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Book of Seasons: Solstices

Book of Seasons: Solstices


Every season has its rituals, each celebration its deeper mysteries... Book of Seasons: Solstices features 20 original adventures for Tiers 1-4, each featuring unique art, from the creators of the Uncaged Anthology, Eat the Rich, and Friends, Foes, and Other Fine Folk. Solstices features adventures based on Summer and Winter themes. Book of Seasons: Solstices includes multiple new monsters,...   [click here for more]
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Circus of the Stars

Circus of the Stars


A 4-hour adventure for 9th-10th level characters A sleepy lakeside village wreathed in fog, rumors of a lake monster, local disappearances, a band of assassins terrorizing the city, and a travelling circus sideshow that seems to be at the center of it all. “Come one, come all to the greatest show in the world! Step right up, ladies and lords, to see the wonders of the natural and unnatural...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Jack Green, Lady Mirabelle, and their band of misfit outlaws rob from the rich, give to the poor, and take on the Duke of Dunharrow in this classically inspired adventure. Plan raids in the Deep Forest, participate in an archery tournament, and assault the Castle Dunharrow itself. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters. ...   [click here for more]
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Killer Kobolds from Outer Space

Killer Kobolds from Outer Space


PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it." "Killer Kobolds from...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood

R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood


R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood Deep in the wastes where the gnolls prowl there stands the remains of an older forgotten civilization. The Tzakar-Buru left behind crumbling crypts dedicated to their bestial demon-god Yeenoghu, and the protection of the mortal remains of their kings and princes, to say nothing of the wealth they accumulated....   [click here for more]
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Songbirds - Issue #1

Songbirds - Issue #1


A new extra-planar zine, detailing the weird side of dnd. Songbirds - Issue #1 - Haunted Haunted is Undertale meets D&D. It's a weird rpg adventure through a land of giants, all wearing sheets like ghost costumes. Take your players through spectacular, undead lands, and dangerous tricks, traps, and monsters as you search for the secret to defeating THE BEAST in this entirely hand-drawn...   [click here for more]
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The Absent-Minded Alchemist

The Absent-Minded Alchemist


The Absent-Minded Alchemist is a short (2 encounter) side trek or delve for a group of of level 1 characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign if you want something to entertain the party or serve as a means of gaining more information by helping...   [click here for more]
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The Festival of Magic

The Festival of Magic


The Festival of Magic is a short introductory adventure for a group of of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply change the city's name - Galena - for your city of choice) if you want something to entertain the party or serve...   [click here for more]
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The Grayflags: A Tarnished Oath

The Grayflags: A Tarnished Oath


The Grayflags: A Tarnished Oath In Waeldonstone, the law was honored and executed by a circle of knights. When Elyza Kaylein – one of their own – took justice too far, it was her neck the noose was cast around. But that didn’t end her crusade... Elyza Kaylein is presented here as a character that can fit rather easily into any setting. She originated from a Sword of Odin campaign...   [click here for more]
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The Wizard's Tower

The Wizard's Tower


The Wizard’s Tower is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
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Crafting Encounters : Room 1

Crafting Encounters : Room 1


Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features: Tips on how to build quick and easy terrain (for use with miniatures) for the encounter (links are provided to other pay-what-you-want...   [click here for more]
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D&D 5e: Temple of the Spider

D&D 5e: Temple of the Spider


In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart. This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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The Bleating Hills

The Bleating Hills


A simple request to clear a farm out of some marauding monsters turns into a sinister quest involving demonic sacrifices, strange mutations, and deadly encounters with a new type of foe - the vile Kashog! A 3-6 hour Dungeons and Dragons 5e adventure for 2nd—4th level characters, optimized for 5 characters of APL 3. What lies within: 3 new stat blocks for...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

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The Heart of the Forest

The Heart of the Forest


There was a time when the people of Clerbrooke were not afraid of the nearby forest ... when merchants would pass through the rough paths and boatmen would travel under the shadowed boughs without fear. But that time is over. The Sage Panfractus would like to know why and, especially, he would like to know if the rumors of singular, magical gem behind the forest's weird transformation are true. He's...   [click here for more]
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"Norse Mythology Bestiary"

"Norse Mythology Bestiary"


Norse gods and legendary creatures This supplement is available in printing friendly version. In this, title, you'll find a full statblock for tier 3/4 bosses from Norse mythology. featuring a lore description of said god/creature. Includes - Valkyries - Choosers of the Slain - Draugrs - The Undead Calamities - Fenrir - The Chained Wolf - Jormungandr - The World Serpent - Loki - The...   [click here for more]
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Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold. It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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FEY003 Touch of the Feywild: Hero Hill

