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In this adventure, your players find themselves in cahoots with a feisty Halfling woman named Ciera, who is desperate to escape her impoverished village. However, things are not as they seem and Ciera is not who she appears to be. Your party must act quickly and decisively if they are to help her escape alive. The action takes place within a city in the Ravenloft setting, but can easily be placed within... [click here for more] |
Dungeon Masters Guild |
$1.99
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NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
|
Now available for Fantasy Grounds Unity!
Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child?
This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Dark quests for misty lands.
Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s Guide, Player’s Handbook, Monster Manual, and Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Dementlieu. A Dread Domain built on lies and deceit. Everyone here has secrets and to lose your mask is the greatest danger of all. Even the Dread Lady Saidra, hostess of the Grand Masquerade, the Red Death herself, has much to hide and much to lose when a party of adventurers find their way to Port-a-Lucine.
Behind the Mask is a 46-page, 5-part adventure through Dementlieu, where the players must... [click here for more] |
Dungeon Masters Guild |
$7.95
|
An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
► 2— to 4—hour adventure for three to five characters
► Scalable for 3rd—7th level (optimized for 5th)
► Exploration, Roleplay, and Combat
— Featuring All New... —
► Costumes: Owlbear, Fireball, and Flumph that characters may wear
► Creatures: Purple Octopus, Dino... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Blinsky, the toymaker in Vallaki with the cute monkey wearing a pink tutu, received a large inheritance from a long-time client. The client, Obtavius Swat, a retired adventurer and avid collector of toys, left his entire estate to Blinsky. The estate included coin, precious gems, art, and his... [click here for more] |
Dungeon Masters Guild |
$7.50
|
COPPER BEST SELLER!
Curse of Strahd: Death House Revamped is a 5th edition (5e) Dungeons & Dragons (D&D) redesigned mini-adventure module for 4-6 characters of 1st-4th level. Only the Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required... [click here for more] |
Dungeon Masters Guild |
$2.95
|
COPPER BEST SELLER!
Curse of Strahd: Dusk Island Extraction is a 5th Edition (5e) Dungeons & Dragons (D&D) adventure module for a solitary character of levels 1-4. Options for adjusting the adventure based on a small party are available. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
COPPER BEST SELLER!
Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks... [click here for more] |
Dungeon Masters Guild |
$2.95
|
SILVER BEST-SELLER!
Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating... [click here for more] |
Dungeon Masters Guild |
$2.95
|
SILVER BEST SELLER!
Curse of Strahd: Witches of Raven’s Hollow is a 5th Edition (5e) Dungeons & Dragons (D&D) solitary (duet) adventure module for a 1st-level character and a DM, designed to advance the character to 4th level. Options available for a small party.
Content Warning: Gothic horror, witchcraft, kidnapping, ritual sacrifice.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A horror-themed side-trek!
A scarecrow in a field can be a little unnerving, but what if the scarecrow is actually a young man close to death? Why has he been left to die, and what dark secrets do the farmlands hold?
This short adventure for 4th-level characters is designed to be used as the party travel through any rural setting, or as a sidequest during Curse of Strahd. It... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Once the action kicks off, the adventurers are in for a rough night."
"A perfect mix of horror and fantasy, with some truly unexpected encounters!"
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and ale... [click here for more] |
Dungeon Masters Guild |
$6.95
|
*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version!
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting... [click here for more] |
Dungeon Masters Guild |
$3.95
|
ENGLISH VERSION HERE
Uma terra desolada e miserável, o Domínio do Medo conhecido como Baróvia está cheio de incontáveis horrores que oprimem seus habitantes sem alma. Indefesos contra a tirania do Diabo Strahd, os barovianos sobrevivem um dia por vez, afogando suas mazelas no pouco vinho que há por lá.
"Zeuch tem uma compreensão fenomenal do que funciona e melhora o cenário e a campanha.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Enhance your Encounters for Curse of Strahd or any campaign set in Barovia!
Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Cities... [click here for more] |
Dungeon Masters Guild |
$3.50
|
A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Now for Fantasy Grounds!
