyslayer, a powerful Fey that keeps her lair there, shoots down Santa’s sleigh and kidnaps his reindeer. Christmas is in danger unless someone can help Santa... [click here for more] |
Dungeon Masters Guild |
$1.49
|
A Fey Flavoured, Wine-Tasting Mystery for 3-6 players, level 5-6.
A mysterious benefactor, known only as the Squire, has invited you to meet them in Versan, a local tourist spot known for its exquisite winery. They wish to hire you for an important task, but they will only give the details in person, simply saying it is a risky undertaking with rich rewards. Upon arriving in Versan,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Hey, DMs! Do you have a wizard who wants to hack and slash? How about a fighter who wants to sling spells? Give them the chance with this unique adventure where characters' weaknesses become strengths and strengths become weaknesses.
This adventure is now available on Fantasy Grounds VTT!
The orc shaman, Haru’uk Durn is desperate. Something has gone wrong in the spirit realm where his tribe’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A warlock in the city of Arabel named Magnus Krothar is always on the hunt for greater magical secrets. When a tragedy befalls his family, he makes a pact with the mysterious Far Realm entity known as Thoon to gain the power he needs to undo the damage. But things go terribly wrong... Now the Krothar house lies dark and empty, save for the horrible screams heard regularly by neighbours. The city sent... [click here for more] |
Dungeon Masters Guild |
$5.45
|
A Welcome Scourge is a murder investigation for a party of 8th level characters. It takes place in an outpost town called Newfort, but you can easily adapt the adventure to your own setting.
There have been several high-profile vampire murders in Newfort, but the locals seem to be fine with them - probably because all of the victims have been infamous and despicable. It is up to your heroes to... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A Wicked Summons is a 1-2 hour adventurous origin story for bringing new characters together.
An easy to run adventure that begins simple and builds to an action-packed finale.
An evocative eldritch atmosphere
Minimal prep to play
Encourages all three pillars of play - Role-Playing, Exploration, and Combat
A great one-shot prelude to any campaign (characters easily end up where they need... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This is a Fantasy Grounds conversion of "A Wild Sheep Chase" by Winghorn Press.
The Conversion was built in FG Classic and therefore should work in both classic and unity but LoS has not been added yet.
Map for the second encounter will be updated soon. The current map is pulled straight from the .pdf.
If you are looking for the pdf please follow this link.
https://www.dmsguild.com/product/170937/The-Wild-Sheep-Chase--A-SingleSession-Adventure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This One-on-One Adventure gives DMs a powerful tool to introduce a new player to the wonderful world of role-playing. A short, simple adventure designed to teach the basics in a comfortable single player environment, this is the rare product that every DM will use. With scripted combats and opportunities for role-playing and skill checks, this adventure is just what you need to play a quick half-hour... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a one-shot adventure, designed for four 7th level characters in dungeons and dragons 5th edition.
The characters begin in a picturesque village where it is always winter. As far as they know, they have always lived here. One day they recieve a letter in the mail that will lead them to discover that this is not the case, and their memories are not real. Can they survive to escape the Winter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Journey to the magical village of Apricity, where the folk plan on celebrating Wintertide, a midwinter festival that may seem familiar, but something or someone aims to put those plans on ice...Join with the heroes of Apricity to rescue the season! ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
In this 2-4 hour Level Zero adventure, the party must rescue the mayor's beloved daughter from a far superior threat. With unique Level Zero Character Creation rules, this adventure lets players experience the game through the eyes of common people.
The Player Characters are a group of villagers from Forelle, each of whom have stepped up to help find the mayor's daughter.
"Outside the homely village... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Your party will meet Rory, a wizard participating in the WWE competition (Wizards Wrestling Each other) who needs someone to watch over their house; including feeding the fish and chickens, and watering the plants. The party will soon find themselves in treacherous waters without a lifevest. To make it out alive, they'll need to work together to solve the mysteries of the deep unknown.