FEY003 Touch of the Feywild: Hero Hill


5e D&D Adventure for 4 to 6 players, 7th to 8th level. Over the past year, misfortune and calamity have befallen the party. Where once they had scoured dungeons, cleared threats, and rescued those in trouble, now they know only poverty, ill-placed mistrust, and disastrous ends. This is no mere twist of mercurial fate, but the doing of a malevolent being who has set its sights upon the party, each...   [click here for more]
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Ravenloft: The Vanishing Ziggurat

Ravenloft: The Vanishing Ziggurat


Every twenty years of so, calamities precede the appearance of a ziggurat that remains in place for a few days at most. Tales of treasures, demons, and knowledge from beyond this world run rampant. Except, no one ever left it alive before the ziggurat. Hurry, time may be of the essence. This 8-12 hours dungeoncrawl adventure can be placed in Ravenloft or any setting of your choice is best played...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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Cradle of the World: Into the Desert

Cradle of the World: Into the Desert


An Adventure for 4 – 6 players, 1st – 2nd Level Long ago, the cataclysm was averted and the world saved. Capitalizing upon their victory, the forces of Good united to prevent any future destruction. The war against evil places, races, and cults was successful. Not a single dungeon, grotto, or abandoned temple remained with the taint of corruption. That was centuries ago. In the years...   [click here for more]
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"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D. Check out episode 286 (August 28, 2017), beginning at 43:20. Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
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1-Page Encounter: Chef Special

1-Page Encounter: Chef Special


Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate. Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia. Encounter...   [click here for more]
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10 Cultural Quirks

10 Cultural Quirks


When your players enter a strange and unfamiliar village, roll a d10 on this list and select from the table to see what weird cultural quirk they have. ...   [click here for more]
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100 Activities at the Faire

100 Activities at the Faire


One hundred fun games and booths for your players to explore at the local faire. ...   [click here for more]
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100 Bard Songs

100 Bard Songs


One hundred songs that your bard knows how to play! ...   [click here for more]
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100 Beach Encounters

100 Beach Encounters


One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ...   [click here for more]
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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, it's bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold for the head of a giant?...   [click here for more]
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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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100 Uncharted Islands

100 Uncharted Islands


One hundred different uncharted islands that your players can discover. ...   [click here for more]
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1000 Quest Ideas

1000 Quest Ideas


1000 Random Quest Ideas Designed for D&D 5th Edition, suitable for any fantasy RPG. Generated from over 500 Billion possible unique combinations. In order to avoid repetition of the same fragment in successive quests, a custom algorithm was developed to construct quasi-random quests. The Wheel is a smart list-element-generator that always produces output...   [click here for more]
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101 Adventures

101 Adventures


There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page! Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold Please feel free to leave comments below. If you liked this product, download 102 Adventures ...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events' ...   [click here for more]
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12 Encounters of Christmas

12 Encounters of Christmas


Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed? A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room. Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon....   [click here for more]
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20 Non-Combat Woodland Encounters

20 Non-Combat Woodland Encounters


This file contains 20 non-combat woodland encounters to spice up travel in your games. ...   [click here for more]
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20 Woodland Encounters

20 Woodland Encounters


This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20. This amazing product has been reviewed by what I consider to be the most important people I know “Wow! These 20 random encounters...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.25 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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2112

2112


2112 A Level 3 One-Shot adventure based on the legendary Album by Rush. Everything in Megadon city is controlled by the Temple of Syrinx. Something happens and the players are called to take action. This might lead to the corruption of the whole system itself. Note: You don't have to know the band or the album to run this. This is a standalone adventure that can fit to...   [click here for more]
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2minute traps. Vol1.

2minute traps. Vol1.


Just 5 simple traps you can quickly implement anywhere. I hope these provide you with inspiration. ...   [click here for more]
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30 to 50 feral hogs in 3 to 5 minutes

30 to 50 feral hogs in 3 to 5 minutes


The meme about pigs that took the internet by storm has become a 1 page adventure for Dungeons and Dragons 5th Edition. Battle your way through thirty to 50 feral hogs in three to five minutes to save Willy's small kids while they play. ...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this, the first in a series of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use...   [click here for more]
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50 Non-Combat Desert Encounters

50 Non-Combat Desert Encounters


Making the long trek through an empty desert without anything to do but combat can leave your desert adventures feeling like a desolate waste. With the second in a series of non-combat vignettes and short encounters, you can bring your desert scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use...   [click here for more]
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50 Notice Board Quests

50 Notice Board Quests


Beryl and Perrin look at the massive sun-bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.    Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..." "Well," Beryl...   [click here for more]
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