"There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F
"Dying in D&D is a big deal. These encounters for beyond... [click here for more] |
Dungeon Masters Guild |
$4.95
|
PDF or PRINT
— We've complied the following best-selling adventures into a single book! —
♦ The Madhouse of Tasha's Kiss - Adamantine Best-Seller
♦ Happy Jack's Funhouse - Mithral Best-Seller
♦ Annalyse's Revenge - Gold Best-Seller
♦ 7 new monsters, including Red Tiles and the Winnower of Souls!
♦ A fantastic adventure to place in your Domain of Dread, Ravenloft,... [click here for more] |
Dungeon Masters Guild |
$24.95
|
An adventure by Remley Farr and Jeff C. Stevens
Also available for Roll20 and Fantasy Grounds.
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including a Werehippo... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An adventure by Remley Farr and Jeff C. Stevens
Also available for Fantasy Grounds and as PDF.
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An adventure by Jeff C. Stevens
— Product Details —
♦ 2- to 4-hour adventure for three to five characters
♦ Scalable for 1st-6th level
♦ High-quality map of the Owlbear Lodge
♦ New undead owlbear and porcupine statblocks
♦ Set in Forgotten Realms, but easily adapted to other settings
— Beware the Druid's Curse... —
Once a popular hunting lodge... [click here for more] |
Dungeon Masters Guild |
$6.95
|
In this adventure, your players will delve into the mystery of a haunted mansion, encountering strange and otherworldly creatures along the way. They will need to use their courage, and battle prowess to solve the mystery of the mansion and help lay the Lady of the Veil to rest once and for all. The adventure is fast-paced and suspenseful, and should be completed within about 30 minutes. It's perfect... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Misery Loves Lust is a short one-page dungeon inspired adventure for characters level 1-3 that could easily be inserted into your Curse of Strahd game! The players are sent out to investigate a haunted mansion where a vampire has been sighted. They meet the scarlet mistress of the manor, a tragic figure who will either win them over or send them fleeing. The adventure is designed to be played in a... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Prep yourself for the skeleton war, it's time for EVEN MORE spooktacular Monster Hunts!
Get ready to inject a whole heap of spooky, bittersweet, entertaining, and downright bizarre adventures into your Dungeons and Dragons games, from level 1 all the way to level 10!
This is a Dungeons & Dragons 5th Edition supplement, filled with 10 high-quality quests... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Night of the Walking Dead
The Gothic Conversion
Requires the AD&D RQ1 Ravenloft
Adventure Night of the Walking Dead, to play
by Igor Comunale
In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Nothing Unusual Here is a 3 to 4 hour UNventure (levels 1 - 3) where nothing bad happens... except for the PCs. This adventure features heavy role playing and may result in a quick demise for murder-hobos.
Nothing Unusual Here takes the players through the almost-but-not-quite ordinary hamlet of Mudhole, where all of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters!
Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend?
This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Stay in Barovia a little longer with this Curse of Strahd supplement, featuring quests around five new NPCs from official settings across the multiverse of the world’s greatest roleplaying game.
This is a supplement to the Curse of Strahd adventure for fifth edition Dungeons & Dragons (D&D). It centers on five "orphans," or non-player characters from various worlds in the D&D multiverse,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️
By the author of the super Best Sellers "First Adventure" and "The Feather of Aka'ayah"
⭐️BEST SILVER SELLER⭐️
START CURSE OF STRAHD OR YOUR NEW RAVENLOFT
CAMPAIGN IN A DIFFERENT WAY.
The PCs were... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley, a 24 page introductory adventure for D&D Fifth Edition, playable in any setting. This adventure was created, and made flexibile, with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Berez re-imagined and expanded for Curse of Strahd.
The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord.
Expands the content for the village of Berez in Curse of Strahd.
This 6-10 hours adventure is optimized for characters level 10 but can... [click here for more] |
Dungeon Masters Guild |
$5.00
|
In Remembrance of Claudia
A Gothic Adventure of love, death, and tragic obsession.
by Igor Comunale
“The death of a beautiful woman is, unquestionably, the most poetical topic in the world.”