A Wrestling... [click here for more] |
Dungeon Masters Guild |
$1.49
|
An Adventure for 3-5 chracters level 3-5.
Whilst spending time in Doorstep, the settlement that has grown up around the gates of Gauntlgrym, the town is attacked by an overwhelming force of orcs and you are pushed back into the city. You and your companions are offered an opportunity to escape the mountain through the trap laden, kobold infested, Red Wing Warrens and get help for the besieged city.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Yuletide Surprise! 3rd Edition now available!
A simple one-shot adventure (playtime approx. 2 hours) for 3 Level 1-2 players.
***JUST GONE GOLD!***
This short adventure has been created to introduce my six year old to the wonderful world of DnD! It is a fairly linear mini story containing kid favourite monsters – trolls, spiders and goblins – as well a spooky campfire... [click here for more] |
Dungeon Masters Guild |
$3.49
|
This is a 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A1: Slave Pits of the Undercity. The original module by David Cook and the Monster Manual are required to use this conversion guide. The adventure is recommended for character levels 5-7.
I have also released 5e conversions and maps for
A2 Secret of the Slavers Stockade
A3... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This download contains colored battle maps for the temple level and the dungeon level for the classic D&D adventure: Slave Pits of the Undercity, as well as a complete conversions for the adventure to 5th Edition. Each maps comes in 4 versions (with and without a grid and with and without lighting).
The following items are included in this download:
Slave Pits of the Undercity ADVENTURE CONVERSION... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A2: Secret of the Slavers Stockade. The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released 5e conversions and maps for... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This download contains colored battle maps for the four upper levels and the dungeon level (including a small sub-level and an extended tunnel for the southwest secret entrance) for the classic D&D adventure: Secret of the Slaver Stockade, as well as a complete conversion for the adventure to 5th Edition. Each maps comes in 4 versions (with and without a grid and with and without lighting), as... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A3: Assault on the Aerie of the Slave Lords. The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released 5e conversions and... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This download contains colored battle maps for the dungeon levels and the city map of Suderham for the classic D&D adventure: Assault on the Aerie of the Slave Lords, as well as a complete conversions for the adventure to 5th Edition. Each maps comes in 4 versions (with and without a grid and with and without lighting).
The following items are included in this download:
Assault on the Aerie... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A4: In the Dungeons of the Slave Lords. The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This download is a 5E conversion for the classic 1st edition adventure: A4 - In the Dungeons of the Slave Lords, as well as colored battle maps for the adventure. All the maps in this download were created using Dungeondraft.
The following items are included in this download:
In the Dungeons of the Slave Lords ADVENTURE CONVERSION
Dungeon Map - 4 variations (153 squares wide - 248 squares long)... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The original entry in the ongoing Monster Manual Encounters series, the Aarakocra marks the first "monster" in 5E's Monster Manual. This encounter features a group of aarakocra in need of the party's assistance to drive off an elemental threat, rather than an encounter featuring the aarakocra as the party's opposition. The encounter is designed for characters between 5th & 8th level,... [click here for more] |
Dungeon Masters Guild |
FREE
|
A dormant evil has been awakened in an abandoned temple, not far from the small forest village of Kahar. Uncanny disturbances has forced the inhabitants of the village to stay inside after nightfall, and as the occurences grow in intensity, the call for hardy adventurers has once again arisen.
Uncover the mystery behind the strange occurences and restore the natural balance before... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains:
A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind.
A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond.
Three quest hooks to get your table right into the action.
Helpful... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Irongate's Medical Academy is harboring a secret that can ruin the esteemed establishment's reputation. The matter at hand must be handled with discretion. Lurking horrors brought to "life" by fatal grudges must be dealt with....permanently.
