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Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Icewind Dale. This PDF and VTT Map combo is full of flavor text, character information, and more that will make your Ten-Towns adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 10 Ten-Towns Filler Quests
Using this unofficial... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
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This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $0.40 Format: PDF A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
... [click here for more] |
Dungeon Masters Guild |
$157.24 $15.72
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A Great Upheaval - a Storm King's Thunder DM's Resource
This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools:
Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself.
Location Rosters... [click here for more] |
Dungeon Masters Guild |
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This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take... [click here for more] |
Dungeon Masters Guild |
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This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
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This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
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In the frigid heart of Icewind Dale, a distress call has been heard from a mining expedition sent to the outpost of Inflection Point. But this is no ordinary cry for help – it originates from the shattered remnants of a once-soaring castle that now lies broken and buried in the snow. Within its frozen depths, an elder mindflayer conducts grotesque experiments, melding aberration biology with creatures... [click here for more] |
Dungeon Masters Guild |
$5.99
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Terror in the Ice
An unfortunate voyage adventure for 4-6 characters of 5th-10th level.
The adventure also includes suggestions for incorporating it into the official artic-set adventures such as Storm King’s Thunder and Rime of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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This special bundle product contains the following titles. Amarune's Adventures: Rise of the Bear King Regular price: $4.95 Bundle price: $3.12 Format: PDF
Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Rise of the Bear King
An Icewind Dale adventure... [click here for more] |
Dungeon Masters Guild |
$19.85 $12.50
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Amphail - a Storm King's Thunder DM's Resource
Damn! Your party is going to Amphail, a small settlement a few days north of Waterdeep, but what are you going to do with a town of vacationing nobles and horse-breeders? Fret not, this quick location guide is here to help. This small guide provides you with interesting locations, rumors and events to fill out a session and make your party’s stay in... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with:
An... [click here for more] |
Dungeon Masters Guild |
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Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign.
This module includes:
20+ New Magical Items
A description of Bale the gnome - who you can use as... [click here for more] |
Dungeon Masters Guild |
$1.95
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Don't let your random encounters be boring... or random! This supplement to the Storm King's Thunder campaign has four challenging encounters with the Uthgardt barbarians that tie into the greater Storm King's Thunder storyline.
Everything you need to make memorable encounters with the barbarians of the North is included:
* A map of the North with the barbarians' spheres of influence.
* 4... [click here for more] |
Dungeon Masters Guild |
$1.00
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This products is a Roll20 Add-On adventure
"Awesome for new players." - Iron Emblem Gaming.
"a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium
Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters... [click here for more] |
Dungeon Masters Guild |
$4.95
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Bryn Shander - a Storm King's Thunder DM's Resource
This product is created to enhance the town of Bryn Shander when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Bryn Shander in an entertaining way. The download includes:
Introductions - a guide to introducing Bryn Shander through minor tasks and sidequests.
Attack... [click here for more] |
Dungeon Masters Guild |
$2.99
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This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters.
There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people... [click here for more] |
Dungeon Masters Guild |
$1.95
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For Roll20 Virtual Tabletop
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
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For Roll20 Virtual Tabletop
The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Please... [click here for more] |
Dungeon Masters Guild |
$4.99
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For Roll20 Virtual Tabletop
What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
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For Roll20 Virtual Tabletop
A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Also see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
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The icy north is no friendly place, especially in times when the gods themselves move against the people of Faerun. This adventure adds content to, and changes some of the content, for the adventure Icewind Dale: Rime of the Frostmaiden. This adventure is designed for higher level characters. If you are running Rime of the Frostmaiden as a sequel to another adventure, or you just prefer higher-level... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. Lost Tales of Phandelver I - The Drow Necromancer Regular price: $0.99 Bundle price: $0.62 Format: PDF This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure... [click here for more] |
Dungeon Masters Guild |
$15.93 $9.99
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This adventure is intended to work in conjunction with your Storm King's Thunder story line.
Do you want a way to expand on the story found in Storm King's Thunder or other Sword Coast based adventure?
Do you want a way to add more flavor and interaction with NPC's?
Do you want a way to add more experience before the big finale in your campaign?
Do you want a way to get some awesome... [click here for more] |
Dungeon Masters Guild |
$1.00
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The decimation of Delimbiyr Vale began when a rakshasa tricked a Tempus priest into opening a gateway to the Nine Hells. This event led to the Red Wizards of Thay attempting an all-out invasion of Faerûn. Ultimately, the Red Wizards failed, their sudden defeat coming at the hands of a coordinated attack by a vast number of adventuring parties. In the tendays that followed, the denizens of the vale... [click here for more] |
Dungeon Masters Guild |
$19.90 $9.95
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An adventure for four to seven 2nd-level characters
Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also... [click here for more] |
Dungeon Masters Guild |
$1.99
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Full colour maps for the Adventure League adventure DDAL05-03
Zip files includes gridded and un-gridded maps for:
Weathercote Wood
Lonely Moor
The Feast
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
Maps created by Amie, with graphic assets by Mike Schley ... [click here for more] |
Dungeon Masters Guild |
$0.63
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Full colour maps for the Adventure League adventures DDAL05-06 and DDAL05-07
Zip files includes gridded and un-gridded maps for:
The Island
The Library and Lab
The Chapel
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
maps created by Amie, with graphic assets by Mike Schley ... [click here for more] |
Dungeon Masters Guild |
$1.48
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Full colour maps for the Adventure League adventures DDAL05-08 and DDAL05-09
Zip files includes gridded and un-gridded maps for:
Outside, with and without the floor 1/2 platform
Individual maps for each floor of the Tomb.
