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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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200 Undercity Noncombat Encounters - Random Tables

200 Undercity Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for the Undercity Tables visible in Previews under the product image.  Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.  Includes d20 tables for ... Back Alleys and Rough Streets (By...   [click here for more]
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33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
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A Holiday For Every Season: Festival Celebration Generator

A Holiday For Every Season: Festival Celebration Generator


Welcome to A Holiday For Every Season! Within these pages, you will discover a variety of festivities born from the rich tapestry of ancient traditions, agricultural rhythms, cultural heritage, political upheavals, religious devotion, and cosmic marvels. This compendium will help your world with custom holidays, where every occasion becomes an opportunity to immerse your players in...   [click here for more]
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Adventure Sidekicks [BUNDLE]

Adventure Sidekicks [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Descent into Avernus Regular price: $3.95 Bundle price: $2.99 Format: PDF From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level...   [click here for more]
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Adventure Sidekicks: Dragon Heist

Adventure Sidekicks: Dragon Heist


From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventure Sidekicks: Dragon Heist (Fantasy Grounds)

Adventure Sidekicks: Dragon Heist (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then...   [click here for more]
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Adventurers League Reference Sheet (Season 8)

Adventurers League Reference Sheet (Season 8)


All key information for season 8 of D&D Adventurers League (AL) summarized on one page with citations included. Comments and suggestions would be very much appreciated. Changelog 2019-02-26: Added a line clarifying renown benefits. ...   [click here for more]
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AL Season 8 DM Log Sheet and Quest Tracker

AL Season 8 DM Log Sheet and Quest Tracker


This is a PDF version of my excell DM log sheet. Dropbox link to the excell document is included in the PDF. The spreadsheet version has all the Season 8 AL DM qests listed on separate tabs for easy reference. ...   [click here for more]
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Assassins of the Realms Part 2

Assassins of the Realms Part 2


This document is the tenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters). The lowest CR is 2 and the highest is 10. The document is also the second part of the assassin series. There are two poisons and a new weapon (hidden blade) in the file too. The first assassin document...   [click here for more]
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Assassins of the Realms Part 3

Assassins of the Realms Part 3


This document is the eleventh member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 4 assassin types for your campaign (legendary assassin and killers). The lowest CR is 1/8 and the highest is 12. The document is also the third part of the assassin series. The first document of the Realms series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm...   [click here for more]
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Baker's Guild Law: Waterdeep

Baker's Guild Law: Waterdeep


This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild.  This is a series in progress, other guild laws will be covered in different bodies of work. ...   [click here for more]
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Balancing Encounters: Waterdeep Dragon Heist

Balancing Encounters: Waterdeep Dragon Heist


D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play...   [click here for more]
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Big Bundle of Everything [BUNDLE]

Big Bundle of Everything [BUNDLE]


This special bundle product contains the following titles. Acererak's Guide to Lichdom Regular price: $4.99 Bundle price: $2.50 Format: PDF Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches...   [click here for more]
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Bloodied & Bruised – Waterdeep: Dragon Heist

Bloodied & Bruised – Waterdeep: Dragon Heist


New Combat Actions for the Creatures in Waterdeep: Dragon Heist The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage

Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage


New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Campaign Events

Campaign Events


“What is going in THAT town?” A question your players will no doubt ask, and this book is your way out of a tricky situation. This book helps you make your setting feel alive, vibrant, and sophisticated, with little more than a few dice rolls. This product is usable for all character levels, any campaign setting.  ...   [click here for more]
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Character Secrets - Waterdeep: Dragon Heist (Fantasy Grounds)

Character Secrets - Waterdeep: Dragon Heist (Fantasy Grounds)


Character Secrets - Waterdeep: Dragon Heist -- Now for Fantasy Grounds Unity! What hidden shames dominate the heroes of Waterdeep? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part,...   [click here for more]
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Creature Crucible [BUNDLE]

Creature Crucible [BUNDLE]


This special bundle product contains the following titles. Creature Crucible 10: Hunter's and Guardians Regular price: $0.75 Bundle price: $0.50 Format: PDF This is the 10th edition of my Creature Crucible series in which I have updated and evolved some creatures from older editions.  This time I have delved into the scorched earth of Athas and Mystara to bring...   [click here for more]
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Cultists of the Realms Part 2

Cultists of the Realms Part 2


This document is the twelfth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 9 death cultists for your campaign. The lowest CR is 1/8 and the highest is 6. The document is also the second part of the cultist series. Don't forget to rate & write a review! The first document of the Realms series, which is a "pay what you want"...   [click here for more]
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D&D Adventure league 5e Season 8 Experience to Advancement Checkpoint Caculator