Aberrant cerebrum is an adventure that takes a group of characters from the 4th to the 5th level. It takes place in the city of Irongate... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This 5th level adventure centers on an odd variation of a known monster who has taken up residence in a farmer's home, apparrently being drawn to the family's young daughter. ... [click here for more] |
Dungeon Masters Guild |
$0.25
|
This 6th level adventure follows a growing number of missing in the wilds nearby to an unassuming village. What lurks in those dark places is much more sinister than they could know. ... [click here for more] |
Dungeon Masters Guild |
$0.25
|
Aboard the Osmorton is a one-shot horror adventure designed for characters levels 5-8 and is expected to take 2-4 hours to complete. It is a lighter combat adventure with a special betrayal mechanic that adds a unique twist! This adventure is one of the only I have written that I do not suggest dropping in your existing campaign without modifications, as part of the adventure includes one of the party... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Haggofik the dwarven prospector has a nose for ore. And he believes he's found a vein of rare metal up in the mountains. The only problem is that this territory is claimed by a tribe of birdmen.
A two-hour adventure for 3rd level characters.
For 5th edition Dungeons and Dragons.
Includes the 5th edition writeup of the thoqqua. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Academy of Devastation is a small, 1-3 session adventure for party levels 5-7. In this tome, you'll find an epic quest through the tribulations of the mysterious Academy of Devastation-a hobgoblin school of magic suspected to have ties to the evil god Maglubiyet. Through fights, puzzles and secrets you'll uncover the horrors of this arcane academy and bring justice to the villanous faculty and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Keep the Wolves at Bay
Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf?
This one-shot sidequest adventure is designed for 4-5 characters, level 2-3.
Background & Synopsis
The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Better to burn out than allay the fey!
The forest is thick with fey creatures. Why? And can they stop the influx of fey magic?
This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels.
Background & Synopsis
An aperture to the Feywild has opened, and magical energy and fey creatures are sneaking through the portal. The party first... [click here for more] |
Dungeon Masters Guild |
FREE
|
The queen needs protection, but first, can you avoid being eaten by her?
This adventure is written for a party level 8–9, but the number of enemies can be adjusted for a lower level party, as low as level 4–5.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include those who have not been, both in the... [click here for more] |
Dungeon Masters Guild |
FREE
|
As the river carves its way through the marsh, the Watchman, a 500 foot tall lighthouse overlooks the passing ships, lighting their way and alerting them to dangers that would lurk in the shadows. But what happens when the shadows extinguish the light, and what purpose do they have?
This adventure is designed for a party of characters around the third through fifth level with a combined total of about... [click here for more] |
Dungeon Masters Guild |
FREE
|
Wild Horses Couldn't Drag Him Away
A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed?
This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include... [click here for more] |
Dungeon Masters Guild |
FREE
|
The fire is coming. Will you prevent it in time?
It’s an old forest with majestic trees so thick that the canopy darkens the forest floor, but a looming danger is coming: the Ember Elk! What will happen to the forest when this flaming deer appears? And what about the goblin woman living in the cottage in the woods — can you save her?
This side adventure is designed for four to six characters with... [click here for more] |
Dungeon Masters Guild |
FREE
|
Evil is coming. Or is it already here?
The baron hires you to stop an undead creature that’s sure to bring evil to the community, but is the evil already there?
This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels.
4K Combat Maps (Gridless, square, and hex) available at DriveThruRPG
Make Lives Better through Role-Playing Games
This... [click here for more] |
Dungeon Masters Guild |
FREE
|
A one-shot side-quest for characters level 4-6.
Can Peace Be Maintained Indefinitely?
The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad?
The village that makes its subsistence on spiced melon and red rye holds a dark secret, and the shoemaker and his wife will upset the perfect peace.
This adventure includes stat blocks for the following, which may be used... [click here for more] |
Dungeon Masters Guild |
FREE
|
My Students Are My Treasures
A rural school is haunted by two banshees: former teachers who cared more about how their students made them look than the well being of the students themselves. Can you free the countryside from this threat?
This side adventure is designed for four to six characters with an average party level of 3, totaling roughly 16 levels.
Includes 2 new undead monster stat... [click here for more] |
Dungeon Masters Guild |
FREE
|
Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|