Platform level
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
maps created by Amie, with... [click here for more] |
Dungeon Masters Guild |
$1.49
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Full colour maps for the Adventure League adventure DDAL05-10
Zip files includes gridded and un-gridded maps for:
Flight or Fight Encounter A
Flight or Fight Encounter B
Forgotten Forest
Puzzle Pieces
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
Maps created by Amie, with graphic assets by Mike Schley... [click here for more] |
Dungeon Masters Guild |
$1.48
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Full colour maps for the Adventure League adventure DDAL05-12
Zip files includes gridded and un-gridded maps for:
The Cabin
The Golden Tankard
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
Maps created by Amie, with graphic assets by Mike Schley ... [click here for more] |
Dungeon Masters Guild |
$0.63
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Full colour maps for the Adventure League adventures DDAL05-14 and DDAL05-15
Zip files includes gridded and un-gridded maps for:
The Courtyard
Forbidden Descent
Ulcaster's Library
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
maps created by Amie, with graphic assets by Mike Schley ... [click here for more] |
Dungeon Masters Guild |
$1.49
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Full colour maps for the Adventure League adventure DDAL05-16
Zip files includes gridded and un-gridded maps for:
Old Parnast (at 5ft grid scale)
Parnast and her Environs (at 25ft grid) scale
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
Maps created by Amie, with graphic assets by Mike Schley ... [click here for more] |
Dungeon Masters Guild |
$1.48
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Want to run Storm King's Thunder but overwhelmed by the scope of the adventure and the number of supplements available on DM's Guild? This 75-page+ guidebook aids a DM in every way, providing advice on how to connect plot threads and run the adventure, advising on how to integrate content from key supplements, and enhancing the story through new and improved encounters. It is designed to save tons... [click here for more] |
Dungeon Masters Guild |
$3.95
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Doom of the Desert - a Storm King's Thunder DM's Resource
The information and resources in this document is created to help you, the DM, enhance your players’ experience as they take on the final challenge of the Storm King's Thunder Campaign: the ancient blue dragon Iymrith. In this document you'll find notes and suggestions for handling:
Companions and Items - How much help should... [click here for more] |
Dungeon Masters Guild |
$1.99
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The white drake Cryovain has been slain and lies upon the frozen plateau he furnished for himself atop Icespire Hold. His death-scream, however, carried by a fell wind across the Sword Mountains, has the White Dragon Avazateura, who is come to see what befalls the first-born of her brood.
Wrath of the Drake-Mother serves as lengthened ending to the Dragon of Icespire Peak. It intends to provide a... [click here for more] |
Dungeon Masters Guild |
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Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns.
50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts
Included Modules:
Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters... [click here for more] |
Dungeon Masters Guild |
$9.99
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Make travel along the largest trade route of the North more exciting with this expansion for Storm King's Thunder!
Encounters along the long Road is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder.
The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It... [click here for more] |
Dungeon Masters Guild |
FREE
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Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$9.95
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"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
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This adventure was written by former Wizards of the Coast Dungeons & Dragons staff member Greg Bilsland, producer on the fifth edition core rulebooks. The adventure was designed for use in D&D's 24-hour 2016 Extra Life game.
The adventure is for characters levels 6 - 8 and integrates with the story of Storm King's Thunder.
Description: Two tendays ago, cloud giants... [click here for more] |
Dungeon Masters Guild |
$3.99
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GIANT DISCOVERIES
A Deep Dive Into the Nature of the Giants of Fantasy!
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into giants and giant lore, presenting a toolkit for DMs who want to elevate their games. In this case, Giant Discoveries is an extraordinary... [click here for more] |
Dungeon Masters Guild |
$3.95
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Giant Tales
Two giant themed adventures to challenge your party. These adventures can stand alone, or be easily integrated into your Storm King's Thunder campaign.
In the Well of Victory, characters follow Berdusk Grey, relic hunter, into a sacred barbarian barrow mound and find an ancient memorial to giants that fell in the great war against dragons. This... [click here for more] |
Dungeon Masters Guild |
$1.00
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Goldenfields - a Storm King's Thunder DM's Resource
This product is created to enhance the city of Goldenfields when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Goldenfields in an entertaining way. The download includes:
Introductions - a guide to introducing Goldenfields and its NPCs to your players in an immersive... [click here for more] |
Dungeon Masters Guild |
$2.99
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Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people.
This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities... [click here for more] |
Dungeon Masters Guild |
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Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline.
Feel free to check out my other work on the Dungeon Masters Guild.
For DM's:
Mythic Demon Princes
Additional Random Encounters for Curse... [click here for more] |
Dungeon Masters Guild |
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Two rival hill giants are hunting food for Chief Guh. They have decided that ships on the Dessarin River are a great source. The giants are setup on opposite shorelines, hurling rocks in hopes of sinking more passing ships on their side of the river than their rival. Joining each giant are ogres hucking goblins to secure the payloads. At either end of the gauntlet, ogres pull taught a net to block... [click here for more] |
Dungeon Masters Guild |
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This short adventure is meant to enhance a Storm King’s Thunder campaign in Chapter 3, expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written, the quest is quite vague, and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement, I develop the journey to Hundelstone to make the quest... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person... [click here for more] |
Dungeon Masters Guild |
$3.95
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In the Steps of Giants-Hill is a 19 page supplement designed to diversify Hill Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Hill giants... [click here for more] |
Dungeon Masters Guild |
$2.95
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