D&D Adventure league 5e Season 8 Experience to Advancement Checkpoint Caculator


D&D 5e Adventure league Season 8 Experience points to Advancement Checkpoint Caculator. ...   [click here for more]
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Denizens of Waterdeep - Backgrounds for a Heist

Denizens of Waterdeep - Backgrounds for a Heist


If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.  While you're at it, check out our other titles! Variant...   [click here for more]
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Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)

Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)


Digital Color maps for use with DDAL08-01 The Map With No Names - the introductory Adventurer's League module for Season 8 - Waterdeep. This pack includes: Digital maps in JPG format created for use on Roll20, FG et al, and include grids and gridless versions Digital Monster Tokens in PNG format created for use on Roll20, FG et al Digital NPC Tokens in PNG format created for use on Roll20, FG et...   [click here for more]
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DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter at the Black Tankard...   [click here for more]
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Domains Bundle [BUNDLE]

Domains Bundle [BUNDLE]


This special bundle product contains the following titles. Alignment Domains Regular price: $0.99 Bundle price: $0.52 Format: PDF One area I've always felt that the latest edition of the game lacked was in the domain choices for clerics. With so few domains and a fair to large number of gods, it makes the deities feel a bit homogenous as so many of them share...   [click here for more]
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DotMM Companion: Bundle 1 (Fantasy Grounds)

DotMM Companion: Bundle 1 (Fantasy Grounds)


"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed...   [click here for more]
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DotMM Companion: Bundle 2 (Fantasy Grounds)

DotMM Companion: Bundle 2 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes...   [click here for more]
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DotMM Companion: Bundle 3 (Fantasy Grounds)

DotMM Companion: Bundle 3 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes for every chapter,...   [click here for more]
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DRAGONBOWL - 5e Adventure (Fantasy Grounds)

DRAGONBOWL - 5e Adventure (Fantasy Grounds)


Now available for Fantasy Grounds Unity! WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world...   [click here for more]
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Dragons of Waterdeep

Dragons of Waterdeep


Dragons in Waterdeep? Indeed there are...numerous in fact. And not just in Waterdeep, but around and below as well. Written primarily for Dungeon Masters and game designers looking to add some additional flavor to their Waterdeep campaign, this publication significantly expands on the dragons in, under, and around the City of Splendors. It also includes additional details on how and why all these...   [click here for more]
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Dungeon of the Mad Mage - The Musical Level

Dungeon of the Mad Mage - The Musical Level


Level 19 of the Dungeon of the Mad Mage, the Caverns of Ooze, is supposed to be a musical level.  The two included songs were a little lackluster in my opinion and so I wrote new lyrics in a hiphop style for both genies, Ichthyglug the Voluminous and Jaruk the Prismatic, and also for the mind flayer Captain N'Gathrod.  Visit the URLs listed below to hear my terrible voice along with some beats that...   [click here for more]
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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the...   [click here for more]
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Expanded Drow

Expanded Drow


Drow are a sub-race of elves hailing from the Underdark, renowned on the battlefield for their use of stealth, poisons, and typically excessive cruelty. This supplement contains 9 new statblocks for drow and their allies, ranging from CR 1 to CR 9 and including fearsome giant war spiders and the half-drow, half-demon draegloths. It's a perfect addition for an underdark-based campaign like Out of the...   [click here for more]
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FANTASY GROUNDS Dragon Heist & Dungeon of the Mad Mage [BUNDLE]

FANTASY GROUNDS Dragon Heist & Dungeon of the Mad Mage [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Dragon Heist (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.98 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring...   [click here for more]
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Group Patrons for Waterdeep (Fantasy Grounds)

Group Patrons for Waterdeep (Fantasy Grounds)


Group Patrons for Waterdeep is now available for Fantasy Grounds Brought to you by QL Games, Group Patrons for Waterdeep is a collection of over 20 different canonical entities from  in, around, and under Waterdeep, presented in the Group Patron format (originally found in Eberron: Rising from the Last War and Tasha's Cauldron of...   [click here for more]
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Guide to ESL in Waterdeep

Guide to ESL in Waterdeep


A guide to running Waterdeep Dragon Heist for English Learners.  Pay What you Want for a limited time to coincide with the release of CHapter 2. This guide focuses on English learners with an intermediate level of speaking English.  The guide contains phrasal verbs for player and DM use, location based adjectives, question prompts, and speaking activities. Playtested with adult English learners...   [click here for more]
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Guide to ESL in Waterdeep: Chapter 2