- Edgar Allan Poe
an adventure for 4th level characters
This is the Roll20 version of the adventure, for the pdf product click here!
Can love survive to death?
In the Land of Mists that's possible, even... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A priestess has been slain, and all signs point to you. A strange mist has appeared, throwing the town into chaos. Ominous whispers say there’s no escape. Can you prove your innocence or will you become another victim of the true killer?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Possession, Cannibalism, Physical Horror, Creepy Dolls, Sewer Travel, Slimes... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Following dinner, Strahd invites the party to the ballroom for an evening’s entertainment.
He rhapsodizes on the beauty of the dance, talking about the ancient traditions of his homeland, the gala balls of old Vallaki, and the joyous Prastronata of the Vistani… he inquires whether the party is familiar with the Barovian Waltz, insisting that they do him the honor of dancing with his... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A CRIT Award-Nominated Title!
She is the Ancient: A Genderbent Curse of Strahd
Re-imagined NPCs, backstories, and concepts for your Curse of Strahd campaign!
When I first picked up Curse of Strahd, I wondered how exciting it might be if this Count were instead a Countess. Here is the visual culmination of what's been swirling around in my mind and at my tables.
This guide is a... [click here for more] |
Dungeon Masters Guild |
$19.99
|
In the Lodge, things are simple.
They can look like you.
They want to BE you.
And in here, the only thing standing between you and death is six millimeters of glass.
Can you escape the Polished? Find out in Six Millimeters, a thrilling horror adventure for the world's greatest roleplaying game! Take 4-6 of your friends... [click here for more] |
Dungeon Masters Guild |
$4.95
|
TALES OF THE RAVEN
“The Raven” is a renowned jongleur who travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon.
The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins.
A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Do you love Gothic Horror? Do you love scary stories? Do you need a oneshot to play? Unearth the mysteries and confront the darkness in the "Temple of Eternal Nightfall," an enthralling one-shot adventure designed for Dungeons & Dragons 5th Edition. Crafted with precision and playtested thoroughly, this Gothic Horror inspired quest promises to immerse you and your players in a world where the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A simple hunt for a werewolf, or so we thought. Find its lair and slay the beast. No use for wolfsbane or other superstitions. Silver and magic would win the day. A worthy challenge, but nothing horrific, surely. Yet we never expected what we found in the Graenseskov, and our hubris cost us dearly...
The Beast of Graenseskov is an 80-page bookmarked Ravenloft® adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Created
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure The Created, to play
by Igor Comunale
"Beware what you wish, for it might come true" is an old Vistani saying. In the small town of Odiare, a toymaker has wished a puppet to life - only this puppet is not a friendly, playful toy. It is a thing of evil, bent upon killing... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a quick adventure in which your players are helping a Vampire countess regain control over her tower! It is intended for lower level players but can be reworked to suit your table. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
[NOTE: This adventure is included in She is the Ancient: A Genderbent Curse of Strahd. This listing is the standalone adventure for the Lake Zarovich side quest.]
Lake Zarovich was one of the many natural resources that suffered the imprisonment of the land and the Fanes of Barovia.
The rusalka (rooSAAL-kuh) [plural rusalki (roo-SAAL-kee)] were the spiritual... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
THE CURSED KEEP OF BRIARWOOD VILLAGE
Dungeon Masters, transport your players to the tranquil village of Briarwood, ensnared under the looming shadow of a foreboding keep. A chilling affliction disrupts the peaceful veneer of the village, manifesting as... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Ghost - Tarokka card
A unique adventure based on the Ghost, the sixth card from the Tarokka deck
Lord Wieser is a mad scientist trying to create a flesh golem using parts of its guests. He invited the adventurers too and wanted to kill them in their sleep when the ghost of one of his former victims warns them. Lord Wieser hides in the laboratory,... [click here for more] |
Dungeon Masters Guild |
$2.95
|