Guide to ESL in Waterdeep: Chapter 2


Chapter 2 of a Guide to ESL in Waterdeep. This Chapter focuses on the time in Trollskull Alley. Lots of places to visit and NPC's to meet.  I have started including more Idioms and have organised everything according to location. Following the style of the adventure itself.  You can find Chapter 1 here: https://www.dmsguild.com/product/268141/Guide-to-ESL-in-Waterdeep I hope you like this series....   [click here for more]
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Guildbook of the Watchful Order

Guildbook of the Watchful Order


New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century ago to defend the City...   [click here for more]
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Halaster's Guide to Rune Magic

Halaster's Guide to Rune Magic


This supplement brings together the various official magic rune concepts throughout fifth edition publications (including the runes found in Waterdeep: Dungeon of the Mad Mage, Storm King's Thunder, Tasha's Cauldron of Everything, Volo's Guide to Monsters, Bigby Presents: Glory of the Giants, and Unearthed Arcana), tying them into one usable document...   [click here for more]
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Hidden Grove of the Deep Druids

Hidden Grove of the Deep Druids


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Tunnel Leads to Expanded Dungeon: Hidden Grove of the Deep Druids Beneath the earth, the deep druids hold their court. They dance naked in the shadow of their gulthias tree and perform human sacrifices in its honor. What...   [click here for more]
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Houses of Waterdeep: Amcathra, Emveolstone, Phylund, and Rosznar

Houses of Waterdeep: Amcathra, Emveolstone, Phylund, and Rosznar


If you've read page 13 of Waterdeep: Dragon Heist, you've seen the spark the writers give you for a character being a member of one of Waterdeep's grand noble families....but then they tell you next to nothing about those families. This pub is an attempt to solve that problem. Written for players, dungeon masters and game designers, this document is designed to provide both historical and...   [click here for more]
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How Malar Stole Midwinter!

How Malar Stole Midwinter!


Explore a new villain option for Waterdeep: Dragon Heist! Victoria Vladikoff is a noble of barely any repute, but she's hiding a deadly secret: she's spent the past several years becoming the undisputed Huntmistress of the followers of the god Malar in Waterdeep. Malar the Beastlord is a god of savagery and evil lycanthropes, and his followers murder kidnapped humanoids in seasonal events...   [click here for more]
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In the Shadow of the Crown a Caer Callidyrr Story

In the Shadow of the Crown a Caer Callidyrr Story


Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own...   [click here for more]
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In the Steps of Giants - Fire

In the Steps of Giants - Fire


In the Steps of Giants-Fire is a 19 page supplement designed to diversify Fire Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Fire giants...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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Knights of the Realms Part 2

Knights of the Realms Part 2


This document is the thirteenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 9 knights (regular and crusader knights) for your campaign. The lowest CR is 1 and the highest is 8. The document is also the second part of the knight series. Don't forget to rate & write a review! The first document of the Realms series, which...   [click here for more]
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Lifepath Backgrounds: Discover your unique and dramatic past!

Lifepath Backgrounds: Discover your unique and dramatic past!


Get More Fun and Adventure with Lifepath Backgrounds! Are you tired of choosing the same old background for your characters, only for it to never really matter during play? Does your character's past feel disconnected from their present? Do you love creating characters, but wish the process was more exciting and engaging? What if you could create...   [click here for more]
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London Calling

London Calling


Real-life details from London you can use to pepper your game. London is an ancient city with lots to offer including inspiration for Dungeons and Dragons! This supplement offers locations, background details and plot hooks inspired by London and it’s 2000 years of history that you can use to make your fantasy city feel more real and lived in. There are links to photos of the actual locations and...   [click here for more]
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Mad Mages of Undermountain

Mad Mages of Undermountain


MAD MAGES OF UNDERMOUNTAIN Are you a DM planning your adventurers' next delve into Undermountain? Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map. It also includes: Descriptions of...   [click here for more]
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Magic of Chaos

Magic of Chaos


This volume presents a lot of new options for Wild Magic and magic based on the unpredictability  of Chaos. Inside you will discover: - An Alternate Table for Wild Magic effecs with 100 entries - a new school for Wizards: the School of Chaos - 17 new magic items - 12 new spells - 43 new monsters, inspired by the living spells from Eberron - 25 stock art If you are looking for the Fantasy...   [click here for more]
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